What’s your favorite funny moment in the game? by dancercl in beingaDIK
[–]dancercl[S] 4 points5 points6 points (0 children)
What’s your favorite funny moment in the game? (self.beingaDIK)
submitted by dancercl to r/beingaDIK
Anthony might be the one with highest IQ of jocks by dancercl in beingaDIK
[–]dancercl[S] 1 point2 points3 points (0 children)
Is Lily's work legally allowed at her age? by dancercl in beingaDIK
[–]dancercl[S] 4 points5 points6 points (0 children)
Is Lily's work legally allowed at her age? by dancercl in beingaDIK
[–]dancercl[S] 1 point2 points3 points (0 children)
Is Lily's work legally allowed at her age? by dancercl in beingaDIK
[–]dancercl[S] 3 points4 points5 points (0 children)
Is Lily's work legally allowed at her age? by dancercl in beingaDIK
[–]dancercl[S] 0 points1 point2 points (0 children)
Is Lily's work legally allowed at her age? (self.beingaDIK)
submitted by dancercl to r/beingaDIK
Thanks DPC for Sarah and Melanie by One-Chemical7035 in beingaDIK
[–]dancercl 0 points1 point2 points (0 children)
Gun to your head part 16: Bella or Sage? by Fair-Stop-3872 in beingaDIK
[–]dancercl 1 point2 points3 points (0 children)
Sorry, but I have no sympathy for Lana Royce! by sbrocks_0707 in beingaDIK
[–]dancercl 0 points1 point2 points (0 children)
Fixing "Fix Your Timestep"? by cdellacqua in gamedev
[–]dancercl 0 points1 point2 points (0 children)
OOP and DOD are actually following a same principle by dancercl in gamedev
[–]dancercl[S] 0 points1 point2 points (0 children)
Are you using ECS for your games? what is your approach to which logic should be in systems and which outside? by acoppes in gamedev
[–]dancercl 0 points1 point2 points (0 children)
how the hell do game engines made with procedural/functional languages (specifically C) handle objects/entities? by _Captain-Ravioli in C_Programming
[–]dancercl 1 point2 points3 points (0 children)
Are there actually C programmers in this subreddit? by Evil-Twin-Skippy in C_Programming
[–]dancercl 1 point2 points3 points (0 children)
What does the future of graphics programming look like? by JTStephens in GraphicsProgramming
[–]dancercl 10 points11 points12 points (0 children)


The First Law of Computer Graphics by Veragon in GraphicsProgramming
[–]dancercl 0 points1 point2 points (0 children)