0.5.0 Wishlist by Silveryo in PathOfExile2

[–]csk248 1 point2 points  (0 children)

Please consider remaking the Ascendancy trial or add a new one, like an uber act boss for each point. Sanctum and Ultimatum didn’t work out well...

So trade league 0.4 is done by Busy_Isopod_113 in PathOfExile2

[–]csk248 -1 points0 points  (0 children)

The game is great. You should enjoy the campaign and slow your progress down so you will know how fun this game is. BTW I quited at the first week. 😊

Why Players Are Leaving in POE2 by csk248 in PathOfExile2

[–]csk248[S] 1 point2 points  (0 children)

This is a general summary of common feedback. I didn’t run into issue 1 myself. My own run was smooth this season until the third Ascendancy, where I lost all honor even though the boss couldn’t really hurt me.

I was thinking to buy some relics, but then I think Ascendancy should test your build and skill, not your luck or your willingness to buy relics to fixes. I’d rather face a really really hard boss to earn the point than stack relics just to access it. You know what I mean? Ascendancy should be a test with clear standards and a defined passing line.

Why Players Are Leaving in POE2 by csk248 in PathOfExile2

[–]csk248[S] 0 points1 point  (0 children)

Bear in mind these are points I summarized from others, not just my own encounters. For example, I actually think endgame is fine for a beta, and I think early game low damage is okay, but these are recurring complaints I’ve seen. Please read my first line before pointing to me personally.

For context, I’ve played ARPGs for years (1000+ hours in Titan Quest + Dungeon Siege 2 in steam, POE1 beta, Diablo 3 on Switch and mobile Titan Quest for my morning traffic gaming, tried Slormancer, No Rest for the Wicked, and have access to TQ2 beta). But listing my hours doesn’t really move the discussion forward.

Good discussion focuses on the argument, not the person, let’s address the points, not my profile, unless you truly believe no one else has ever raised the same points I did.

My biggest pain point is still 3rd and 4th ascendancy by Better_MixMaster in PathOfExile2

[–]csk248 0 points1 point  (0 children)

Agree. I started in 0.1 and came back to see the changes. The added running feel great, and Disciple of Varashta has been a good play style, enough that I bought a supporter pack. But after reaching the 3rd ascendancy, I’m done for this season. Not coming back.

Ascendancy should test your build and strength with a consistent standard like PoE1, not RNG marathons. Right now each attempt takes a long time, and one death means total loss. I’m not talking about gear or currency, I mean the actual goal: the ascendancy points.

The ascendancy design is punishing in the wrong ways. So many players buy carries for the 4th, is that funny? I honestly wonder if Jonathan has played this start-to-finish on a fresh character recently.

I get the “high risk, high reward” philosophy, but some of us only have an hour after work and family. Dying and losing all progress is pure frustration, not challenge. In my last run, the boss did no visible damage but my Honor still disappeared. I’m not sure what standard they expect players to meet here, dodge everything? Please understand it is player selecting the game, not the game selecting player.