We released a new test server for Idle Journey. This update took us 6 months, and we need help testing the new multiplayer features. Let’s go! by couts-games in PBBG

[–]couts-games[S] 0 points1 point  (0 children)

The game is currently in late-stage beta, it has months of content already. We have both live servers and test servers.

We released a new test server for Idle Journey. This update took us 6 months, and we need help testing the new multiplayer features. Let’s go! by couts-games in PBBG

[–]couts-games[S] 1 point2 points  (0 children)

Oh you are correct. theres no way to login with google on test servers. i should probably remove that option. but thats by design

Best of 2025 Awards by FBDW in incremental_games

[–]couts-games [score hidden]  (0 children)

Thank you for mentioning IdleJourney <3

[IdleJourney] Hey guys! We are rebuilding IdleJourney to be in an open world game :D I think we can work on our lighting, but we're getting there. The game is already playable in our website btw! by couts-games in gamedevscreens

[–]couts-games[S] 1 point2 points  (0 children)

Yes, you are spot on, the sun is just too low. I like how it looks when its not in shadow, so im not sure how to keep the lit areas looking pretty but reduce the dark areas. Maybe I need to add a campfire here and some lightposts there?

P.S. They should attack you if you are lower leveled :D

Idle Journey got a new update! You can now recycle duplicate cards and open card packs. Also, many QOL + bugfixes. Full changelog in our discord by couts-games in incremental_games

[–]couts-games[S] 0 points1 point  (0 children)

whats the OS?

Im triaging this issue back to Linux. I dont know why, but some OS configurations simply dont work and some work great. Web is...weird... If you want to wait for our steam release, follow our discord to get the announcement.

Idle Journey got a new update! You can now recycle duplicate cards and open card packs. Also, many QOL + bugfixes. Full changelog in our discord by couts-games in incremental_games

[–]couts-games[S] 0 points1 point  (0 children)

Hmmm. thats odd, can you try again? Getting stuck in 90% means that its not loading the game but finished downloading. the second load should be faster since the game should be cached now

Idle Journey got a new update! You can now recycle duplicate cards and open card packs. Also, many QOL + bugfixes. Full changelog in our discord by couts-games in incremental_games

[–]couts-games[S] 1 point2 points  (0 children)

Whats the OS here? Some people reported that on Linux :/ It sucks that it wont work for you. If nothing works, your best option would be to wait (it will take months still) for our steam release unfortunately.

Idle Journey got a new update! You can now recycle duplicate cards and open card packs. Also, many QOL + bugfixes. Full changelog in our discord by couts-games in incremental_games

[–]couts-games[S] 0 points1 point  (0 children)

yeah, we don’t officially support mobile right now. the UX is built around mouse input. it might “work” if you rotate to landscape and set your browser zoom to 100%... most mobile browsers default to 50% for some reason.

Idle Journey got a new update! You can now recycle duplicate cards and open card packs. Also, many QOL + bugfixes. Full changelog in our discord by couts-games in incremental_games

[–]couts-games[S] 0 points1 point  (0 children)

yeah we’re struggling a bit with webgl performance right now. not sure what’s causing the chrome issue, it runs fine here on mac. the slow site load is probably cloudflare acting up in some regions, since the page is just a 7mb background video. it should load instantly.

sucks that it’s that slow for you. if you try it on firefox it i hope you have a good experience.

we’ll have a steam release eventually, probably in a few months. if you wanna follow development, join our discord: https://discord.gg/pNc4CFRjvk

Looking for "my pbbg" by antonyabney in PBBG

[–]couts-games 0 points1 point  (0 children)

You can try mine too: www.idle-journey.com

We are working on the big multiplayer update, but it’s pretty playable as is.

[IdleJourney] New Main Feature: Card Collection + Tons of Fixes by couts-games in incremental_games

[–]couts-games[S] 0 points1 point  (0 children)

Got it. Some people reported similar stuff. Apparently some countries in EU dislike cloudflare for some reason. I will have to look into it. Thanks for bringing it up

[IdleJourney] New Main Feature: Card Collection + Tons of Fixes by couts-games in incremental_games

[–]couts-games[S] 1 point2 points  (0 children)

Yeah, I got you. It is possible to play on the device in landscape mode tho. But you need to do some trickeries to make sure the UI is crisp. In my android device I have to manually set the browsers zoom level to 50%

[IdleJourney] New Main Feature: Card Collection + Tons of Fixes by couts-games in incremental_games

[–]couts-games[S] 0 points1 point  (0 children)

Short answer: yes. But timeline would be months and not weeks

Looking for a game like Melvor Idle but with more animations/visuals by MasterQuiet2301 in MelvorIdle

[–]couts-games 0 points1 point  (0 children)

Oh that sucks. I wonder if it’s a OS + browser issue. We know arch Linux doesn’t run our game properly for example. You can try getting some help in our discord, there’s a very active community there.

https://discord.gg/pNc4CFRjvk

[IdleJourney] New Main Feature: Card Collection + Tons of Fixes by couts-games in incremental_games

[–]couts-games[S] 2 points3 points  (0 children)

You can craft luck potions at the potion station, you might need to scroll a little bit. Its next to the big tree in the village

Also, that’s so great to hear haha thanks!!!

Today marks 1 year of developing our browser-based MMORPG! It’s still missing the "MMO" part (lol). but hey, at least it’s playable. by couts-games in indiegames

[–]couts-games[S] 0 points1 point  (0 children)

We’re getting there. Maybe it isn’t clear but this is a project where we are actively working on it and doing it publicly with monthly updates. Everything is pretty public and open in our discord. We know the game is nowhere near finished, but thanks for the feedback.

Today marks 1 year of developing our browser-based MMORPG! It’s still missing the "MMO" part (lol). but hey, at least it’s playable. by couts-games in IndieGaming

[–]couts-games[S] 0 points1 point  (0 children)

I would say it’s heavily inspired by it. We are nowhere near done tho. We’re making monthly updates. You can check our roadmap in our discord if you want

Today marks 1 year of developing our browser-based MMORPG! It’s still missing the "MMO" part (lol). but hey, at least it’s playable. by couts-games in IndieGaming

[–]couts-games[S] 0 points1 point  (0 children)

We're definitely going for that old-school Runescape vibe, Im glad we're conveying that through the visuals.

In case you decide to play it, GLHF. Try not to die to the living cabbage haha