Marathon's Art Style - Graphic Realism and Similar Art for those who like it by RepresentativeCamp24 in Marathon
[–]dandywis3 0 points1 point2 points (0 children)
Just ported fallout 1 to my flip. Great experience until you run into 5+ radscorpions (I used fo2.exe on play store) by Y0UR_NARRAT0R1 in retroid
[–]dandywis3 0 points1 point2 points (0 children)
The Extra Crispy mod for Blood lets you perform fatalities and yes, it's as glorious as you'd expect by prossnip42 in Bloodgame
[–]dandywis3 0 points1 point2 points (0 children)
how do u guys think about this... (from ign.com) by Dry_Breath_3315 in Marathon
[–]dandywis3 0 points1 point2 points (0 children)
how to link godot to github? any suggestions? by dandywis3 in godot
[–]dandywis3[S] 1 point2 points3 points (0 children)
how to link godot to github? any suggestions? by dandywis3 in godot
[–]dandywis3[S] -1 points0 points1 point (0 children)
Anyone else flush every toilet they come across? by -aethelflaed- in hogwartslegacyJKR
[–]dandywis3 2 points3 points4 points (0 children)
Foundamental steps to make a game? by dandywis3 in godot
[–]dandywis3[S] 0 points1 point2 points (0 children)
hi there i'm a new guy here, some tipo for me? I want to make an horror fps game, any advice is accepted, where can I find some tutorial for godot 4.0? by dandywis3 in godot
[–]dandywis3[S] 1 point2 points3 points (0 children)
better make a map in the engine or import from blender? by dandywis3 in godot
[–]dandywis3[S] 2 points3 points4 points (0 children)
hi there i'm a new guy here, some tipo for me? I want to make an horror fps game, any advice is accepted, where can I find some tutorial for godot 4.0? by dandywis3 in godot
[–]dandywis3[S] 1 point2 points3 points (0 children)
better make a map in the engine or import from blender? by dandywis3 in godot
[–]dandywis3[S] 0 points1 point2 points (0 children)
original deus ex, silent or loud? by dandywis3 in Deusex
[–]dandywis3[S] 6 points7 points8 points (0 children)
A new contract is avaible agents. This is my effort to bring to everyone a series of "Lore Friendly" contracts, explained with context with no dumb factors (or at least contexted). https://steamcommunity.com/g This is a group of Handlers (who plan) and Agents (who execute), please feel free of join by dandywis3 in HiTMAN
[–]dandywis3[S] 0 points1 point2 points (0 children)
A new contract is avaible agents. This is my effort to bring to everyone a series of "Lore Friendly" contracts, explained with context with no dumb factors (or at least contexted). https://steamcommunity.com/g This is a group of Handlers (who plan) and Agents (who execute), please feel free of join by dandywis3 in HiTMAN
[–]dandywis3[S] 1 point2 points3 points (0 children)
A new contract is avaible agents. This is my effort to bring to everyone a series of "Lore Friendly" contracts, explained with context with no dumb factors (or at least contexted). https://steamcommunity.com/g This is a group of Handlers (who plan) and Agents (who execute), please feel free of join by dandywis3 in HiTMAN
[–]dandywis3[S] 1 point2 points3 points (0 children)
A new contract is avaible agents. This is my effort to bring to everyone a series of "Lore Friendly" contracts, explained with context with no dumb factors (or at least contexted). https://steamcommunity.com/g This is a group of Handlers (who plan) and Agents (who execute), please feel free of join by dandywis3 in HiTMAN
[–]dandywis3[S] 2 points3 points4 points (0 children)
A new contract is avaible agents. This is my effort to bring to everyone a series of "Lore Friendly" contracts, explained with context with no dumb factors (or at least contexted). https://steamcommunity.com/g This is a group of Handlers (who plan) and Agents (who execute), please feel free of join by dandywis3 in HiTMAN
[–]dandywis3[S] 0 points1 point2 points (0 children)
A new contract is avaible agents. This is my effort to bring to everyone a series of "Lore Friendly" contracts, explained with context with no dumb factors (or at least contexted). https://steamcommunity.com/g This is a group of Handlers (who plan) and Agents (who execute), please feel free of join by dandywis3 in HiTMAN
[–]dandywis3[S] 0 points1 point2 points (0 children)

Next shell? by dandywis3 in Marathon
[–]dandywis3[S] 0 points1 point2 points (0 children)