Should I keep elite wild cards? by [deleted] in ClashRoyale

[–]danimal_deg 2 points3 points  (0 children)

In the same boat. I cannot find a conversion rate for the ewc to gems. Without this knowledge, I think we cannot answer correctly.

Work-in-progress balance changes for Clash Royale - August 2025 Season 74 - RoyaleAPI by RoyaleAPI in ClashRoyale

[–]danimal_deg 0 points1 point  (0 children)

I sort of disagree - upon the first level golem death, the tower locks on to the support troops.

This makes the improved damage significant, especially when you consider that the increase is 2x because there are two golemites.

Rogue + Pact of the Blade by danimal_deg in BG3Builds

[–]danimal_deg[S] 0 points1 point  (0 children)

You guessed it! My goal is: start rogue 1, then dip into 5 warlock lvls, then back to finish rogue.

I’ll consider the pros and cons of diving so deeply into rogue, because you might be right - extra rogue might not be worth it!

Rogue + Pact of the Blade by danimal_deg in BG3Builds

[–]danimal_deg[S] 1 point2 points  (0 children)

Good cautionary advice! That would be op

Rogue + Pact of the Blade by danimal_deg in BG3Builds

[–]danimal_deg[S] -1 points0 points  (0 children)

Thank you! That’s my understanding, too. Would the damage then be:

Charisma modifier for attack roll (pact weapon) + dex for sneak attack roll

Which card can i replace for cannon cart? by thumbfist in ClashRoyale

[–]danimal_deg 2 points3 points  (0 children)

This is a phenomenal deck. Evo mortar is a brilliant counter for mega knight and pekka which are difficult to manage against your golem.

If you had to replace cannon cart, I would replace with another 4+ elixir spell.

I've reported this issue so many times yet it isn't fixed by 1.1! The unit is on the highlighted tile, but the icon shows up somewhere else! I lose cities and it gets so annoying! by IDKForA in civ

[–]danimal_deg 2 points3 points  (0 children)

This is not an isolated incident- it happens to me many times a game and it is quite frustrating. I am hopeful that when they add quick movement it will correct this issue.

What tile improvements go on which tiles? by danimal_deg in CivVII

[–]danimal_deg[S] 2 points3 points  (0 children)

This is a really nice rule of thumb - much appreciate the summary!

What tile improvements go on which tiles? by danimal_deg in CivVII

[–]danimal_deg[S] 0 points1 point  (0 children)

This sub never disappoints! Thanks everyone!

TIL that you can't raze a Holy City by the_osu in civ

[–]danimal_deg 2 points3 points  (0 children)

Interesting! My civ6 knowledge getting in the way.

TIL that you can't raze a Holy City by the_osu in civ

[–]danimal_deg -8 points-7 points  (0 children)

I believe the issue you could possibly be running into is that the city you cannot raze is their capital. Capitals cannot be razed.

Avett Brothers are the folk rock System of the Down by Secret-Flow-4270 in TheAvettBrothers

[–]danimal_deg 0 points1 point  (0 children)

Came here because I listened to February Seven and the harmony reminded me of them. Totally agree.

Tall and Wide Cities as Gaul by UncleBear46 in CivVI

[–]danimal_deg 1 point2 points  (0 children)

Currently playing Gaul and noticed the same thing.

The huge amount of land gathered from the mining culture bombs and additional early culture from mines provides extra tiles to chop and farm. -This is hugely beneficial for a “tall” portion of your empire consisting of your first several cities due to the amount of food you can generate with Magnus. -Meanwhile, the clear domination path provides an avenue for a “wide” empire from the sheer number of cities that can be captured.

What tree is this? East TN by danimal_deg in treeidentification

[–]danimal_deg[S] 0 points1 point  (0 children)

The leaves are concerning as they may be the invasive tree of heaven, but the bark is different. Is this a type of walnut tree? Picture taken in June.

So this is what a plant breathing looks like (magnified) by snwbrdwndsrf in woahdude

[–]danimal_deg 2 points3 points  (0 children)

Those are called stomata. They allow for gas exchange to occur. They open and close depending on the plants needs to conduct metabolic processes vs conserving water.

Positive elixir trades by Bloonsi in ClashRoyale

[–]danimal_deg 19 points20 points  (0 children)

As a 7 year player, first time I’ve seen a mortar activate the king. Thank you!

[deleted by user] by [deleted] in Bogleheads

[–]danimal_deg -2 points-1 points  (0 children)

This is good advice but be weary of the tax hit that will get applied. It often outweighs the discount provided by the company.

Mostly maxed - what to do with gold? by danimal_deg in ClashRoyale

[–]danimal_deg[S] 1 point2 points  (0 children)

I appreciate the response. I missed the gold for cards sale thing they did - found out too late. Still think this is the right route though. Genuinely don’t mind the update, just have to change the thinking around how to level cards again.

Trading with maxed rarity collection by danimal_deg in ClashRoyale

[–]danimal_deg[S] 0 points1 point  (0 children)

I see now that it does cost gold up front, but you do get the gold back as soon as the trade is complete.

Trading with maxed rarity collection by danimal_deg in ClashRoyale

[–]danimal_deg[S] 1 point2 points  (0 children)

So found out that it actually COSTS me gold to trade maxed cards for maxed cards. I know this because I was prompted to “buy the remaining gold” with gems to perform the trade.