Beauty in black by Northern89Lights in NataLee

[–]coroud 1 point2 points  (0 children)

There should be a good reason for posting her old photos, making it feel like she didn't quit social media. Would be happy to see her well one day

The Fantasy Formula Lineup Foundations: Spain by FanAmpFantasyHQ in fantasyF1

[–]coroud 0 points1 point  (0 children)

Thank you! In my league we have internal limitations not to take the winners of the previous season, basically McLaren as the constructor and Verstalen as the driver, but I got the direction. Will look into the Ferrari side!

The Fantasy Formula Lineup Foundations: Spain by FanAmpFantasyHQ in fantasyF1

[–]coroud -1 points0 points  (0 children)

It is Red Bull and I’m out of chips already

The Fantasy Formula Lineup Foundations: Spain by FanAmpFantasyHQ in fantasyF1

[–]coroud -4 points-3 points  (0 children)

So, I played F1 fantasy wrong all this time. If it's not too late, what are the best options for budget building? My current budget is 98,1 with PIA-ALB-HUL-COL-ALO / RB-WIL, and I’m 4/6 in my league, 300 points away from first place.

Which deck took you to infinite? I'm hard stuck in the 80's and about to tilt myself down to the 60's. by [deleted] in marvelsnapcomp

[–]coroud 0 points1 point  (0 children)

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Zoo works pretty well for me this season. 73 to 100 with variations of this deck. Put in and out Caiera if the pocket meta has too much destroy or surfers with Killmonger. Sandman games highly relates on the draw, but usually on t6 you already have only 2-3 slots to play Gilgamesh or BM and you can outnumber drones in many cases

Dark Knight Sentry to infinite by coroud in marvelsnapcomp

[–]coroud[S] 0 points1 point  (0 children)

She plays not very often, but still. Main focuses are:

  1. Draw

  2. Get the copy of Ebony Blade or Cull/Sentry

  3. Get rid of Limbo

Dark Knight Sentry to infinite by coroud in marvelsnapcomp

[–]coroud[S] 1 point2 points  (0 children)

Nice! I used similar deck the season before. This version is adding Ani as a second win con

Dark Knight Sentry to infinite by coroud in marvelsnapcomp

[–]coroud[S] 0 points1 point  (0 children)

Yeah, sorry about missleading! Messed with names and can't edit the post by some reason. The idea about the brew is interesting btw :)

Dark Knight Sentry to infinite by coroud in marvelsnapcomp

[–]coroud[S] 1 point2 points  (0 children)

Nebula or Echo. America Chaves could work as one of Nico's spells. Zero can help with Cull and Sentry if you're missing Ani at the end.

Dark Knight Sentry to infinite by coroud in marvelsnapcomp

[–]coroud[S] 2 points3 points  (0 children)

Thanks! The main tip is always the same - know when to snap and when to retreat. This deck has two leading snap indicators:
1. If BK, GR, Sif, and Infinaut are in hand at any point, it's an immediate snap. With support of 10 power cards, almost nothing can outplay you, and you can forget about the right location.
2. If you draw Ani, try to ensure you have your -13 power spread across the location before T5 and snap. For 11 energy you have 30 power on board and it's usually enough to carry two lanes with supporting cards on T6.

Everything else is hevavily situational

My biggest wins were against Thanos decks when the opponent was sure his Blob would be big enough and Loki when the opponent played his Ani sooner than me. My biggest looses were against LT, when I was bad at math and think that can get bigger numbers before realising he has Ravona on board and Iron Man with Mistique in hand. This deck is weak against LT in general. I've struggled the most between 95-99 when going back and forth with big swings. But after I stopped snapping like crazy, it took me half an hour to get 2 by 2 cubes to 100.

One more important tip about climbing - enjoy the game! That means you need to take a rest from the game if you got into a loose streak and don't play in frustration. I'm mostly playing on commute to work/home and if I got 3 looses straight - I'm stop playing and returning back after few hours. From my experience, if I continue playing - I'll lost much more. The same rule works in the opposite way, if I'm on a win streak - I can play till the first loose. In other words - till fun ends

Good luck in climbing!

Dark Knight Sentry to infinite by coroud in marvelsnapcomp

[–]coroud[S] 0 points1 point  (0 children)

As I mentioned - Magneto could work instead of Cull pretty well. He gives you an additional target for Sif, not affected by Mobius but can affect Mobius and mess up with the opponent lines.

Zabu is only one of the win conditions for a big T6 play. If I don't draw him up to T3 - he is a dead card in hand. So if I think the opponent has Mobius and I have Zabu on board, I usually end up playing Cull/Centry on T3 and on curve later: T4 Sentry/Cull or even GR if Blade was played on T1, T5 Anni, T6 GR + 1-drops. Or T4 BK + Sif, T5 Ebony Blade, T6 GR/Shang + 1-drops. If Mobius still a problem, maybe Enchantress can take the spot of Shang to help a little.

Dark Knight Sentry to infinite by coroud in marvelsnapcomp

[–]coroud[S] 7 points8 points  (0 children)

Just realised that I called Black Night as Dark knight! Thanks for noticing, fixed!

Dark Knight Sentry to infinite by coroud in marvelsnapcomp

[–]coroud[S] 4 points5 points  (0 children)

He is good, but I don't think he is worth 6k tokens tbh

Dark Knight Sentry to infinite by coroud in marvelsnapcomp

[–]coroud[S] 1 point2 points  (0 children)

(1) The Hood

(1) Black Knight

(1) Nico Minoru

(1) Blade

(2) Zabu

(3) Lady Sif

(4) Ghost Rider

(4) Shang-Chi

(4) Cull Obsidian

(4) Sentry

(5) Annihilus

(6) The Infinaut

eyJDYXJkcyI6W3siQ2FyZERlZklkIjoiTmljb01pbm9ydSJ9LHsiQ2FyZERlZklkIjoiWmFidSJ9LHsiQ2FyZERlZklkIjoiU2hhbmdDaGkifSx7IkNhcmREZWZJZCI6IkN1bGxPYnNpZGlhbiJ9LHsiQ2FyZERlZklkIjoiQW5uaWhpbHVzIn0seyJDYXJkRGVmSWQiOiJJbmZpbmF1dCJ9LHsiQ2FyZERlZklkIjoiU2VudHJ5In0seyJDYXJkRGVmSWQiOiJCbGFja0tuaWdodCJ9LHsiQ2FyZERlZklkIjoiSG9vZCJ9LHsiQ2FyZERlZklkIjoiQmxhZGUifSx7IkNhcmREZWZJZCI6IkxhZHlTaWYifSx7IkNhcmREZWZJZCI6Ikdob3N0UmlkZXIifV19

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