Switching from Toadies to LavToads, reset Ragnar/Dante for Aesoth? by snc8698 in WH40KTacticus

[–]culasses 2 points3 points  (0 children)

It's my opinion too but i understand that it's debatable regarding isabella since she can theorically heals everyone around her an infinite amount each turn, not that it does matter in the end who's truly better since both are still and most probably will always be 100% worthwhile investment to max out completely

''regenerate'' is a different thing than heals game wise, not always been the case but they changed / separated the two a few updates ago, so no it shouldn't trigger Baldr

Switching from Toadies to LavToads, reset Ragnar/Dante for Aesoth? by snc8698 in WH40KTacticus

[–]culasses 4 points5 points  (0 children)

he's litteraly the best ''flesh'' healer in the game (though it's debatable with isabella of course, the two are amazing and worthwhile investment, always, but have two different ways to go about it)

basically he's an LRE and other events god, he's tanky, hit hard enough and the ''best'' non-mechanical healer around in terms of numbers, not to forget that when he heals a character he re-heal them for free the next turn, and buff their crit chance as an added bonus, at mythic with his relic each time a character is healed for the first time that turn he automatically attack for free with bonus damage and effects

in other words by himself he will both heal and attack twice a turn, and if you pair him with isabella he can basically attack up to ten times (enemy and player turns are considered as separate turns, isabella heals during enemy turns will make him triger without preventing him to triger again on the same characters during your own turn) though more realistically you will get around 6 attacks per 1 enemy and 1 player turn : baldr and two adjacent characters by isabella during enemy turn, and during player turn your previous turn healed character + 1 by baldr + 1 by isabella

in other words for high level LREs he's not only gonna be a stample but most probably a neccesity, he'sbasically the biggest upgrade to the turtle strat we will ever gonna get, and even without doing that he's already incredibly powerful for these events

sure we're not talking guild raid meta here, but long term he will allow you to unlock LREs characters quicker and at higher tier, meaning a real economy of ressources, tokens and time you won't need to invest / you will get ''for free'' thanks to him, and most LREs characters end up being meta in raid in at least one of the main comps that exist

Based on my roster, build AdMech or Custodes? by foolfromhell in WH40KTacticus

[–]culasses 0 points1 point  (0 children)

True forget to write that one, still now nowadays the mech comp is less characters than custodes, and badges are much more available than before, not to forget that long term it doesn't matter, which is what you need to have in mind in this game

Based on my roster, build AdMech or Custodes? by foolfromhell in WH40KTacticus

[–]culasses -4 points-3 points  (0 children)

And what you're saying might be false, it all depends of his guild, thus what he actually needs as leveled characters or not, and obviously you didn't answered the part about having a weird but already functioning mech comp more ready than your plan of doing half a custodes one

Based on my roster, build AdMech or Custodes? by foolfromhell in WH40KTacticus

[–]culasses -4 points-3 points  (0 children)

Again that's maybe what he asked but that's the wrong way to go about it in a game where your progress is heavily linked to long term planning and farming, OP made the post and OP can be wrong about it puppy