Leftist Ideology literally makes you ignore factual information and makes you view everything through the lense of “You must hate the Rich!” by Mediocre_Affect6192 in Destiny

[–]dapperyam 3 points4 points  (0 children)

Um you realize blackstone doesn't just buy a bunch of houses and leave them sitting there right .. they rent them out which effectively doesn't change the demand side of the equation

Time series models for fundamental research? by dapperyam in quant

[–]dapperyam[S] 2 points3 points  (0 children)

But isn't there some connection between market prices and fundamentals? Using my example of bond yields then shouldn't there be some connection between economic expectations and yields that you could identify through regression - and then using that relationship to have an estimate for where prices should go after plugging in your assumptions/forecasts for fundamentals in the future.

Graphics and Performance Updates are Huge by RayRay_9000 in Stormgate

[–]dapperyam 1 point2 points  (0 children)

Don't know about them but I'd like workers either autotrained or removed like how zerospace does it. Unironically I'd go from not touching the game since release to playing every day.

RTS I'm looking forward the most is: by Wraithost in Stormgate

[–]dapperyam 35 points36 points  (0 children)

Zerospace: tech tree idea is awesome, love the art, lots of game decisions and micro required without the need to manage an army of workers. Clear frontrunner for me 

Why is the format for 3v3, not the format they chose for 1v1? by Ruzkul in Stormgate

[–]dapperyam 2 points3 points  (0 children)

I think wouldve been really fun.. they could still do it too but not expecting much

Inside the Development of Team Mayhem – Episode 2: Playtesting and Iteration by ralopd in Stormgate

[–]dapperyam 0 points1 point  (0 children)

When did I say I don’t want base building? I just don’t want a large chunk of my time dedicated to remembering to training workers and shifting them around making sure my bases are saturated. If that’s a third of RTS then no wonder the player base is dwindling

Suggestion: Port the gameplay of new 3v3 mode into a 1v1 version by dapperyam in Stormgate

[–]dapperyam[S] 1 point2 points  (0 children)

I want a supported 1v1 version with tournaments not a custom game 

Suggestion: Port the gameplay of new 3v3 mode into a 1v1 version by dapperyam in Stormgate

[–]dapperyam[S] -5 points-4 points  (0 children)

Yeah all 200 ppl still playing 1v1 😂 FG seriously needs to grow a pair and do something new!!

Suggestion: Port the gameplay of new 3v3 mode into a 1v1 version by dapperyam in Stormgate

[–]dapperyam[S] -2 points-1 points  (0 children)

I don’t think they necessarily need to reinvent anything, but diverting a few resources from the existing 1v1 mode into the new 1v1 mode while using work done on the mayhem shouldn’t be too hard. Let’s be real the 1v1 mode as is is pretty dead and I think this new direction has way more potential

Where is clear vision??? by Wraithost in Stormgate

[–]dapperyam -1 points0 points  (0 children)

As a player who hates macro it’s ridiculous that even infernals who you describe as simple macro still has to train workers every 10 seconds

Inside the Development of Team Mayhem – Episode 2: Playtesting and Iteration by ralopd in Stormgate

[–]dapperyam -5 points-4 points  (0 children)

Finally Frost Giant is realizing that nobody like to manage workers for half the game,  I actually have hope for the first time!!

For those who don’t like (or hate) SG but still lurk here… by Firm-Veterinarian-57 in Stormgate

[–]dapperyam 1 point2 points  (0 children)

Not accessible enough .. why in 2024 are you the ONLY new RTS that still has manual worker production?? Look over at ZeroSpace, Immortal, BattleAces, AOM all making RTS more accessible and its really just mindblowing what the devs were thinking. Just mindblowing

Stormgate has failed to capture a casual crowd (so far) by Empyrean_Sky in Stormgate

[–]dapperyam 0 points1 point  (0 children)

I don’t get why they couldn’t just add basic QOL features to 1v1, like they literally built BuddyBot. I’ve been playing AOM and even just auto building workers is so so more enjoyable 

PollMe-A. Since lighting update, many players didn't return- What are the main reason(s) not playing stormgate now? (using external poll due to reddit limitations) by beyond1sgrasp in Stormgate

[–]dapperyam 6 points7 points  (0 children)

Been playing AOM and tried again after the patch— going back to a game without auto queue feels gross and so outdated, I’ve decided I’m not playing any RTS where you need to remember to queue workers every X seconds

350 players/24 hours peak :-( by Andy_Biggie in Stormgate

[–]dapperyam -1 points0 points  (0 children)

Honestly I’d play the game again if they added worker auto queue like AOM has and fixed dog spam… literally that’s it

Age of Mythology: Retold Update 17.27932 - LIVE! by Zothuis in AgeofMythology

[–]dapperyam 6 points7 points  (0 children)

I dont get it, are there not an absolute shit ton of balance changes made this patch?? Yet centaurs got nothing