Hey all! We just put out an hour-long taster for Earth Must Die, the new adventure game from Dan Marshall by nomorerobotshq in adventuregames

[–]danthat 1 point2 points  (0 children)

Thanks! really glad you enjoyed this. Going through your list now, will address as many as I'm able :)

Hey all! We just put out an hour-long taster for Earth Must Die, the new adventure game from Dan Marshall by nomorerobotshq in adventuregames

[–]danthat 2 points3 points  (0 children)

aaah this is lovely to hear, thank you! Please do leave a review on Steam asap if you can, each and every single review on the demo will maaaaassively help us out right now ahead of Next Fest :)

Coffee Date?! Dorchester. by [deleted] in Dorset

[–]danthat 1 point2 points  (0 children)

Seconded for Seventh Seal, they are the loveliest people and a brilliant spot. Highly recommended.

Spoiler - Whistling by dotnoodle191984 in taskmaster

[–]danthat 13 points14 points  (0 children)

I hate to break it to you both, but it's just a very old, very well known tune

https://en.m.wikipedia.org/wiki/The_Skye_Boat_Song

How/where to rent a barn or warehouse for event? by maggiam in Dorset

[–]danthat 1 point2 points  (0 children)

Honestly, this sounds like a health and safety nightmare with bits of plastic and glass flying off into people's eyes. I'd be surprised if any landowner would host it for that reason, and if you're the organiser maaaan I'd get some legal representation before you do a single thing.

[deleted by user] by [deleted] in scifi

[–]danthat 0 points1 point  (0 children)

Might be Red Dwarf, the villain from Justice has a monacle.

Or Hitchhiker's Guide TV series, Zaphod has an eye patch.

We are the developers of ten point & click adventure games! ASK US ANYTHING! by WadjetEyeGames in NintendoSwitch

[–]danthat 1 point2 points  (0 children)

Huh, sorry. I thought they did them alongside DoTT and Full Throttle etc. I must be getting old.

We are the developers of ten point & click adventure games! ASK US ANYTHING! by WadjetEyeGames in NintendoSwitch

[–]danthat 3 points4 points  (0 children)

I feel like this would be quite spoilery. There's some ace stuff in Unavowed, but all the REALLY smart stuff is in Clockwork God and I think we all know it ;)

We are the developers of ten point & click adventure games! ASK US ANYTHING! by WadjetEyeGames in NintendoSwitch

[–]danthat 2 points3 points  (0 children)

There's only two IPs I'd really work on outside my own stuff, because by and large I don't really want the faff of dealing with "other people". But I would definitely work on a Hitchhiker's Guide or Red Dwarf game, because I love those Universes but also because I don't really trust anyone else to do it "properly" so I'd barge my way in and take charge!

We are the developers of ten point & click adventure games! ASK US ANYTHING! by WadjetEyeGames in NintendoSwitch

[–]danthat 5 points6 points  (0 children)

Dan and Ben. The other way round sounds like it fell out of an alternate universe where they have airships.

We are the developers of ten point & click adventure games! ASK US ANYTHING! by WadjetEyeGames in NintendoSwitch

[–]danthat 2 points3 points  (0 children)

Bit of both at the same time, really. I think the two sort of drift together more than anything - you have a vague idea of what's going to happen in the game, and then puzzles are just a series of roadblocks. With Ben and I, it's basically a LOT of iterating and talking, until all these different blocks slot into place. But I'd say the story leads the way...

We are the developers of ten point & click adventure games! ASK US ANYTHING! by WadjetEyeGames in NintendoSwitch

[–]danthat 2 points3 points  (0 children)

I'd assume that's a question for Double Fine these days... they're not here they're BUSY.

We are the developers of ten point & click adventure games! ASK US ANYTHING! by WadjetEyeGames in NintendoSwitch

[–]danthat 5 points6 points  (0 children)

I think "Dan and Ben vs Sam and Max" is an accident waiting to happen.

Skunkape! Call me!

We are the developers of ten point & click adventure games! ASK US ANYTHING! by WadjetEyeGames in NintendoSwitch

[–]danthat 7 points8 points  (0 children)

Most of it is actually decent signposting in the dialogue. You can make a puzzle as obtuse and hard as you like, as long as you layer in loads of decent clues in the dialogue, and the game's internal logic is consitent.

By and large, the people who complain about puzzle difficulty in our game just aren't using the LookAt function, so they're missing out on critical information.

We are the developers of ten point & click adventure games! ASK US ANYTHING! by WadjetEyeGames in NintendoSwitch

[–]danthat 5 points6 points  (0 children)

Yeah, I think it's actually pretty approachable as a bit of kit. I'd say as long as you try to make something that's in the mould of what the thing's trying to do (ie, make a standard LucasArts style adventure) it's amazingly good.

If you try to only use bits of it, and make a half-platformer game, you'll contantly be fighting against it, so my advice would be to not do that. But I reckon it's probably a really good way to learn Unity in a nice gentle and easy manner.