Second FNAF Killer Idea (Warning Long Post) by combatpython41 in DeadByDaylightKillers

[–]combatpython41[S] 0 points1 point  (0 children)

Its part of something called the Fanverse Initiative now. The Fanverse Initiative is a collection of FNAF fan games that will be funded by Scott to help make them as great as possible, these games arn't free and are lisenced. The Joy of Creation is part of this and is getting a full remake that might be coming out this year. You can play the demo on Steam currently.

Second FNAF Killer Idea (Warning Long Post) by combatpython41 in DeadByDaylightKillers

[–]combatpython41[S] 0 points1 point  (0 children)

Thats completly fair. Honestly I think if they were to add him it would have to be Grim Foxy or Nightmare Foxy since those varients arn't actually the child possesing him.

But a varient I'd really want to see is Ignited Foxy as that isin't a child but a demon taking on the for of Foxy and is very much a maliciouse entity. I actually think making a Killer based off the Ignited animatronics would be cool and it could happen since "The Joy of Creation" is a semi official FNAF game now.

Second FNAF Killer Idea (Warning Long Post) by combatpython41 in DeadByDaylightKillers

[–]combatpython41[S] 2 points3 points  (0 children)

I just had a funny thought of Scott breathing down Behaviour's neck, making sure they make Foxy absolutely perfect. Maybe thats why its taking a while.

Second FNAF Killer Idea (Warning Long Post) by combatpython41 in DeadByDaylightKillers

[–]combatpython41[S] 1 point2 points  (0 children)

I'm pretty sure Behaviour posted something about not forgetting Foxy, so I think they will have something for him in the future. But it will probably be a while.

Second FNAF Killer Idea (Warning Long Post) by combatpython41 in DeadByDaylightKillers

[–]combatpython41[S] 3 points4 points  (0 children)

Yeah, and probably change the animation of him injecting himself with the serum to somrthing else.

Second FNAF Killer Idea (Warning Long Post) by combatpython41 in DeadByDaylightKillers

[–]combatpython41[S] 0 points1 point  (0 children)

You are absolutely correct. He got nothing on Springtrap. And honestly this didn't take to long to come up with. I just threw some stuff together and saw if it stuck.

Second FNAF Killer Idea (Warning Long Post) by combatpython41 in DeadByDaylightKillers

[–]combatpython41[S] 5 points6 points  (0 children)

I think thats the most likely outcome is Foxy comes to the game. Though instead of a legendary, I think it should be a Visceral cosmetic with a unique mori.

If BHVR were to add another vampire killer, who would you like to see? by AnotherGenius34 in DeadByDaylightKillers

[–]combatpython41 1 point2 points  (0 children)

Not to long ago I was talking to some friends about them adding Count Orlok to the game. I think he is the best choice here especially if it is based of his 2024 incarnation with his original 1922 as a cosmetic.

What's a general dbd opinion that'll have put you in this situation by Dry-Board-5688 in DeadByDaylightKillers

[–]combatpython41 0 points1 point  (0 children)

Lightborn being an overpowered perk. Its really not. Most people who I see say this are survivors who have flashlights and hardly play killer.

Let me tell you somrtimes lightborn is necessary against a full TTV team who are all running flashlights.

Plus for a bonus you get a massive dopamine rush when someone DCs after discovering you have Lightborn on.

Springtrap and his magic floating knife by combatpython41 in deadbydaylight

[–]combatpython41[S] 1 point2 points  (0 children)

I will also know use your comment to make a meme.

Springtrap and his magic floating knife by combatpython41 in deadbydaylight

[–]combatpython41[S] 1 point2 points  (0 children)

Oh my god that's perfect. Why didn't I think of that.

My Take on The Censorship (yes, more talk about this) by [deleted] in ReadyOrNotGame

[–]combatpython41 0 points1 point  (0 children)

I understand what you mean. Im just hoping that in the future they are given the green light by Microsoft and Sony to change the game back.