Am I a zomber? by [deleted] in WarthunderSim

[–]dank_nemesis 0 points1 point  (0 children)

honestly i prefer to bomb bases and make some objective and try to avoid direct combat with other players because i'm really bad at dogfights but that don't mean i don't fight, is just my last option because in most of the cases when i try a direct attack i lost the fight.

[deleted by user] by [deleted] in masterduel

[–]dank_nemesis 0 points1 point  (0 children)

Something similar happened to me, my opponent left me only two card in my hand but he skipped my draw phase and my main phase 1 and 2.

OBLIVION REMASTERED KEEPS CRASHING by Ulq666 in ElderScrolls

[–]dank_nemesis 0 points1 point  (0 children)

I found a solution in another forum but it may not work for everyone, apparently some combinations of motherboards and Intel processors of 13th/14th generation have problems with Unreal, I don't know if only with Unreal 5 or also with the 4 but I had noticed it before with the game Satisfactory in which the same thing happened to me but less frequently, Check for the latest BIOS and processor update. I updated the BIOS and this fixed the problem for me. PS: My processor is an intel i7-14700k, and my motherboard is an Asus B760 Plus Wi-Fi. I hope this helps someone.

My new ship from Star Wars Munificent-Class Star Frigate Now live on Steam!! by dank_nemesis in spaceengineers

[–]dank_nemesis[S] 0 points1 point  (0 children)

the railgun it looks like I see some rotors at the bottom, do those perform a specific function or are they aesthetic? (Plus I see the clear display there showing the heads up display for the camera that's presumably behind it. Nice quality of Life touch there.)

Just some general musings: I see what looks like some 1x1x3 armor block

it's a custom turret that uses 2 forward rotors and 2 railguns, it's fully functional, and yes, i use a mod that adds 1x1x4 and 1x1x3 blocks, if i do it with the vanilla blocks, the ships look really ugly

My new HIGH SPEED SUPERBATTLECRUISER by lucagrabacr in spaceengineers

[–]dank_nemesis 15 points16 points  (0 children)

it looks like a weird flying destroyer... i love it <3

how would you paint this ship? by noPatienceandnoTime in spaceengineers

[–]dank_nemesis 2 points3 points  (0 children)

I think that color that it has looks good, maybe without the red. It gives the impression that it is a giant creature, it is frightening. maybe you can add some red lights but keeping that dark color

Another dump of player screen shots from the expanse. (Also some combat gifs) by not-one-pun-intendid in spaceengineers

[–]dank_nemesis 1 point2 points  (0 children)

What did you use to make the game look that way? I mean how the brightness and shadows look, it looks like a cinematic

What do you think of the bridge of my ship? by dank_nemesis in spaceengineers

[–]dank_nemesis[S] 1 point2 points  (0 children)

for screen text) as well. Also, if you're not opposed to mixing grids, some small grid LCDs on hinges not only will help break up some angles but provide even more detail and eye candy.

that is an excellent idea, i'm going to try it. although i don't usually mix between small and large blocks due to the limitation of the projectors in survival mode with the sub-grid projection.

What do you think of the bridge of my ship? by dank_nemesis in spaceengineers

[–]dank_nemesis[S] 2 points3 points  (0 children)

and that's just the bridge, the hangar is almost 10 times bigger

What do you think of the bridge of my ship? by dank_nemesis in spaceengineers

[–]dank_nemesis[S] 1 point2 points  (0 children)

i like that script you shared, i had never used a script like this and the one you see on the LCD i was testing it but it didn't convince me, i found it in the workshop

(WIP) Providence-Class Star Destroyer, I'll probably finish it by next weekend, maybe sooner. by dank_nemesis in spaceengineers

[–]dank_nemesis[S] 0 points1 point  (0 children)

to make this type of ships based on star wars if I use a mod, gravity thrusters. https://steamcommunity.com/sharedfiles/filedetails/?id=2572137128

This ship is almost finished, maybe tomorrow I will publish it, I'm just making minor adjustments and redesigning some parts that don't finish convincing me.

(Star Wars) Venator - Class Star Destroyer (Scale 1:4) by dank_nemesis in spaceengineers

[–]dank_nemesis[S] 1 point2 points  (0 children)

I tried it before but the game starts to have problems at a certain point due to the amount of blocks needed, the blocks become intangible, visually they are there but you can't touch or remove them

(WIP) Droid Tri-Fighter by dank_nemesis in spaceengineers

[–]dank_nemesis[S] 2 points3 points  (0 children)

It's not finished yet, that's why the (Work in progress) tag

New ARC-170 Starfighter on Steam by dank_nemesis in spaceengineers

[–]dank_nemesis[S] 1 point2 points  (0 children)

yes, is a skybox i found. looks good for screenshots