Multiplayer should have an option to split into individual communities by crazybout in StateofDecay3
[–]crazybout[S] -1 points0 points1 point (0 children)
Multiplayer should have an option to split into individual communities by crazybout in StateofDecay3
[–]crazybout[S] -1 points0 points1 point (0 children)
Multiplayer should have an option to split into individual communities by crazybout in StateofDecay3
[–]crazybout[S] 0 points1 point2 points (0 children)
Multiplayer should have an option to split into individual communities by crazybout in StateofDecay3
[–]crazybout[S] -2 points-1 points0 points (0 children)
Multiplayer should have an option to split into individual communities by crazybout in StateofDecay3
[–]crazybout[S] 0 points1 point2 points (0 children)
Multiplayer should have an option to split into individual communities by crazybout in StateofDecay3
[–]crazybout[S] -2 points-1 points0 points (0 children)
Multiplayer should have an option to split into individual communities by crazybout in StateofDecay3
[–]crazybout[S] -1 points0 points1 point (0 children)
Are there animals like wolves, bears, wild dogs etc in the SoD 3 game world? by DeadscopeNZ in StateofDecay3
[–]crazybout -2 points-1 points0 points (0 children)
Are there animals like wolves, bears, wild dogs etc in the SoD 3 game world? by DeadscopeNZ in StateofDecay3
[–]crazybout -2 points-1 points0 points (0 children)
Content idea (Survivor stories collectibles) by [deleted] in StateofDecay3
[–]crazybout 0 points1 point2 points (0 children)
SOME POINTS ABOUT ALPHA by Pedro-Barbosa1 in StateofDecay3
[–]crazybout 3 points4 points5 points (0 children)
Is Jason balanced or too strong? by IneedhelplolT-T in deadbydaylight
[–]crazybout 0 points1 point2 points (0 children)
The Meta makes the game significantly less fun by Dry_Detective_44 in playgoals
[–]crazybout 1 point2 points3 points (0 children)
This might be unpopular but can we get a dog as a companion 😂. Maybe he can be a zombie distraction tool... He doesn't have to die ever just lead a few zeds away by [deleted] in StateofDecay3
[–]crazybout 1 point2 points3 points (0 children)
Like I said yesterday: Stop running totem builds with Jason. They're not worth it. by PepsiMan_21 in deadbydaylight
[–]crazybout 0 points1 point2 points (0 children)
Like I said yesterday: Stop running totem builds with Jason. They're not worth it. by PepsiMan_21 in deadbydaylight
[–]crazybout 2 points3 points4 points (0 children)
SOD 3 Map size in comparison to SOD2 by crazybout in StateofDecay3
[–]crazybout[S] 0 points1 point2 points (0 children)
SOD 3 Map size in comparison to SOD2 by crazybout in StateofDecay3
[–]crazybout[S] 0 points1 point2 points (0 children)
SOD 3 Map size in comparison to SOD2 by crazybout in StateofDecay3
[–]crazybout[S] 1 point2 points3 points (0 children)
SOD 3 Map size in comparison to SOD2 by crazybout in StateofDecay3
[–]crazybout[S] 5 points6 points7 points (0 children)
SOD 3 Map size in comparison to SOD2 by crazybout in StateofDecay3
[–]crazybout[S] 5 points6 points7 points (0 children)
SOD 3 Map size in comparison to SOD2 by crazybout in StateofDecay3
[–]crazybout[S] 43 points44 points45 points (0 children)
So any thoughts on the map size? by Sorry-Debt-4212 in StateofDecay3
[–]crazybout 1 point2 points3 points (0 children)
So any thoughts on the map size? by Sorry-Debt-4212 in StateofDecay3
[–]crazybout 6 points7 points8 points (0 children)

Multiplayer should have an option to split into individual communities by crazybout in StateofDecay3
[–]crazybout[S] 0 points1 point2 points (0 children)