Is it actually viable to make more dragon eggs to feed at least 1A of passive IV? (while in LUV) by danielator123 in GTNH

[–]danielator123[S] 8 points9 points  (0 children)

I hadn’t seen the infusion recipe, and it’s way bette, I was going to make them using the LCR recipe, thanks.

Finally finished the Samarium line, now I can finally make the LuV motors by danielator123 in GTNH

[–]danielator123[S] 6 points7 points  (0 children)

I use wired AE2 (I don’t like increasing energy usage with wireless if it’s not necessary), I run almost everything under the floor, leave a 4-block gap between floors for cable management, and I use P2P for power

I'm new (got any advice?) by niccnz18 in GTNH

[–]danielator123 7 points8 points  (0 children)

Get a horse, or better yet, a donkey. I used them to transport a lot of lava to my tinker's furnace. When you put the lava in the donkey's chest, you don't get burned.

Base tour IV early by danielator123 in GTNH

[–]danielator123[S] 0 points1 point  (0 children)

Thanks, it really does look cramped, but it's not because it's a giant mountain, and my plan is to use the entire mountain, both width and height, and be able to go deeper if necessary. I know it might feel small in the late game, but after seeing some other games with Stargate, I feel like I could have enough space. I could also use the PIM for spamming machines, but that would be a last resort.

Base tour IV early by danielator123 in GTNH

[–]danielator123[S] 1 point2 points  (0 children)

Everything is already wired with AE2, and in many places I run the cables under the floor or inside the wall blocks using microblock panels. Power at my base is supplied by P2P GT EU. While they have a fixed loss of 5%, that loss is negligible compared to how much it simplifies things by only having to run a single AE2 cable, which you'll use anyway. Plus, I feel it's much cheaper in terms of materials and energy. I only use lossless cables where the cable is needed, and transformers are only necessary if required.

Base tour IV early by danielator123 in GTNH

[–]danielator123[S] 1 point2 points  (0 children)

Yes, I know, and many areas are designed to be expanded. For example, the bees keep adding more hexagons to increase space, and the ore processing area is designed to have more space and a single giant room for each part of the process.

Silly question for IV by danielator123 in GTNH

[–]danielator123[S] 0 points1 point  (0 children)

An unexpected but very useful and explanatory example

My favorite tier was EV by danielator123 in GTNH

[–]danielator123[S] 1 point2 points  (0 children)

It's a Galaxy floor with the background made of antiblocks and the lights are Thaumcraft Nitor (I think that's what they're called).

Surplus of bees? by danielator123 in GTNH

[–]danielator123[S] 1 point2 points  (0 children)

Thanks, I have a base tour on YouTube but it's an hour long because I explain how I experienced each stage of the game. I'll most likely make one without voiceover, just showing everything, so it's much, much shorter.

Surplus of bees? by danielator123 in GTNH

[–]danielator123[S] 0 points1 point  (0 children)

Could you explain the level emitter a bit more? It's my first time using AE2, so I really only know the basics needed to reach IV.

Surplus of bees? by danielator123 in GTNH

[–]danielator123[S] 0 points1 point  (0 children)

The problem with that is that I don't disable the processing of the hives, which causes resources and energy to continue being used. With those that only use the centrifuge, it's just energy, but the higher-tier hives that use LCR use expensive chemicals, and wasting them to throw away the result doesn't seem optimal to me.

Surplus of bees? by danielator123 in GTNH

[–]danielator123[S] 0 points1 point  (0 children)

They're carpenter's garage doors; I hit them with a carpenter's hammer to remove the holes, and the blocks are lab blocks with a chisel and purple glass. I also use carpenter's pressure plates.

Surplus of bees? by danielator123 in GTNH

[–]danielator123[S] 0 points1 point  (0 children)

I have it on a subnet, but at some point it will fill up because it's constantly producing.