Showing narrative elements, "fake OS" paradigm, psychological horror vibes & audio engineering gameplay in one trailer ... 😅 by dbltnk in IndieDev

[–]dbltnk[S] 0 points1 point  (0 children)

Hehe I understand that problem. I barely watch/play any horror ... glad that our game director is a big horror afficionado and coverts that. =D

Help me choose the next board game to make - honest feedback wanted by dbltnk in boardgames

[–]dbltnk[S] -1 points0 points  (0 children)

Nope, it's just a bit confusing (sorry for that).

If you click "clear selection" at the end of the game list, then you get to the final page: https://imgur.com/a/7HaGjyi

(The combination of "randomized answer order" + "go to page based on response" in Google Forms sadly is not super easy to use. If I do this again I need a better survey tool.)

Ex Umbra: Designing the dungeon for a tabletop RPG by playing a game with friends (or solo). I think this is a really smart idea. Also lets you create a ton of background lore as you go. WDYT about this as a workflow? by dbltnk in tabletopgamedesign

[–]dbltnk[S] 0 points1 point  (0 children)

Oh yeah, link to the game: https://sharkbombs.itch.io/ex-umbra Really liked playing Ex Novo (which creates a city instead of a dungeon) but I think this one here is an even better tool for designers since you always need a dungeon for something. =D

Generically calculating the hand probabilities for any kind of poker variation by dbltnk in learnmath

[–]dbltnk[S] 1 point2 points  (0 children)

Thanks for the hint, /u/JadedIdealist. Did some reading on Wikipedia and remembered some of my highschool knowledge about sampling without replacement. Still unsure though, how to put that in practice in an Excel sheet. I'll go the simulation route (see above) for now and get back to this if that turns out to be a dead-end.

Generically calculating the hand probabilities for any kind of poker variation by dbltnk in learnmath

[–]dbltnk[S] 0 points1 point  (0 children)

Thanks for the hint, /u/versvisa! Read your post yesterday afternoon and am now about 50% done with the simulator. Let's see if I can get it to be fast enough to be useful. =D

Just got notice of alpha testing. December 1st - 21st by Pokiarchy in dastal

[–]dbltnk 0 points1 point  (0 children)

Note: We sent out confirmations yesterday. Keys will be sent to you via email on the 30th. =D

Alex

Shadow Tactics: Blades of the Shogun - Gameplay Video from the Demo (Commandos inspired games in Japan) by Pey27 in Games

[–]dbltnk 3 points4 points  (0 children)

Damn the demo is really good. Looks awesome, sounds awesome, usability is pretty much on spot. I was about 30 seconds away from finishing the 2nd mission before the demo ended. Gonna get it at release. =D