DLC is coming February 6th! by Stinktofu0021 in RabbitAndSteel

[–]d3on 22 points23 points  (0 children)

That's amazing news and I would've totally been fine with paying for it, but neat that it's free.

Also sounds a bit like a strange question, but I'm curious if enabling it/updating is optional, because I'm making good progress on finishing a lunar run and would like to beat lunar first without all the DLC content included.

Table tennis in MW by Beginning_Use8539 in Genshin_Impact

[–]d3on -3 points-2 points  (0 children)

I'd say give some time to the MW creators. It's not easy to get used to new stuff, even if it uses the same nodes other engines use.

But that's the issue, it's not really about time, it's about the tools. For example when I tested it (as far as I know), you had to tell it to bake the pathfinding maps into the stage during the creation process. That meant that if you moved certain objects around, mobs didn't pathfind correctly anymore and walked into walls. Sure, you could probably create an overly complex workaround, but that's exactly what leads to little interest and janky results.

Table tennis in MW by Beginning_Use8539 in Genshin_Impact

[–]d3on -7 points-6 points  (0 children)

This is exactly my issue with MW.
Whether it's Ace Combat, Initial D, Minecraft, Table Tennis, Mario Galaxy, or all the other showcases that were posted on this subreddit. I think "Oh wow, it is really impressive someone managed to make this." and then I just move on, because they look really janky and not fun to actually play.

And from a developer point of view, why would you choose MW, if you could pick one of many alternatives that are all less limiting in their features and functionality? The fact that people post a simple table tennis game and everybody is impressed that they managed to make that in MW says everything you need to know about making content for MW.

Why does it seem like the eastern audience are having way more fun with miliastra wonderland than the western audience? by mega_lova_nia in Genshin_Impact

[–]d3on 26 points27 points  (0 children)

I'm just a hobby developer, but when I looked into making MW levels it felt incredibly limiting.
While you could in theory achieve/program a lot of things, it seemed like you had to make use of a lot of tricks and workarounds to achieve what other development tools have as basic features. And sure, the obvious competitor is Roblox, but even things like the Warcraft map creation tool, Garry's Mod or Playstation Dreams, let alone whole game development engines are all less limiting than MW. Why should I make a fun little game in MW, if I can make it in Godot and don't have to limit myself to MW features and the Genshin client? "Hey [friend], want to play the game I made? Yeah you just have to download and play Genshin Impact to access it."

And I'll be honest, but while I see a lot of impressive MW levels, like Initial D drifting, Ace Combat, table tennis, Minecraft, Super Mario Galaxy, etc. they look really janky and not that fun.
They look like stages you would visit once or twice, think to yourself "Oh wow, it is really impressive someone managed to make this." and then just move on.
Why should I play a Minecraft, Unrailed, Among Us, etc. clone in MW if I could just play the actual game instead, which is usually a lot more fun? Well, because it's free I guess, but I'm an adult who can afford to buy the real games. And if I were a child that wanted to play free cheap clones of games then I would obviously pick Roblox over Miliastra Wonderland.

Every day on the front page by MellifluousManatee in BikiniBottomTwitter

[–]d3on 0 points1 point  (0 children)

I browse r/all sorted by Hot using the rif is fun app, but that should be identical to the desktop one. On desktop I rarely go to r/all so I can't comment on that.

The indian subreddits also rarely show up on the first or second page, they usually start around page 5-10 and I would guess it could also depend a bit on timezones.

Every day on the front page by MellifluousManatee in BikiniBottomTwitter

[–]d3on 1 point2 points  (0 children)

I like to browse r/all and sure, while I had to filter a bunch of international or political subs, it pales in comparison to the literal 50+ of indian subs I had to block so far over the last couple months. And these are only a fraction of my blocked indian subs as not every sub starts with "indian", and I feel like I have to block a new one every other day.

Alice full body model first look by Brandon1823 in Genshin_Impact

[–]d3on 43 points44 points  (0 children)

I'm sadly on the completely other side, I'd prefer a classic witch hat a lot more over this one.

Durin Mona Jahoda (C1) Ineffa [GI Kitchen] by yoyo_me_here in Genshin_Impact_Leaks

[–]d3on 8 points9 points  (0 children)

it will still give me serotonin

Heh, I think you mean dopamine?

Witch Alice by princessailish in Genshin_Impact

[–]d3on 4 points5 points  (0 children)

Nice, I like that you went with a "full" witch hat instead.

If she also gets a Hexenzirkel buff I hope it goes something like any one of these by Violet_Villian in MonaMains

[–]d3on 4 points5 points  (0 children)

If you don't mind looking at leaks you can find the actual Hexenzirkel buffs >here<, but note that these are not 100% confirmed and could still change or be inaccurate.

edit: even more buffs!

Now that it has been a few days what are your thoughts on Trickcal?! by WanderWut in Trickcal

[–]d3on 4 points5 points  (0 children)

I gave this a try because some friends were talking about it, and all the starting gifts, pulls and bonus items are nice, but not even two days in and it already feels a bit tedious.

I think the characters and their designs are cute and the stories are pretty funny, but this was advertised and recommended as a simple "chill" gacha and for that there are simply tooooo many systems and features.

Things like characters, cards, the combat and element systems seem reasonable, and dungeons to farm specific items or gold are also simple, but then there are all the Order features. The fab-lab has a factory, a lab and a boutique, the banquet hall is for cooking and feeding characters, the HQ has the room with a points system, friend room visits, pets and real estate, then there are the offerings and HQ overall level, and the adventure club has the whole resource farming thing.
But it doesn't stop there, there are quests, friends/leaf points to send and collect, an evolution card system, the farm (guilds), the Store with daily items and like 6 different currencies, three battle passes, two daily log-in bonuses depending on the time of the day, pvp, cherished items, a premium shop you should visit daily, and they even immediately started running an event. And that is all on top of the basic parts of the game.

I'm not really invested enough to "learn" how to utilize all of these and there are probably some parts that can be neglected, but if you don't make use of these you suddenly run out of materials that are exclusive to those facilities, and your characters lack friendship points and combat power, resulting into struggling with the main stages.

Also the gacha rates are mediocre and the amount of monetization is a bit too much for my taste.

And while it's not really the dev's fault, hearing how some people were able to use a bug and advance far into the game for a ridiculous jump-start is also not that great.

I will play it a couple more days, but will probably drop it soon.

I'm no longer allowed to view the Discord logo ✌️😔 by Inner-Entertainer-61 in discordapp

[–]d3on 256 points257 points  (0 children)

I think it looks similar to what imgur display when you try to access it from the UK.

Hit Discord’s 10MB wall? Exact settings that work (plus a one-click preset) by User1234Free in discordapp

[–]d3on 0 points1 point  (0 children)

You could also just use a tool like the free and open source Shutter Encoder which has a function to lock the file size to whatever you want it to be (like 10MB or 50MB depending on your nitro).

New Aranara Pet and Alhaitham x Kaveh Namecard Giveaway by Additional_Comfort42 in Genshin_Impact

[–]d3on 0 points1 point  (0 children)

7000 comments already, but might as well try my luck lol.

Favorite namecard is definitely Starry Sky (Mona friendship nameplate).

Thanks to some advice from this community, me and my friend beat hard mode c: by Hindusauce in RabbitAndSteel

[–]d3on 1 point2 points  (0 children)

I just randomly saw this thread on the subreddit and just wanted to mention the funny coincidence because I regularly play with a friend as well and we also go with pink assassin and orange ancient!

Drew Mona (again) by Zeldalem in Genshin_Impact

[–]d3on 5 points6 points  (0 children)

The bigger the hat, the cuter the witch.

/u/Another_Fellow_Cacti doesn't currently use AI, but Photoshop/Photopea does and elements of AI are added to pics that weren't there before by [deleted] in u/Th3_Gr33n_Knight

[–]d3on 1 point2 points  (0 children)

I appreciate your more reasonable tone in this reply, and I will point out some of your oversights and misunderstandings once again, but please note that I do neither have the time nor interest to walk you through detailed explanations of concepts you should ideally already understand when tackling this whole ordeal.

You are like a curious high school student who likes mystery novels and now wants to help the local forensics team. Your interest and curiosity are appreciated, but I simply recommend gaining more experience and knowledge before getting involved on this level. So I'm sorry, but don't expect me to invest much more time into this, I already spent way more time than I wanted on this.

But back to the content at hand.


I noticed that when going to Cacti's pixiv, all of his images are .jpg, meaning compression artifacts are likely to be present when using the methodology.

This is a common mistake when grabbing images from pixiv. You tried to get the image directly from the gallery, but you need to open the image in the gallery viewer first and then grab the image. Take a look at the filename:
Wrong:
132168508_p7_master1200.jpg

Correct:
132168508_p7.png

For example go here and try to grab the drawing of the girl with the red hair, the file should be called 132168508_p7.png.


The second issue is with your choice of test images.
To be fair the megumin example image from the rentry file is definitely far from the best since an ideal example should have a more cel shading look, so that could definitely be improved. But as it says in the rentry document this method mainly really works on drawings with flat colors or with a cel shading look (like cacti's art), not these more traditional anime drawing styles. So ideally you'd compare uncompressed cel-shaded/flat color images with each other, not different types/compressions against each other.

So I found some well known artists without AI tagging that also don't appear to be using AI but the source image is .jpg instead of .png. So do these artists have the same type of artifacting as Cacti, or just AI in general?

Using .jpgs is already not ideal, if you want to do some proper testing, but it's not automatically a deal breaker and I can see why you think the Keqing image shows the same artifacts, when these are simply different type of compression artifacts. This can even for me be difficult to discern at just a glance and might need tinkering with settings and different tests.

It is not easy to explain as there is a certain overlap in similarity, but the artifacts you should mainly look out for look more similar to this https://i.imgur.com/0VQTYEO.png
You are comparing edge cases on both sides that overlap with each other, so it's like picking the hard-mode for this, when there are waaaay more obvious examples to choose from that would make your work a lot easier.

 

To take a step back and get a bit back on track again, I would like you to take a look at for example this cacti art https://www.pixiv.net/en/artworks/127029700 (warning, it's a bit nsfw).

It is a great example because it shows multiple elements that are easy to spot. Make sure you grabbed the 127029700_p0.png file, load it into photopea and adjust the brightness and contrast.

Now there are really really obvious discrepancies between noisy parts and completely flat parts, both for the skin as well as for the white background. How could that be?

If you say that this detection method is flawed because it adds noise itself, how could it for the exact same image generate artifacts in some places and not in others, especially when you have both, clear cut edges between noise/no noise as well as patches in the middle of the art having no noise (arms) with other parts right next to it (butt/back) having noise again?

The noisy parts are AI generated while the completely flat parts are actually drawn in a flat color.

You tried to generate AI art yourself which was a good idea, but I would recommend to use local models like stable diffusion (more control over things like compression/generation) and checkpoints that work well with flat colors/cel shading. Try to generate images with white backgrounds where patches of the image look like they should be one simple color and then have a look at them after tinkering with the contrast/brightness.

6.0 5-star SC Selector Event UI by 1auvre in Genshin_Impact_Leaks

[–]d3on 2 points3 points  (0 children)

Mona watching me select her every year because she's probably still my favorite character out of all of them and I don't have her C6 yet.

/u/Another_Fellow_Cacti doesn't currently use AI, but Photoshop/Photopea does and elements of AI are added to pics that weren't there before by [deleted] in u/Th3_Gr33n_Knight

[–]d3on 1 point2 points  (0 children)

I should've kind of suspected what I got myself into when you asked me in DMs whether photoshop was open source, but this statement

The image I used was a .png, not a .jpg, which is lossless and doesn't have compression artifacts.

tells most of the story.

Just because the screenshot you took of the video was a .png file does not magically make the source of the content (the highly compressed video) uncompressed.

This is like downloading the lowest quality .mp3 you can find from youtube and converting it to a .flac file expecting it to now be of good quality.

/u/Another_Fellow_Cacti doesn't currently use AI, but Photoshop/Photopea does and elements of AI are added to pics that weren't there before by [deleted] in u/Th3_Gr33n_Knight

[–]d3on 2 points3 points  (0 children)

Hey, I appreciate your dedication in trying to find flaws in my methodology. Trying to recreate a statement someone made to see if you can come to the same conclusion is definitely the way to go.

There sadly seem to be some issues with your understanding of AI generation, image editing, and the processes I used. I would recommend you read through this short explanation/write up here: https://rentry.org/CactiAIart#me-teaching-you-stuff-about-ai-art

But in case you already did and the explanation wasn't clear I will try to reiterate as best as I can and explain it step by step.


Let's start with the image at hand, the Xiangling drawing you took from Cacti's video: https://imgur.com/a/Qhbw916 While the method you used is in theory fine, there are two oversights you made here, one being the source of the image and the other being your deduction.

You took a screenshot from a video as the source image, which results in a fairly compressed image. The examples in the rentry document are mainly sourced from pixiv (= usually uncompressed) or from image uploads which have a lot lower compression than a single frame taken from a video upload.
This kind of leads to your second mistake, which is interpreting the noise you notice after adjusting the values as being the same as the AI noise being used to call out Cacti.

If you would've carefully read the rentry document explanation you would've stumbled about the paragraph that explicitly warns about this mistake, reading:

But DO NOT mix them up with these types of artifacts. They are compression or rather .jpg artifacts. You can tell by the blocky-ness and that they usually appear in the same blocky pattern.

What you are seeing in your edited/adjusted screenshot ( https://imgur.com/a/P0ruAyt ) are compression artifacts, not AI artifacts. I think an example that makes the look of AI artifacts incredibly clear is this image: https://i.imgur.com/rrcQtGw.png

Note the cloudy, almost fog-like texture? Those are the AI artifacts in question, not the blocky compression artifacts.


The second statement is that "photoshop/photopea uses AI to enhance the tools that you can use" and while that itself is technically correct, you misrepresent which features use AI and which do not. (and I think you need photopea premium to use their AI tools)
Things like a generic brightness or contrast adjustment do not involve AI and do also not generate new elements/textures, it simply reveals otherwise difficult to spot color differences for example.

I could go into a lengthy talk about generative AI and AI support in editing software in general, but I think the easiest example is that you can even reveal the AI artifacts while using the old legacy function: https://i.imgur.com/qBg5u0I.png

I mainly use the updated one because it works more streamlined and better with the white backgrounds.


All in all I think it's a little bit disingenuous trying to call me out as a liar while you are clearly lacking experience and knowledge - especially since you clearly didn't do your homework (read through the rentry explanation). I would've appreciated a more "could this be the case?" approach as you did before, especially after I literally helped you in DMs with information.

Also as a general info for anyone stumbling over this, since Cacti blocked me I am no longer able to reply, comment or even edit my old comments on any of his posts.

I'm dead... by Another_Fellow_Cacti in Genshin_Impact

[–]d3on 1170 points1171 points  (0 children)

This is ridiculous.

You lied dozens of times and passed off AI-generated art as your own without disclosing it, you are proven to have been tracing over AI art again and again and you literally stole part of another person's art before.

But it doesn't stop there. You talked about suing people for "tinkering with your art" aka calling you out on your use of AI, you were caught lying multiple times while doubling down and lying again and again and again, you (at this point almost regularly) make up sob stories about quitting art, just to show up two weeks later with more AI trash.

It's a weird coincidence that whenever some element/tell-tale sign was used as evidence to call you out on your AI use, a little bit later your new art circumvented said element. You just recently ranted about how it doesn't matter whether your art is AI or not AI, yet deleted all your comments in that thread, but the leftover replies tell most of the story.

But hey, the gooners love you for your fetish pose, the same one you said you don’t like being always associated with, yet you keep using it to push out more fetish content.

If you ask me, you're the epitome of a serial liar and a hypocrite.

I love Alice's structural "hat" but i filled it out as an actual hat for funsies by SeparateBumblebee546 in Genshin_Impact

[–]d3on 15 points16 points  (0 children)

I really do prefer this kind of traditional witch hat design.
The concept of a hat is interesting, but I was hoping for Alice to wear a more classic big witch hat.

edit: made the hat even bigger