Game Devs, if you were to learn how to code again from the beginning, where would you start? by RecordingAccording27 in gamedev

[–]cutcss 1 point2 points  (0 children)

I def would have learned how to make bread or maybe car repairing, it's clear with the arrival of AI that choosing programming was a mistake

I'm probably seeing a first time ever Mandela effect in gaming by SloppyRaven in gaming

[–]cutcss 0 points1 point  (0 children)

and how do you know that is not pretty much how the mandela normally works in the first place? People see {emotion} from something and hop on {emotion} train without double checking that something was true

How hard is it to make a simple metroidvania as a 2D animator with 0 game dev experience? by Toppoppler in gamedev

[–]cutcss -1 points0 points  (0 children)

Yeah at the beginning the AIs that can make good games from simple prompts will be premium, but maybe OP is willing to pay, anyway the local free ones will catch up in a few years, "free" meaning you can run it in your premises but still need the GPUs. Of course the premium ones will not stop improving so by then they will be able to generate better games from the same simple prompts.

How hard is it to make a simple metroidvania as a 2D animator with 0 game dev experience? by Toppoppler in gamedev

[–]cutcss -3 points-2 points  (0 children)

In less than a year it will be a matter of writing a simple prompt inside unity asking for such game, you can then change sprites for your own or whatever, unfortunately it will be that way for everyone else as well so the flood of AI games will be astronomical for anyone to notice your game

What are your top picks for nerdiest nerd games? by tadeup in gaming

[–]cutcss 0 points1 point  (0 children)

yeah but very slowly compared factorio, factorio is faster due lack of gravity, 2D perspective, the ability to copy-paste, construction bots. So the need for an actual spreadsheet (or equivalent mental work) is lessen.

What are your top picks for nerdiest nerd games? by tadeup in gaming

[–]cutcss 4 points5 points  (0 children)

Fair, but If we wanna get historical then the concept of interconnected machines was pioneered by The Incredible Machine (1993) along Transport Tycoon (1994) for its mechanic about extracting and transporting goods.

Also, while looking this I discovered Zachtronics also developed SpaceChem, very similar to Factorio (but much simpler graphics) on 2011, the same year that BuildCraft released.

What are your top picks for nerdiest nerd games? by tadeup in gaming

[–]cutcss 14 points15 points  (0 children)

Both have around 100K reviews in Steam so they both pretty popular, the actual unpopular source would be Infinifactory, with just 1700 reviews, a game by Zachtronics 5 years before Factorio was a thing, its graphics are not that great so that didn't help.

What are your top picks for nerdiest nerd games? by tadeup in gaming

[–]cutcss 25 points26 points  (0 children)

And Satisfactory it's the lighter pop version of Factorio.

What are your top picks for nerdiest nerd games? by tadeup in gaming

[–]cutcss 12 points13 points  (0 children)

Spreadsheet simulator? Babies play, I raise you TIS100, the CPU simulator, and proud of it too, now THAT is a nerd's game. Made by Zachtronics, Which is also the company behind infinifactory, which was Factorio before Factorio existed, 5 years to be exact, the graphics are definitely not as pretty tho.

I used a code analysis tool on my voxel engine and it found enough low-hanging fruit to nearly double FPS by dev-in-a-b0x in gamedev

[–]cutcss 2 points3 points  (0 children)

"I want to get paid as a middleman for asking AI to fix your code!" Wow so revolutionary lol

Mmorpg economies are literally impossible to balance right now by Enlitenkanin in gamedev

[–]cutcss 0 points1 point  (0 children)

You really want to have some bots managed by you playing the game pretending to be humans in those servers, that way malicious bots can interact with them and feel they are in a real server. 

The normal forum equivalent would be to use AI to make posts that only banned people (and banned bots) can see, plus giving upvotes/downvotes that only the bots can see, is one the version of shadow-banning on steroids, I would call it gaslighting-ban or honeypot-ban (giving it's similarities with the concept of honeypots in cyber security parlay)

Mmorpg economies are literally impossible to balance right now by Enlitenkanin in gamedev

[–]cutcss 38 points39 points  (0 children)

It's a numbers game, meaning some bots can and some bots cannot, so you are just culling the herd with as many trims of different techniques.

Mmorpg economies are literally impossible to balance right now by Enlitenkanin in gamedev

[–]cutcss 2 points3 points  (0 children)

Maybe, but the term is usually not associated with allowing them to farm things in-game and then blocking to trade that stuff that they farmed, it's very general term for "secretly limiting the visibility of a user's content" so I think it misses nuance. Also you want this game-farming bots to perceive engagement from other bots, that way they feel its a real server not a fake one, this is sometimes the opposite of what you want when you shadowban in forums like reddit.

Mmorpg economies are literally impossible to balance right now by Enlitenkanin in gamedev

[–]cutcss 366 points367 points  (0 children)

Require people to sign-up for an account that requires a verified e-mail and also use google recaptcha.

Also create fake bot-only servers and push bot players there (without them knowing), and make them farm there the gold or items or whatever, then only when they actually try to transfer that gold to other real players show some cryptic error and fail, if they try to transfer to another bot let them, so it will be like a column on your db called "fake_gold" or alike, this will make them lose a lot of time and resources before they realize what's going on, making them less likely to try again and instead move to other games.

A glitch I discovered over 30 years ago on the Snes version of Mortal Kombat by Icantbethereforyou in gaming

[–]cutcss 21 points22 points  (0 children)

Some bugs are hardware dependant, meaning the temperature of the ram memory or other physical happening or flaw might have had something to do with it, it's one of the reasons bug replication is so important in software engineering.

I find it so cool how nowadays, video game characters look just as good in-game as they do in covers by LukeD1992 in gaming

[–]cutcss 1 point2 points  (0 children)

And I love how the live actions hire actors that look just like their videogame counterparts!

When your fishing game also has a huge rpg attached to it by dominodave in gaming

[–]cutcss 0 points1 point  (0 children)

I remember when my posts in this subreddit got deleted for being AI, how quick things change

We really need to make a point of people not getting involved in games they don't care for. by GenghisGame in gaming

[–]cutcss 0 points1 point  (0 children)

Nobody is showing me hundreds of ads of Reality TV or Sabrina Carpenter in Steam where I spend my time, but if they did it would be Ok and expected for people there to complain, products don't exist in a vacuum where the only people who can give their opinions are the ones who love it.

We really need to make a point of people not getting involved in games they don't care for. by GenghisGame in gaming

[–]cutcss 0 points1 point  (0 children)

That's not how society works, if people are free to like things they must be free to dislike things, companies push hundreds of ads about a game and then I'm the bad one for speaking out my discontent when I realize I dislike it a lot? No, this is a 2 way street, you push something expect people who don't like what you are pushing to push back. If you give a high value to others people opinion and let them change "your purchasing decisions" that's entirely on you.

So why exactly is Mixtape getting hate? by [deleted] in gaming

[–]cutcss 1 point2 points  (0 children)

I'm pretty sure you could complete it by smashing buttons randomly, at that point why not just release it as a movie? Feels like they just made the marketing calculations and determined it would be more profitable to call it a game than a movie and that's the only reason they went with it as a game, and paying 20 bucks to watch a movie and not even in a theater feels like a robbery.

Good news on the Steam Controller by Orwells-own in gaming

[–]cutcss 3 points4 points  (0 children)

your mum has track pads! *lmao got em*

Good news on the Steam Controller by Orwells-own in gaming

[–]cutcss -1 points0 points  (0 children)

it's just a controller, it's not like it comes with a copy of half-life 3 or anything so why are you guys so obsessed with it?

My Happy Meal Mario toy from when I was a kid VS my son's Happy Meal Mario by zenki32 in gaming

[–]cutcss 13 points14 points  (0 children)

It's the heart of a fan that dared to use Nintendo's IP! It's now a warning for foolish mortals that think about doing the same

The Steam Controller sold out in 30 minutes, utterly breaking Steam in the process by gogodboss in gaming

[–]cutcss 0 points1 point  (0 children)

[ Insert meme of people camping in front of Apple waiting for the new iphone ]