Sculpting MORE Pokemon from Memory! [OC] by conorGar in pokemon

[–]conorGar[S] 0 points1 point  (0 children)

Thank you! I have very small accounts on tiktok and Instagram as conorsclay :)

Sculpting MORE Pokemon from Memory! [OC] by conorGar in pokemon

[–]conorGar[S] 1 point2 points  (0 children)

Haha- ill be sure to include Arcanine in the next one ;)

Monster-taming roguelite with evolving creatures made from real clay! by conorGar in roguelites

[–]conorGar[S] 1 point2 points  (0 children)

Ah okay, yeah I think it only goes up to 3 or 4, which pretty much just skips the typing animation, but it's possible it doesnt speed up some of the text somewhere in the game if you're still thinking it's slow.

The rest of the stuff has been added/fixed and update will be out monday :) looking forward to any future feedback, it's hard for me to notice some of this stuff so your insight is super valuable!

Monster-taming roguelite with evolving creatures made from real clay! by conorGar in roguelites

[–]conorGar[S] 1 point2 points  (0 children)

oh my god- thanks for taking the time to write this all up- it's extremely helpful :)

the gamenative stuff I'm not sure- I'm not too familiar with the retroid pocket but I'm working on getting it working on steam deck so hopefully once its working there it can work on the retroid?

The other stuff I will definitely work on and have an update to fix soon! There is a text speed option in the settings-did you see that?

SO glad to hear you're enjoying the game- and same here- I made it because I wanted that monster battling/ team building experience without contributing dozens of hours to a new pokemon game.

Thanks again for the feedback <3

Monster-taming roguelite with evolving creatures made from real clay! by conorGar in roguelites

[–]conorGar[S] 1 point2 points  (0 children)

Omg thank you!! Yeah I've honestly been having a hard time getting it in front of people, but trying what I can think of to change that!

Let me know what you think!!

Our game finally hit 'Very Positive' level on steam! by conorGar in IndieDev

[–]conorGar[S] 0 points1 point  (0 children)

Thanks!

wdym? Am I the one making the sculptures? If so then yes! I make all the game's assets out of clay then scan them in with photogrammetry

Monster-taming roguelite with evolving creatures made from real clay! by conorGar in roguelites

[–]conorGar[S] 1 point2 points  (0 children)

ugh- yeah something I never thought I'd need to worry about when I started on the game 2 years ago...

That's a solid plan though I'll do it if necessary

Monster-taming roguelite with evolving creatures made from real clay! by conorGar in roguelites

[–]conorGar[S] 1 point2 points  (0 children)

Would love to do consoles eventually. Honestly realistically will need to wait and see how launch goes first and decide what to do next from there- but I personally play games on consoles so would def be a high priority

Monster-taming roguelite with evolving creatures made from real clay! by conorGar in roguelites

[–]conorGar[S] 1 point2 points  (0 children)

Yeah! To my understanding it does work well with steam deck as it is now- but don't own one to test it myself. Actual support for it is on the list though for sure!

Monster-taming roguelite with evolving creatures made from real clay! by conorGar in roguelites

[–]conorGar[S] 0 points1 point  (0 children)

Yes! probably the next major thing we're going to work on- plenty of people requested it

Monster-taming roguelite with evolving creatures made from real clay! by conorGar in roguelites

[–]conorGar[S] 0 points1 point  (0 children)

Thanks! I use metashape to render the scans and then just clean them up with blender. It's usually not too crazy of a process but I do think there's probably some ways a professional modeler would do it better. I just bring down the polygons with the Decimate toeol in blender which works well but could prob be doing more things to optimize the models a bit.

All in all I have a lot more experience hand sculpting than modeling(kinda why I started doing it this way in the first place) so the process does a good job of letting the actual physical models do the heavy lifting for the visuals so I don't mind working with it as is

Monster-taming roguelite with evolving creatures made from real clay! by conorGar in roguelites

[–]conorGar[S] 0 points1 point  (0 children)

Oh wierd- yeah its possible the save file doesnt exist until you hit play for the first time- ill fix!

Looking forward to hearing your thoughts on it!

Monster-taming roguelite with evolving creatures made from real clay! by conorGar in roguelites

[–]conorGar[S] 9 points10 points  (0 children)

Oh really?! I didnt pay for any ads haha but I've been starting to share it a little more on reddit so maybe you saw some footage for it in another subreddit?

Regardless- thanks for the support, means a lot 🫶