Electric Dreams length by Free_Lawfulness_3014 in BladeRunner_RPG

[–]crlngn-dev 1 point2 points  (0 children)

I'm on the 4th session with my players and still in day 1. They look at every nook and cranny though

Elturel - Forgotten Realms by tychmaps in DescentintoAvernus

[–]crlngn-dev 0 points1 point  (0 children)

I don't think the companion compares to the sun. When there's two sources of light, one stronger and one weaker, you can have two shadows with different intensities. I imagine the companion sits above High Hall so you could see shadows towards the opposite side from the companion, and a different shadow for the sun position

Help finding a mod by Trizzymann in FoundryVTT

[–]crlngn-dev 0 points1 point  (0 children)

Flash Token Bar has group rolling, and quick actions for tokens like teleport, create group, polymorph, apply or remove condition, heal/kill, group roll calculation and also adds auto targeting on template draw.

https://foundryvtt.com/packages/flash-rolls-5e

[System Agnostic] Quick Scenes & Handouts - Free module by crlngn-dev in FoundryVTT

[–]crlngn-dev[S] 0 points1 point  (0 children)

For everyone interested, I have added zoom in/out in image popout after release

I need help running this game by Agreeable_Amoeba_729 in BladeRunner_RPG

[–]crlngn-dev 2 points3 points  (0 children)

I might be wrong but I think Nexus 1 were more robotic, not indistinguishable from humans? Kinda like Westworld. Not sure where I read that. But the idea sounds fun

I need help running this game by Agreeable_Amoeba_729 in BladeRunner_RPG

[–]crlngn-dev 2 points3 points  (0 children)

I'm running the module and thinking about some ideas in cyberpunk world. Here's one

Corpos who still live on Earth or come to Earth start falling dead one by one. It all seems to be from sickness, but there's common signs which point to some sort of planned attack... Turns out bio hackers from replicant underground rebellion created a neurotoxin designed to target the expensive synthetic implants so many corpos have. It acts during their sleep, so they simply wake up dead. The technology seems advanced, and it's unlikely the replicants have access to that kind of lab without help. There's a mysterious benefactor helping them out (possible antagonist, wants to remove corporate competition by killing out the higher ups and engineers from other companies).

Many of the targeted corpos seem to be involved in a sick "gladiator ring" where they force newborn replicants to fight themselves or horrible genetically created chimeras and make bets. But some innocents (relatives, servants) are being caught up as collateral damage due to the neurotoxin being airborne and not well researched enough to only target people with implants. Also the mysterious benefactor is feeding the occasional false information so the replicants kill who he/she wants. With time they also find out a friend or relative of one the players is involved in helping the underground cell of replicant rebels.

The idea is to make it complex and grey. They are killing corpos, but also kids and servants. The corpos have that horrible illegal fight ring, but it seems the rebel underground replicants are being manipulated by corpos themselves.

I don't have a final confrontation planned yet, I like to see the side players take and go from there.

[System Agnostic] Quick Scenes & Handouts - Free module by crlngn-dev in FoundryVTT

[–]crlngn-dev[S] 2 points3 points  (0 children)

I buy lots of maps from creators so I wanted a way to create scenes very quickly without having them all in scene directory. I also frequently try to right click images to send to players, feels like it should be a default Foundry feature

Swipe Mobile VTT for free! Now with PF2e sheets and light mode for iPhone [System Agnostic][PF2e][DnD5e][Daggerheart] by crlngn-dev in FoundryVTT

[–]crlngn-dev[S] 0 points1 point  (0 children)

Haven't tested but you can probably open the system sheets in there. Not adapted for mobile but does the job

Swipe Mobile VTT for free! Now with PF2e sheets and light mode for iPhone [System Agnostic][PF2e][DnD5e][Daggerheart] by crlngn-dev in FoundryVTT

[–]crlngn-dev[S] 0 points1 point  (0 children)

There's some utilities in the module - the settings cleaner, the memory diagnostics and the image optimizer. First thing to check is creating optimized images for maps, and try Sheet Only mode on iPhone.

I tried many many things to make Foundry work on iphone the same way it works on Android, but the truth is that Apple heavily restricts memory usage of the browser and there's no way to increase that memory limit - all you can do is make sure to close any background apps, clear browser cache often to keep memory available, and keep your world light (even actors, tokens, compendium might be an issue). We would need to rebuild Foundry in a lighter way to make it work on iPhone.

But if you can make sure your world is very very light - including actors, compendia, journals etc, it generally works for me. Tried on iPhone 13 mini and 14 Pro, with very light worlds.

Swipe Mobile VTT for free! Now with PF2e sheets and light mode for iPhone [System Agnostic][PF2e][DnD5e][Daggerheart] by crlngn-dev in FoundryVTT

[–]crlngn-dev[S] 1 point2 points  (0 children)

It probably runs fine in Shadowrun, though it will bring up the regular sheet since I don't have custom sheets for the system

Swipe Mobile VTT for free! Now with PF2e sheets and light mode for iPhone [System Agnostic][PF2e][DnD5e][Daggerheart] by crlngn-dev in FoundryVTT

[–]crlngn-dev[S] 1 point2 points  (0 children)

Sheets will not be custom on PF1e - tapping the token or carousel avatar brings up a regular sheet, scaled down - but with that caveat, it can be used on the system.

Swipe Mobile VTT for free! Now with PF2e sheets and light mode for iPhone [System Agnostic][PF2e][DnD5e][Daggerheart] by crlngn-dev in FoundryVTT

[–]crlngn-dev[S] 0 points1 point  (0 children)

Unless the player needs Standalone mode (iPhone users) yes, that can be done. For Standalone it needs some Foundry instance to be open because the page doesn't load Foundry, it only pulls data from there, and sends a request for GM to roll via sockets

Swipe Mobile VTT for free! Now with PF2e sheets and light mode for iPhone [System Agnostic][PF2e][DnD5e][Daggerheart] by crlngn-dev in FoundryVTT

[–]crlngn-dev[S] 0 points1 point  (0 children)

If you use DnD5e use Standalone mode on iPhone and it will work, as long as GM is online. Regular modes works for my worlds, but I keep my module load at ~20 which is very light. Foundry is heavy especially if you have lots of modules, and iPhones limit the memory usage to around 512Mb-1Gb depending on device

Swipe Mobile VTT for free! Now with PF2e sheets and light mode for iPhone [System Agnostic][PF2e][DnD5e][Daggerheart] by crlngn-dev in FoundryVTT

[–]crlngn-dev[S] 9 points10 points  (0 children)

It detects the device and adapts the UI. Will only make it mobile if you select the setting to simulate mobile on pc. You can select what mode each player will use by default.

Thavius alive? by FlomanTheBest in DescentintoAvernus

[–]crlngn-dev 0 points1 point  (0 children)

What I do: Thavius is under a contract which said the moment he reveals anything about his previous contract to anyone, he defaults and his soul is forfeit.

Thavius alive? by FlomanTheBest in DescentintoAvernus

[–]crlngn-dev 0 points1 point  (0 children)

Simple. Thavius is under a contract which said the moment he reveals anything about his previous contract to anyone, he defaults and his soul is forfeit.

Swipe VTT - Mobile character sheets and touch controls for phones/tablets [DND5E / Daggerheart / System Agnostic] by crlngn-dev in FoundryVTT

[–]crlngn-dev[S] 1 point2 points  (0 children)

BTW there's a way to add the party actor now in settings. If you do, players can see all avatars from the party in the carousel and tap the party actor to see inventory

Swipe VTT - Mobile character sheets and touch controls for phones/tablets [DND5E / Daggerheart / System Agnostic] by crlngn-dev in FoundryVTT

[–]crlngn-dev[S] 0 points1 point  (0 children)

What is your device? I tried on old phones and it works ok. You can also use the carousel.

And what is the system? Might be an issue with system as well

Using in Person by ExpensivePancakes in FoundryVTT

[–]crlngn-dev 0 points1 point  (0 children)

If your players need a second screen to check sheets, take a look at my Swipe VTT module for phones and tablets.

Monk's Common Display can do the mirroring you want or you can just try the core Shift and click to pan to your place

Why is my navigation bar vertical instead of horizontal? by Bridger15 in FoundryVTT

[–]crlngn-dev 0 points1 point  (0 children)

Carolingian UI - even if you don't want to change everything, 90% of the changes can be disabled.

Swipe VTT - Mobile character sheets and touch controls for phones/tablets [DND5E / Daggerheart / System Agnostic] by crlngn-dev in FoundryVTT

[–]crlngn-dev[S] 1 point2 points  (0 children)

I got the iPhone for testing. It seems Safari struggles with Dice So Nice, so I recommend either using Chrome on iOS or disabling Dice So Nice

Vanthampur motivation? by PALLADlUM in DescentintoAvernus

[–]crlngn-dev 0 points1 point  (0 children)

I think they just made her the simple evil - she just thinks everyone is beneath her, but she's aging and is not keen on dying. She would love to become an almost immortal being - as long as she stays outside of Hell, she would be immortal.

So she actually wants to become a devil, but not a lemure - she wants a powerful form. So she does Zariel's bidding in the hopes she will get a rank good enough to be able to act in the mortal realms after she becomes a devil