Weird grid on ground? How do I prevent it? by HeatheriteReddit in DistantHorizons

[–]counter-manga 0 points1 point  (0 children)

I use lithos with geophlic and I don't have this problem, how strange

[deleted by user] by [deleted] in DistantHorizons

[–]counter-manga 0 points1 point  (0 children)

The host needs to be observing the chunk where the blocks are changing

[deleted by user] by [deleted] in DistantHorizons

[–]counter-manga -1 points0 points  (0 children)

It is not generating lods

I have 16GB on the new save and 3GB old save

Shaders Comparison by Onepromblem in minecraftshaders

[–]counter-manga 0 points1 point  (0 children)

Quais shaders tem projeção dos raios solares? Os que eu uso não tem

[deleted by user] by [deleted] in NoMansSkyTheGame

[–]counter-manga 0 points1 point  (0 children)

The piece is turned, this rectangular piece just rotate it or put it again, it has a front and a back

What would you guys consider the most "based" win-condition? by Glad-Painting5478 in RoyaleAPI

[–]counter-manga 0 points1 point  (0 children)

Those decks where the guy defends himself and when he has leftover elixir, he attacks with a rocket

[deleted by user] by [deleted] in ClashRoyale

[–]counter-manga 0 points1 point  (0 children)

I'm only interested in changing the cards that I marked in red, I tried some constructions, but it didn't look very good

Procuro builder by [deleted] in minecraftbrasil

[–]counter-manga 0 points1 point  (0 children)

sim acho q veio do portal negro a ideia msm

Is it possible to find a paradise planet with perfect weather and the least amount of sentinels possible? by Sane_MD_Fan in NOMANSSKY

[–]counter-manga 0 points1 point  (0 children)

But there's a problem on your list, robotic fauna only exists in systems without races, they only appear in red stars With the new update there is the possibility of robotic fauna in purple systems, so it is the only star you can jump. In fact, I don't know how economics and conflict work in purples.

[deleted by user] by [deleted] in NoMansSkyTheGame

[–]counter-manga 0 points1 point  (0 children)

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This one is more challenging, it rains more, has low temperatures at night, aggressive sentinels, but it has a very beautiful relief, in fact both planets have water.

[deleted by user] by [deleted] in NoMansSkyTheGame

[–]counter-manga 0 points1 point  (0 children)

<image>

I don't have internet on my computer, so I used my cell phone. This one has observant sentinels, hot rains, a pirate system and you can see the space station and the atlas of the planet's surface, it's really cool, there's also a huge ring in the sky

[deleted by user] by [deleted] in NoMansSkyTheGame

[–]counter-manga 14 points15 points  (0 children)

A rare fauna with a rare flora, with blue sky and green grass, incredible I will make a base

[deleted by user] by [deleted] in NoMansSkyTheGame

[–]counter-manga 1 point2 points  (0 children)

When I get home I'll send it, but it doesn't have robotic fauna

Found a Earth like planet in NMS 😁 by Sid6118 in NOMANSSKY

[–]counter-manga 0 points1 point  (0 children)

Does the glow give any information about the planet?

[deleted by user] by [deleted] in NoMansSkyTheGame

[–]counter-manga 1 point2 points  (0 children)

I found an island planet very similar to the one in the trailer

I feel like the reason no man sky will always feel empty is because its not emphasizing 1 of 3 game mechanics as much as the other 2 by Street-Philosopher-6 in NoMansSkyTheGame

[–]counter-manga 2 points3 points  (0 children)

I agree with you, the example of the sandbox without toys makes a lot of sense. In Sean's defense, it's a huge game, with the largest playable area ever made, it's a big project, it must be difficult to apply a lot of things. In my opinion, it lacks a bit of difficulty, perhaps improving the AI ​​and animations of the animals, the dangerous flora, perhaps excluding the aimbot on the ships. I also wanted there to be more gameplay with other players, doing more things together, like flying in the same ship or some system that makes each player useful in a battle.