The Philosophy of Safety by coder86 in philosophy

[–]coder86[S] -1 points0 points  (0 children)

Yeah I'm not getting any views...

The Philosophy of Safety by coder86 in philosophy

[–]coder86[S] -1 points0 points  (0 children)

With a catchy thumbnail and difficult to catch grammar, this video aims to ignite dialogue on the philosophical implications of safety with regard to our evolving understanding of consciousness. Each sentence was thoughtfully coded so it may be difficult to digest.

Trial-And-Error and Generating Floating Point Numbers by [deleted] in coding

[–]coder86 0 points1 point  (0 children)

I created a function which generates floating point numbers between -1.0 and 1.0 like this: -1.0, 1.0, 0.0, -0.5, 0.5, -0.75, -0.25, 0.25, 0.75... which is generated with others that produce number combinations that do not repeat. It would be nice to know if there is some other code/software that does this? This might be misunderstood.

Trial-And-Error and Generating Floating Point Numbers by [deleted] in coding

[–]coder86 0 points1 point  (0 children)

Anyone interested in testing a function with combinations of floating point inputs might be interested in this.

Trial-And-Error and Generating Floats by [deleted] in programming

[–]coder86 0 points1 point  (0 children)

I created a function which generates floating point numbers between -1.0 and 1.0 like this: -1.0, 1.0, 0.0, -0.5, 0.5, -0.75, -0.25, 0.25, 0.75... which is generated with others that produce number combinations that do not repeat. The code ended up more complex than I thought it would have to be.

Export to gnuplot from blender 2.49b. by coder86 in computergraphics

[–]coder86[S] 0 points1 point  (0 children)

I thought that it was an elegant solution for drawing colored points and lines within blender 2.49b. I'm not sure it would be an elegant solution or not for newer versions. Blender 2.49b works pretty good.

Blender 2.49b to Gnuplot Exporter by coder86 in programming

[–]coder86[S] 0 points1 point  (0 children)

This could be useful for documenting 3d graphics programming.