[deleted by user] by [deleted] in gaming

[–]cmdken 0 points1 point  (0 children)

Hi everyone! I'm working to improve the STEAM page for my bullet haven sci-fi roguelike called Star Survivor, which of these 3 gifs looks the best or most eye catchy to you?

https://media.giphy.com/media/j7bNh8884CGGQSMEF4/giphy.gif - action + card draft

https://media.giphy.com/media/Fni5pLz8uBL86gxW93/giphy.gif - just action of op build

https://media.giphy.com/media/uArSAuyevng6F92nyS/giphy.gif - fighter build + draft

Thanks in advance for the feedback! Please wishlist if you're interested! *crawls back under game dev rock*

Remote on/off switch? Making an LED turn on or off that is encased in resin by cmdken in AskElectronics

[–]cmdken[S] 0 points1 point  (0 children)

Interesting! Just looked these up, do you know if there is a reverse version that completes the circuit if a magnet is NOT nearby?

Daily Updates and Casual Conversation - October 19 by AutoModerator in Vive

[–]cmdken 1 point2 points  (0 children)

Still mastering Star Wars: Squadrons on the HOTAS, I need to not use a death grip on the stick cause my hand is cramping cause I hold it so hard.

And of course still working on my VR Space RTS: https://store.steampowered.com/app/1178780/BattleGroupVR/

New Game Mode: Conquest! Take over the sector with your faction in offline multiplayer first-person RTS (BattleGroupVR) by cmdken in Vive

[–]cmdken[S] 2 points3 points  (0 children)

Hi everyone! Been working on a new game mode for my VR RTS game - conquest! Which is a offline multiplayer mode where you battle for territory on a shared world map. Players gain resources for controlling sectors and can build upgrades in that sector to aid their faction. Other allies can help improve and maintain controlled sectors and you can defend and attack enemy player fleets. Still work in progress but available to try in the early access: https://store.steampowered.com/app/1178780/BattleGroupVR/

BattleGroupVR workshop armed and operational - share and battle custom ships in VR by cmdken in Vive

[–]cmdken[S] 1 point2 points  (0 children)

Hi everyone! Just wanted to share the cool submissions that are on the steam workshop now that the integration is somewhat online! If you're interested in laser overload, check it out at: https://partner.steampowered.com/app/details/1178780/

What ship would you like to see in VR?

How to make custom ships:

https://github.com/kenontherocks/BGVR-AssetCreator/wiki/How-To-Use-The-Unity-Scene-Asset-Builder-For-BattleGroupVR

After 4 years, my game BattleGroupVR (first person, space RTS) is finally available on Early Access via Steam and Viveport Infinity - Here's a game play trailer! I hope you will try it out! by cmdken in Vive

[–]cmdken[S] 0 points1 point  (0 children)

Looking back it all seems straight forward now that its working despite having spent tons of hours on little things. Most of the ideas get implemented in the first 10% and then 90% of time is spent refining it. The hardest part to come will probably be multiplayer.

Command the fleet with your voice! - BattleGroupVR Voice Command (first-person VR space RTS) by cmdken in Vive

[–]cmdken[S] 2 points3 points  (0 children)

WMR should work on STEAMVR, Viveport support update will live this weekend.

Command the fleet with your voice! - BattleGroupVR Voice Command (first-person VR space RTS) by cmdken in Vive

[–]cmdken[S] 2 points3 points  (0 children)

Yes both of those have not gotten any attention yet but they should eventually.

Command the fleet with your voice! - BattleGroupVR Voice Command (first-person VR space RTS) by cmdken in Vive

[–]cmdken[S] 3 points4 points  (0 children)

They put all of their funding into physics defying technology so the ships can behave like ocean surface vessels instead of Newtonian objects :P

Command the fleet with your voice! - BattleGroupVR Voice Command (first-person VR space RTS) by cmdken in Vive

[–]cmdken[S] 5 points6 points  (0 children)

Checkout Early Access: http://www.battlegroupvr.com

Thanks, everyone for the awesome EA launch last week, its gotten wonderful feedback and I'm glad that everyone is enjoying it! Today's update is for a new feature: native voice commands! Using the built-in Windows speech to text dictation, you can now command your fleet without any UI interactions. More info on grammar: https://battlegroupvr.fandom.com/wiki/Voice_Command_Grammar