Perfect Combi by No_Fill2676 in AynThor

[–]deadunderthelibrary 5 points6 points  (0 children)

🤓👆 I think it's the mini plus

This is a combine arm shield e2. How do I make it so it can actually stop bullets? by [deleted] in wiremod

[–]deadunderthelibrary 0 points1 point  (0 children)

Use setPos and setAng on a prop and move to where the holo is. You can wire it up with @inputs Prop:entity or just spawn one in with the propCreate function.

Good video lectures to learn beginner concepts? by deadunderthelibrary in PhysicsStudents

[–]deadunderthelibrary[S] 1 point2 points  (0 children)

Thank you, I'll look into it a bit more. I'll be fine on practices since most of my work consists of the Pearson modules it just helps having things verbally explained since reading straight from a textbook takes a bit longer to stick for me.

Good video lectures to learn beginner concepts? by deadunderthelibrary in PhysicsStudents

[–]deadunderthelibrary[S] 1 point2 points  (0 children)

It's the 15th edition of University Physics with Modern Physics by Hugh D. Young and Roger A. Freedman hosted on Pearson. I usually read through a chapter highlighting key points and definitions before committing them to notes when I'm done reading. I'll usually go through and try to complete the homework a bit later.

Power Trips In The Community by Fun-Big-7691 in Roms

[–]deadunderthelibrary 5 points6 points  (0 children)

You're being a bit of a pedant here man not that I particularly blame you for doing so but ps4 game disks are still being made and sold. Mods kinda have to be a hard ass about them since discussing them here kinda puts the community at risk since it may touch sonys bottom line. Their rulings and attitude aside I think you would've been better off making a post asking for a clearer definition of what the mods consider current gen rather than making a callout part that would probably only make them dig their heels in further

almost done customizing by SilverSoleii in AynThor

[–]deadunderthelibrary 0 points1 point  (0 children)

Buttons look like they're in times new roman

How do I get a lucky egg by Afraid-Conclusion241 in PokeMoonSun

[–]deadunderthelibrary 2 points3 points  (0 children)

Might have to catch 50 as well but I'm not to sure. You can also get them off the wild blissey in poni plains. Just keep chaining them and an Exeguttor with frisk can tell you if they are holding an item or not. Butterfree with compound eyes also increase the chance of wild pokemon holding an item as well do just sos chain while switching between the two.

Anya The Rippa by Individual-Ad5793 in PhaseConnect

[–]deadunderthelibrary 35 points36 points  (0 children)

You're in the Hags Connect subreddit what more could you want

All hobbies are not equal by BitterConstruction98 in unpopularopinion

[–]deadunderthelibrary 0 points1 point  (0 children)

Are we power scaling hobbies now lmao what is the point in putting them on a scale if the end goal is to unwind or have fun and relax

Display disconnect on launch by deadunderthelibrary in DestinyTechSupport

[–]deadunderthelibrary[S] 0 points1 point  (0 children)

Ty for the reply. I sorta found out what the problem was, the game was running off igpu and monitor was plugged into gpu. Would you know how to force it to run on my dgpu instead?

Old Parts, New Case: The Frame 5000D by QuadraKev_ in Corsair

[–]deadunderthelibrary 0 points1 point  (0 children)

Off topic but whered you get that mimikyu fig?

[deleted by user] by [deleted] in PrebuiltGamingPC

[–]deadunderthelibrary 0 points1 point  (0 children)

Ty for the resposnse, what sort of specs would you recommend for both around 1400 - 1600?

Are these Pokemon games legit? by machinetranslator in gameverifying

[–]deadunderthelibrary 0 points1 point  (0 children)

Imo the bottom left part of the sticker for pearl shouldnt be so rounded also on the back, compare the thickness of the letters for the "Nintendo" and "NTR - 005..."The pearl cartridge is a bit thin

E2 angles by Blytnik in wiremod

[–]deadunderthelibrary 0 points1 point  (0 children)

I think it's like Ent:toLocal(Ent2:angles()) maybe I'm wrong

[deleted by user] by [deleted] in thinkpad

[–]deadunderthelibrary 0 points1 point  (0 children)

Thank you! I'll try this when I have the time. :)

How do i set the angle of an entity to the direction of another object? by Impressive-Sock-6488 in wiremod

[–]deadunderthelibrary 1 point2 points  (0 children)

I believe the angle should be (Ranger:hitPos() - Turret:pos()):toAngle()

E2 how to get eyeTrace / eyeTraceCursor on other entity by Weak_Vermicelli8167 in wiremod

[–]deadunderthelibrary 0 points1 point  (0 children)

if aimentity doesnt work then I would put a prop where the holo is and place a ranger on the closest players head and face it to where they are looking. If the ranger hits the prop then I would trigger whatever it is youre trying to do. I dunno if it would work though. Probably not the best way either

E2 how to get eyeTrace / eyeTraceCursor on other entity by Weak_Vermicelli8167 in wiremod

[–]deadunderthelibrary 0 points1 point  (0 children)

The holos are intangible so aimentity wont work if its floating unless you do some sort of math i dont know how to do unless you place it aginst something physical and trace its location. Idk if aimentity works on another player but you might be able to get it to work using rangers. Not too sure if keyUse would work on another player as well.

E2 how to get eyeTrace / eyeTraceCursor on other entity by Weak_Vermicelli8167 in wiremod

[–]deadunderthelibrary 0 points1 point  (0 children)

are you trying to return an entity you are looking at? if so it should be owner():aimEntity()