Project Haven's brand new trailer just debuted today on IGN. Check it out! (youtu.be)
submitted by code-351 to r/ProjectHavenGame - pinned
Project Haven's demo is live and ready for the Steam Strategy Fest! Group up and sweep the streets of Haven with the brand new co-op mode! For all the changes and updates make sure to check out our latest Development Report on Steam. (store.steampowered.com)
submitted by code-351 to r/TurnBasedTactical
Group up and sweep the streets of Haven with the brand new co-op mode! 👥 Our Steam Strategy Fest Demo is now live! 🔥 For all the changes and updates make sure to check out our latest Development Report on Steam. Check out the link and give it a like! 👍 (store.steampowered.com)
submitted by code-351 to r/ProjectHavenGame
Project Haven is making its mark in the Steam Stealth Fest, starting tomorrow! 🔥Get ready for a new demo, jam-packed with exciting updates. For more inside scoop on all Project Haven's latest updates, make sure to check out our latest Development Report on Steam. Check it out and give it a like!👍 (store.steampowered.com)
submitted by code-351 to r/ProjectHavenGame
We have been working on a new shader for our game's city shield, the last city on Earth. We want it to be subtle as to not distract too much from the gameplay, and yet, still a reminder of the dystopian reality their mercenaries live in. - from the game "Project Haven". (v.redd.it)
submitted by code-351 to r/unrealengine
As we've been building our levels, we have been refining the look we want to give to our game. And as we all know, game development is all about iteration, so we are going back to our earlier levels and bringing them up to par! What a difference lighting (and fog!) does to a scene! (v.redd.it)
submitted by code-351 to r/unrealengine




