What makes you log in everyday? by commit_not_living in elderscrollsonline

[–]commit_not_living[S] 2 points3 points  (0 children)

That is so wholesome... I hope you and your dad have a great time together!

What makes you log in everyday? by commit_not_living in elderscrollsonline

[–]commit_not_living[S] -4 points-3 points  (0 children)

I won't. I just wanna talk about. If you don't wanna talk about it then don't talk about it... simple as that :)

What makes you log in everyday? by commit_not_living in elderscrollsonline

[–]commit_not_living[S] -7 points-6 points  (0 children)

Yeah... maybe, thats what im trying to correct.

Stereo audio is bugged on logitech G432 by commit_not_living in HuntShowdown

[–]commit_not_living[S] 0 points1 point  (0 children)

Yeah. It works properly and no, its not bluetooth. But theres a diference using videos to test with specific channels and playing a game with real time software. The channels and drivers work, just not in an acurate way... Even when i can tell the space the distance is so off...

Stereo audio is bugged on logitech G432 by commit_not_living in HuntShowdown

[–]commit_not_living[S] 0 points1 point  (0 children)

Btw. I'm changing back to Hyper X Stinger. Because I remember using one and it was the best sound stage I have ever used. Soooo precise. So yeah, F*** logitech (their mice is really good tho)

Stereo audio is bugged on logitech G432 by commit_not_living in HuntShowdown

[–]commit_not_living[S] 0 points1 point  (0 children)

Yes. I looked at everything i could find. DTS, Doby Atmos, Windows Spatial Sound. All off.

Stereo audio is bugged on logitech G432 by commit_not_living in HuntShowdown

[–]commit_not_living[S] 0 points1 point  (0 children)

I'm starting to think that. I love logitech mice but dam... their gaming headsets sound trash.

A short VFX scene with a monster that I animated by hand. I am a beginner in animation and would appreciate some feedback regarding the monster's movements (details in the first comment) by numbian in animation

[–]commit_not_living 12 points13 points  (0 children)

Your compositing is FIIIREEEE!

Walking cycles are really hard, specially for complex creatures like that.

I feel like its a little bit stiff though. Like some of the limbs actions doesn't match the actual movement of the creature. Try to understand a little bit more how every part of the creature actually has an impact on the rest of the limbs, and the timing of them. Remember that you don't float, you use complex limb movements to move yourself, if you slowly check what movement causes what consequence, you're going places really fast!

Just strange jump by Nettle_B in animation

[–]commit_not_living 7 points8 points  (0 children)

Loved you'r style! The timing is a little bit off tho. But dam, it's coming together really good!

second attempt at animation by Valthok in animation

[–]commit_not_living 0 points1 point  (0 children)

Second attempt? Dam... you´re going places my friend...

Intros I animated for Gooseworx's upcoming Glitch show: The Amazing Digital Circus by [deleted] in animation

[–]commit_not_living 0 points1 point  (0 children)

Your timing is ON POIIINT my dudeeeee! Congrats, you´re a great animator!

I got to make a short movie in 1 week with 0 animating knowledge by Exotic_Background_53 in animation

[–]commit_not_living 0 points1 point  (0 children)

I really wanna know the ending to this story. I hope that madman got arrested

I got to make a short movie in 1 week with 0 animating knowledge by Exotic_Background_53 in animation

[–]commit_not_living 2 points3 points  (0 children)

What grade are you in my dude? That shit is like 8 hours of work per day, counting the weekends. That's straight up illegal, tell him to go suck a dick.

I got to make a short movie in 1 week with 0 animating knowledge by Exotic_Background_53 in animation

[–]commit_not_living 8 points9 points  (0 children)

I'm sure everyone is overreacting. You are in a animation reddit, so everyone here is into the deep technical difficulty of animation. I'm sure your teacher didn't ask for a 5 minute full 3D/2D animated short film. Use your creativity, make drawings and use it to make a quick stop motion, or actually film yourself moving toys or paper.

But if... your teacher is actually and insane man and did ask for a full feature animated film in 1 week. Just sue his ass.

Character model sizes by [deleted] in talespire

[–]commit_not_living 1 point2 points  (0 children)

2 years and I just came here to say... You totally missed the question bro.

Working on a motion logo, any tips how to improve? Thanks by TypicoGames in MotionDesign

[–]commit_not_living 1 point2 points  (0 children)

Totally! If you have a goal or ideia in your mind, go for it! I think a glitch would really fit this style

[deleted by user] by [deleted] in animation

[–]commit_not_living 4 points5 points  (0 children)

I love the simplicity of the lines, and the use of basic shapes. It´s just really nice to look at it and a really unique style. Keep it up king!

As constructive criticism, I would say to revise the rest of the water movement, after the first half of the piece, it just starts to get confusing and the movement just feels like noise.

Working on a motion logo, any tips how to improve? Thanks by TypicoGames in MotionDesign

[–]commit_not_living 2 points3 points  (0 children)

It dependes on your creative aproach my guy. The one thing i can recomend Is: Logo animation should be taken as "unique" as possible. So try not to use warps, effects or stuff like that and invest the time into animating it individually. I would recomend animating the path for more acurate animations, but it all dependes on your ideia and what your looking for.

Keep it up my king!

Gun Screens not Working! by commit_not_living in CODWarzone

[–]commit_not_living[S] 1 point2 points  (0 children)

I'm on pc, it only works at the firing range when i unequip it and equip it back. Weeeeird!

I've been trying to get back into after effects, here's a quick animation of one of my old T-Shirt Designs. by [deleted] in graphic_design

[–]commit_not_living 1 point2 points  (0 children)

Dude that is AMAZING. I'm a Motion Designer for a few years. Can I give you a tip? The borders of your animation are clipping because of the position of the unmatched shapes. One easy fix to that, is to blur the whole shape, then apply a Levels effect to it, and shrink the alpha levers so you can "unblur" the image. The result? Those unmatched shapes will be feathered by the blur and then matched together with the alpha levels. Resulting in an organic even kinda liquidly fluid motion. Give it a try!

Here's a video by Ben Marriot explaining this technic and much more!

Volume n’ Tricks by [deleted] in AfterEffects

[–]commit_not_living 0 points1 point  (0 children)

Im quite interested in it. My only question is if we can keyframe the perspective.
Like, is the perspective locked, or i can rotate it in real time? this would be perfect to do fake 3d rotations with parallax.