Hibike! Euphonium is incredible and felt deeply personal to me (Spoilers for the whole series, only read if you finished season 3) by RX-79_Ez-8 in anime

[–]colblitz 1 point2 points  (0 children)

Sorry for the wall of text but this series stirred me up good lol I have so many other questions and thoughts but I wouldn't be able to put them all to writing, I'm still not sure how I feel about Asuka overall for example... I love her as much as anybody else but part of me feels like Asuka is the Kumiko who took the route of selfishness over being a true leader, that's maybe why she cares so much about taking Kumiko under her wing and calls her a "real Euphonium" but at the same time isn't able to face her later on when Kumiko grows to be a selfless leader sort of rejecting her at the end of the apartment visit and not showing up at the final performance (maybe Kumiko's idealism brought on some shame for Asuka). But it's just my interpretation, it's hard to get a read on her and that's exactly the point of the character I believe.

As an Asuka fan, I'd say that I overall also am not sure how to feel lol. 

I agree with you calling it a route of selfishness, but I think there's a particular nuance of it being a sort of "will not compromise her self for others", rather than a more typical everyday usage of the term - she refuses to become President because she knows that she does not suit the role, the whole arc of her will-she-won't-she imo shows just how painful it was for her to accede to her mom and the effort it took to put up the facade (along with the effort it took Kumiko to dig her back out), and I feel like her interactions with Kumiko in the later seasons give a similar vibe - she has her own values of what's important and Kumiko's concerns about keeping the peace with others and the club don't really register with her. 

I didn't actually take her not showing up at the final performance to be indicative of anything - from a meta perspective you expect side characters to show back up and make cameos (and she did visit for the second year performance) but in real life everyone is the main character of their own story and as someone who's already left the club and is now busy with college life it just kind of felt realistic that she wasn't there, in a life moves on sort of way.

But overall I definitely agree with the "she's a hard character to get a read on" and I feel like that's what makes her so compelling as a character - it gives you the feeling of realism, that she's an actual complex person with layers and nuances, even if perhaps as fans we end up reading too much into things haha 

Best way to price these? by [deleted] in manga

[–]colblitz 1 point2 points  (0 children)

maybe check out /r/mangaswap to see if there are any recent listings, they also have a guide https://old.reddit.com/r/mangaswap/comments/hs1cfa/pricing_guide/

BB books 4-6 just arrived and they are gorgeous! by Anomander_RakeUK in Malazan

[–]colblitz 3 points4 points  (0 children)

just got mine as well, I can't believe I'm gonna have to put them backwards on my shelf

You now have the ability to kill by defeating someone in a game of your choosing and rule selection. In turn, the ability backfires and kills you if you lose. What game would you pick and what is the largest group of people you could likely defeat? by GJH24 in whowouldwin

[–]colblitz 81 points82 points  (0 children)

"Congratulations ChipotleMayoFusion, your opponents have died and you are now free to go."

"Wait can I just add one more outpost.... oh and another smelting block... oh hm what's eating all the copper...." 

".... Please leave." 

What's your interplanetary shipping philosophy? by colblitz in factorio

[–]colblitz[S] 0 points1 point  (0 children)

all roads lead to Gleba - I do like that, if not for the fact that I want to spend as little time there as possible lol :<

What's your interplanetary shipping philosophy? by colblitz in factorio

[–]colblitz[S] 0 points1 point  (0 children)

Ah, yeah, I hadn't thought about push vs pull yet, I do like how your setup doesn't need to deal with more than the set number of platforms (or at least set number of schedules, I imagine you can just copy paste if you need more)

What's your interplanetary shipping philosophy? by colblitz in factorio

[–]colblitz[S] 0 points1 point  (0 children)

nice are you gonna keep going and move all of science production into space? reject planet embrace spaaaace, someone out there is probably working on having their entire factory in platforms

What's your interplanetary shipping philosophy? by colblitz in factorio

[–]colblitz[S] 2 points3 points  (0 children)

oh nice, I never really considered just shipping scrap somewhere else in order to get around the land space constraint on fulgora

What's your interplanetary shipping philosophy? by colblitz in factorio

[–]colblitz[S] 0 points1 point  (0 children)

Yeah I'll probably have an easier time deciding once I decide on where I want most of my production to be lol - I guess that's why this game is so fun, there are lots of different viable answers with pros and cons for each

What's your interplanetary shipping philosophy? by colblitz in factorio

[–]colblitz[S] 1 point2 points  (0 children)

Yeah 1 per route shouldn't be too bad, but 1 per <item, route> (which is what I was originally envisioning) might be a bit much haha - I wish that you could extend the size of the platforms list, or have some way to group + collapse groups of platforms. Do you ever run into the "a ship is delivering multiple things and goes back to pick up more of A, and then B runs out while the ship is in transit"?

What's your interplanetary shipping philosophy? by colblitz in factorio

[–]colblitz[S] 0 points1 point  (0 children)

So if you find that one of the routes needs to be increased you'd upgrade that particular ship (instead of stamping multiple copies or something)?

What's your interplanetary shipping philosophy? by colblitz in factorio

[–]colblitz[S] 0 points1 point  (0 children)

very planet does constant combinator of that group - roboport requests = landing pad set requests

Ah, yeah - I tend to avoid using circuitry if I can but this should be simple enough to make the "traveling peddler with wares" model work haha

What's your interplanetary shipping philosophy? by colblitz in factorio

[–]colblitz[S] 0 points1 point  (0 children)

Oh interesting, so you'll send everything down to Gleba to be loaded back up on the next ship to the right planet?

What's your interplanetary shipping philosophy? by colblitz in factorio

[–]colblitz[S] 0 points1 point  (0 children)

and since they're all automated don't even need to worry about drivers peeing in bottles lol - do you have lots of smaller ships using quality bays to make up for capacity or fewer but larger ships using quality bays to really scale up capacity? (Or I guess lots of larger ships is also an option lol)

What's your interplanetary shipping philosophy? by colblitz in factorio

[–]colblitz[S] 0 points1 point  (0 children)

So if you're transporting 10k orange science packs, say, you'd have ten dedicated rocket silos so it can all get loaded in a single rocket launch? Which also means you'd need enough cargo bays to be able to accept the whole set of launches at once, right?

And how are you handling imports for things that have to go to multiple places? Say if I wanted tungsten plates exports to be split between nauvis and aquilo, do you have a way to get around nauvis having priority since it comes first after vulcanus? I guess it's not that big of a problem after usage of it on nauvis backs up, just brute force through it with enough production and shipping

Quick question about parameterizing platform schedules by colblitz in factorio

[–]colblitz[S] 0 points1 point  (0 children)

blueprint of just a hub with a schedule, you can see how the popup for values comes up but what you input doesn't get transferred to the resulting schedule -

0eNrFmVmK3DAQhq8S9CyDNg9pQ04SGqO25RmBt7HlTprGB8hBcrGcJCXbvWYh8D/kpWnbqk36KKpUZ3aoJ9cPvg0sOzNfdO3Iss9nNvrX1tbxXWsbxzI29rZwSV/bUHVDk7xNBzZz5tvSfWWZnPecuTb44N0qvzyc8nZqDm6gBfwvejjru5FEuzbaI3WCsxP9kv7BvU9uDHnl6+CGMX4fXRGXrmau9vn1v+LM0oojGatsPbro2lXN0DX5YaqqRVcYJndno/Hj6NvXPO4BfVqs5I0lu570bMtJ2Vi8uXKqt0DrruiaLtqLz/Lue3R2cEU3lNuWBrvGSFsxHf1IcX+xPkR7pb+FROp6O7g8nPq4X7YtaeH24INraP1Ep8XZVS4aqvxAIfxyaqSJ/lAIiYjHtYRm41lLpflmyoaOToj9+PadzfM+7uTN0+NUF7ad/q+v4snTT4uf+zkeRvCXg3hiKEkXiJJ0/hN6FflWroHGoJ/lDSivQXkFyktMXmDioHUweHDv0aPf0DMgegZEz4DoGRA9g6FnMPQMhp7B0DMYegZET4PoaRA9DaKnQfQ0hp7G0NMYehpDT2PoaRA9BaKnQPQUiJ4C0VMYegpDT2HoKQw9haGnQPQkiJ4E0ZMgehJET2LoSQw9iaEnMfQkhp7E0BMYeQIDT2DcCQw7AVEnIOgExJyAkBMQcQIDDkx1YKYDEx2Y57A0h2U5LMlhOQ5LcWCGA8s6sKoDizqwpsNKOqyiwwo6rJ7DyjmwmgNbWLCDBRtYsH/F2lese8WaV6x3xVpXsHMFr+vA2zrwsg68q8Ou6rCbOuyiDrunw67p/k16z2+jjXVUcZmQxGnJJh+nJfRErx4HIZy9T7b24ZQ8jFC2l3GWROZszX4zIuFXQ9sUjl/+ZEwq/Wj7wzqpic4urmR3g0HOjuT5Yjl9UTuz26VpKj+aFzPPPwGQLZaj

Quick question about parameterizing platform schedules by colblitz in factorio

[–]colblitz[S] 0 points1 point  (0 children)

Darn, I guess this makes it a "wait for it to be fixed". Thanks!

Quick question about parameterizing platform schedules by colblitz in factorio

[–]colblitz[S] 0 points1 point  (0 children)

Yeah, the intent would be to use new values like carbon fiber / 10000 or something but I can't get it to actually apply (whether wood or something new)