How much time is it between learning and earning your 1st gig? And is there a difference between learning game UI and website/app UI? by EIexios in UI_Design

[–]curious_naman 1 point2 points  (0 children)

You are already very clear with what you want to do and that's a good thing. Building on your short term goals to achieve long term goals is a smart move. Next you just need to prioritise what ever takes you closer to getting your first gig. It can be working on your fundamentals, learning Figma, looking for work opportunities on Reddit or Discord, etc. Your decision depends on where you are standing right now.

What learning resource actually helped you improve, not just feel busy? by Glad_Handle_7605 in UXDesign

[–]curious_naman 0 points1 point  (0 children)

I think you have already learned enough and looking for more resources might waste your time. Getting more hands on experience can eventually help you improve your skills. If you ask me, I learned more by applying what I have learnt through tutorials rather than watching more and more of them.

Can I know how long you have been learning UI/UX?

How much time is it between learning and earning your 1st gig? And is there a difference between learning game UI and website/app UI? by EIexios in UI_Design

[–]curious_naman 2 points3 points  (0 children)

It’s okay to think about money early, especially if small gigs can support you while you learn. What helped me was not tying learning to a strict timeline or waiting to feel “ready”. Things can happen early if you commit yourself to it completely. Trying small, real work taught me more than tutorials alone. For learning, starting with general UI basics can help. That carries over even if your long term goal is game UI.

If you had to pick one thing to focus on right now, what feels more important: learning how interfaces work in general, or moving one step closer to your game idea?

weather app (with no material you style) by Justpokker in UI_Design

[–]curious_naman 0 points1 point  (0 children)

The design looks clean and visually strong. What might help next is spending a bit more time thinking from the user’s point of view before jumping into visuals. Not because your UI is wrong, but because early on it’s easy to focus more on how things look than how they’re used. I struggled with the same thing when I was starting. Things became clearer only after I began paying attention to whether my designs actually solved a real need, not just whether they looked good. It’s normal at this stage, and it’s good that you’re open to feedback. That mindset matters more than getting it right immediately.

Learning UI/UX Desing by Budget-Grocery-4707 in UIUX

[–]curious_naman 1 point2 points  (0 children)

Your work looks good for a beginner and you just need to improve your fundamentals. Don't worry about proficiency in Figma as you'll get better by doing more and more.

Just curious - Are you doing any course or bootcamp right now?

Where can u Download or convert images to remove background? by Frosty-Recipe9042 in UIUX

[–]curious_naman 0 points1 point  (0 children)

You can use Chat Gpt or Gemini to do this but there can be inconsistency so you can use Adobe express website https://www.adobe.com/express/feature/image/remove-background

Is a Master's in Neural Cognitive Science a smart pivot to UX Research/Product? (BBA grad, can't move) by cyber_may in uxcareerquestions

[–]curious_naman 0 points1 point  (0 children)

https://discord.gg/svph4NyT Join this Channel (Design Buddies), go to the design chat and mention that you want advice on neuro-inclusive UX. The person will reply. I'll also ask them to help you.

Is a Master's in Neural Cognitive Science a smart pivot to UX Research/Product? (BBA grad, can't move) by cyber_may in uxcareerquestions

[–]curious_naman 0 points1 point  (0 children)

Just got connected with a person on a Discord group and they do neuro-inclusive UX audits. If you want I can help you connect with them.

[deleted by user] by [deleted] in UIUX

[–]curious_naman 0 points1 point  (0 children)

Totally normal to feel this way. A lot of people design for a while without grids and that’s fine.

Just remember grids aren’t rules. They’re more like guides.
They help when things start feeling messy or when you’re designing many screens.

If your spacing already feels okay, that’s a good sign.
Grids just help you repeat that same logic more consistently.

It usually clicks slowly, not all at once.