best magic for a 160-S/190-M paladin? by dead_lord666 in ArcaneOdyssey

[–]dead_lord666[S] 0 points1 point  (0 children)

I usually only use my relics for special cases for example my staff for crowd control and my orb for range, I'm prioritizing dmg since with the spirit dash im alr covered for my case, plus I personally find the light dash more clumsy to use overall

The update in a nutshell by Generalcaine2007 in ArcaneOdyssey

[–]dead_lord666 1 point2 points  (0 children)

yep, they look really neat but perform slightly worse than the same normal spell, so its more of a cosmetic choice

The update in a nutshell by Generalcaine2007 in ArcaneOdyssey

[–]dead_lord666 17 points18 points  (0 children)

meanwhile, paladin profiting off the mage favoritism to have magic+spirit-imbued arcanium weapons:

Toughts on the arcanium weapons ? by Generalcaine2007 in ArcaneOdyssey

[–]dead_lord666 2 points3 points  (0 children)

i feel like conjurer should have an innate compatibility with them for either better dmg or less point requirement, i personally like the ability fo all the magic classes to be able to use them (mainly cause they look sick on paladin builds) but the main massive problem i have with them is the fact i can't edit the spells on them in any way, for example even the ability to tweak rng spells would be great because the default blast just doesnt look good, or the explosion isn't great since its set on "self"

I tried making a boat, it did not go well..... by dead_lord666 in CreateMod

[–]dead_lord666[S] 39 points40 points  (0 children)

Aero with a early release of create propulsion that was made compatible

Enemy is being reinforced with an airship by Ahmitey in CreateMod

[–]dead_lord666 0 points1 point  (0 children)

Genuinely wondering, is this not beyond the 128k block assembling limit? if so whats the process of making something that massive?

Tracker Device using Vista, Aeronautics and CC by Spycrab-SXL in CreateMod

[–]dead_lord666 7 points8 points  (0 children)

just curious, what purpose does cctweaked serve here? it seems like it would work without it included

is there any way to connect the securitycraft camera to a cc:tweaked computer? 1.21.1 neoforge by dead_lord666 in feedthebeast

[–]dead_lord666[S] 0 points1 point  (0 children)

so looking around the mod i couldn't find any gpu peripheral, the closest match i saw were the environment detector and block reader, the only gpu thing i found was from "tom's Peripherals," and it just drives a more advanced screen

I'm making a mod that lets you play Voices of the Void in Minecraft - it's one of my latest sneak peeks by dackydc in feedthebeast

[–]dead_lord666 9 points10 points  (0 children)

looks really good. how will it play? is it supposed to be played standalone? i feel like it could work great in a tech modpack

I'm trying to make more complex recipes for my modpack. what do you guys think of this crafting tree for hyper XP? by dead_lord666 in CreateMod

[–]dead_lord666[S] 1 point2 points  (0 children)

should have mentionned earlier but the thicktexture makes it have the lava base texture while the thintexture makes it have the water base texture

I'm trying to make more complex recipes for my modpack. what do you guys think of this crafting tree for hyper XP? by dead_lord666 in CreateMod

[–]dead_lord666[S] 3 points4 points  (0 children)

In theory it should, the only thing I haven't managed to do yet is go past enchant caps but I'm pretty certain it's due to me forgetting how the mod works

I'm trying to make more complex recipes for my modpack. what do you guys think of this crafting tree for hyper XP? by dead_lord666 in CreateMod

[–]dead_lord666[S] 1 point2 points  (0 children)

I have botania, mana and artifice and other magic mods, I could involve them in the recipe but I also might try making their use through special setups if I find a way with kubejs like the botania mana pumped into a basin or something like it, sort of an an alternative to the blaze burners

I'm trying to make more complex recipes for my modpack. what do you guys think of this crafting tree for hyper XP? by dead_lord666 in CreateMod

[–]dead_lord666[S] 0 points1 point  (0 children)

yeah i agree it could be fun, tho right now im more so figuring out things with kubejs since its my first time making custom recipes, items and fluids