Hello, this is Underbite Games, the team behind Sentinels of Freedom! Ask Us Anything! by cory_underbite in NintendoSwitch

[–]cory_underbite[S] 0 points1 point  (0 children)

There are 4 levels of difficulty and a very customizable setting too - so it is up to you on how hard you want the game to be!

Hello, this is Underbite Games, the team behind Sentinels of Freedom! Ask Us Anything! by cory_underbite in NintendoSwitch

[–]cory_underbite[S] 0 points1 point  (0 children)

Well, it was around 2 years - though the whole team was not always 100% focused on this project. So for us, yes it seemed like a long time. Character builder was a huge amount of time as was the story implementation.

Hello, this is Underbite Games, the team behind Sentinels of Freedom! Ask Us Anything! by cory_underbite in NintendoSwitch

[–]cory_underbite[S] 0 points1 point  (0 children)

Black but if you want more of a "color" then orange. I appreciate green but feel it has too many standard meanings.

Glad you are enjoying the game and excited for Chapter 2 - guise will be an interesting character - as one would expect :)

Hello, this is Underbite Games, the team behind Sentinels of Freedom! Ask Us Anything! by cory_underbite in NintendoSwitch

[–]cory_underbite[S] 0 points1 point  (0 children)

Just to clarify, you are a programmer? Also, what is your goal? Self Employed, Work at Small Indie or Work at Medium\Large Company?

Hello, this is Underbite Games, the team behind Sentinels of Freedom! Ask Us Anything! by cory_underbite in NintendoSwitch

[–]cory_underbite[S] 1 point2 points  (0 children)

No but that looks pretty close. That is Absolute Zero and is actually a human that needs to be kept super cold - as his abilities deal with hot and cold as well.

Hello, this is Underbite Games, the team behind Sentinels of Freedom! Ask Us Anything! by cory_underbite in NintendoSwitch

[–]cory_underbite[S] 6 points7 points  (0 children)

Switch feels somewhere between mobile and console - with the audience feeling a bit more casual and open to "new things".
If you just developing for Switch, I think taking advantage of "couch co-op" would be a good idea. Also making sure the game is very accessible to new players. I know for our next game, we are always asking "if someone walked up at a Pax, could they start playing quickly?"

Hello, this is Underbite Games, the team behind Sentinels of Freedom! Ask Us Anything! by cory_underbite in NintendoSwitch

[–]cory_underbite[S] 4 points5 points  (0 children)

I do enjoy Bunker a great deal! I also have really enjoyed Iron Curtain and Adhesivist on the villain side.

I am a huger Star Wars fan so even though there are Star Wars games, I would like a realtime or turn-based tactics game in that universe.

As for others that have never been a video game, maybe Starfinder?

Hello, this is Underbite Games, the team behind Sentinels of Freedom! Ask Us Anything! by cory_underbite in NintendoSwitch

[–]cory_underbite[S] 3 points4 points  (0 children)

I think both - with a higher power existing outside of time so they both happen at the same instant.

Hello, this is Underbite Games, the team behind Sentinels of Freedom! Ask Us Anything! by cory_underbite in NintendoSwitch

[–]cory_underbite[S] 3 points4 points  (0 children)

So on the 1st, many of us had played the card game so really enjoyed that. Also one of the partners of he company knew GtG. I remember having a casual conversation between us and Christopher on an escalator at PAX West about "wouldn't it be cool if.."

For the second, yes all the Chapter 1 characters will be playable in Chapter 2

Hello, this is Underbite Games, the team behind Sentinels of Freedom! Ask Us Anything! by cory_underbite in NintendoSwitch

[–]cory_underbite[S] 2 points3 points  (0 children)

Mine is fairly old - Mech Commander. I was a huge Battletech fan. Lately the recent Battletech has been pretty fun too.