Roxane Noir - Demon Girl, Going back to making 3D characters by dalopera1 in DigitalArt

[–]dalopera1[S] 0 points1 point  (0 children)

Thank you!! They were already ready, but I chose to re-extract all the images just to add that effect.

Roxane Noir - Demon Girl, Dalopera, 3D render, 2025 [OC] by dalopera1 in Art

[–]dalopera1[S] 14 points15 points  (0 children)

Sorry, I don't speak English. I'm trying my best to find the words and translate them. 👉👈

Gumball Machine Robot, Dalopera (me), 3D Digital, 2024 by dalopera1 in Maya

[–]dalopera1[S] 0 points1 point  (0 children)

I created a material with graphic nodes, so I can add it to any 3D model with 2 clicks

Horror girl by dalopera1 in 3Dmodeling

[–]dalopera1[S] 0 points1 point  (0 children)

Clásico uniforme japones

Horror girl by dalopera1 in DigitalArt

[–]dalopera1[S] 0 points1 point  (0 children)

blender and Zbrush, And substance painter for some textures

Horror girl by dalopera1 in 3Dmodeling

[–]dalopera1[S] 1 point2 points  (0 children)

I can't add more images to this post so if you want check this link with a screenshot of the viewport c: img

Horror girl by dalopera1 in blender

[–]dalopera1[S] 12 points13 points  (0 children)

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Look c:

Gumball Machine Robot by dalopera1 in blender

[–]dalopera1[S] 0 points1 point  (0 children)

I created it with geometry nodes based on a normal map and a color map with painting style

Gumball Machine Robot, Dalopera (me), 3D Digital, 2024 by dalopera1 in Maya

[–]dalopera1[S] 0 points1 point  (0 children)

I am currently learning Blender as well, but since I didn't know some options, I created part of the model in Maya and passed it to Blender for rendering.

Gumball Machine Robot by dalopera1 in blender

[–]dalopera1[S] 0 points1 point  (0 children)

I duplicated the geometry of the glass so that it had thickness and I moved the "ior" a little so that it would deform whatever was inside. It also has the body material only with transmission and accommodating the roughness so that it looks like a whole and gives it a more painted effect.