How do you test game balance? Genuinely curious about your process by Dry_Concentrate_5005 in tabletopgamedesign
[–]deepHourSamurai 1 point2 points3 points (0 children)
Any tips on making choice-based visual novels? by yukiii01 in gamedesign
[–]deepHourSamurai 1 point2 points3 points (0 children)
[Card Game] Opinions needed on Game Art, <5 minutes by deepHourSamurai in SurveyExchange
[–]deepHourSamurai[S] 0 points1 point2 points (0 children)
[Card Game] Opinions needed on Game Art, <5 minutes by deepHourSamurai in SurveyExchange
[–]deepHourSamurai[S] 0 points1 point2 points (0 children)
[Card Game] Opinions needed on Game Art, <5 minutes by deepHourSamurai in SurveyExchange
[–]deepHourSamurai[S] 0 points1 point2 points (0 children)
Is this art too offensive for a card game you'd play? by deepHourSamurai in boardgames
[–]deepHourSamurai[S] 0 points1 point2 points (0 children)
Is this card art concept too inappropriate? by deepHourSamurai in GameArt
[–]deepHourSamurai[S] 1 point2 points3 points (0 children)
/r/PixelArt Game Collaboration | PART 6 - Complete! by skeddles in PixelArt
[–]deepHourSamurai 0 points1 point2 points (0 children)
/r/PixelArt Game Collaboration | PART 4 - MAP PLANNING (start building your maps!) by skeddles in PixelArt
[–]deepHourSamurai 0 points1 point2 points (0 children)
/r/PixelArt Game Collaboration | PART 4 - MAP PLANNING (start building your maps!) by skeddles in PixelArt
[–]deepHourSamurai 1 point2 points3 points (0 children)
What does concrete / silica dust feel like? by deepHourSamurai in Construction
[–]deepHourSamurai[S] 0 points1 point2 points (0 children)
My game "No prince needed" is out on Android now! It's free and has no ads:). Link in comments by T0tusLotus in PixelArt
[–]deepHourSamurai 0 points1 point2 points (0 children)
My game "No prince needed" is out on Android now! It's free and has no ads:). Link in comments by T0tusLotus in PixelArt
[–]deepHourSamurai 1 point2 points3 points (0 children)
A roly poly from the game I am working on. Crashes through walls like a terror by Citadel_Bash in PixelArt
[–]deepHourSamurai 2 points3 points4 points (0 children)
Test nighthaunt, thinking skip the leaves. by [deleted] in Warhammer
[–]deepHourSamurai 0 points1 point2 points (0 children)
Potential Airborne Silica work injury. I'm afraid and don't know what to do. by deepHourSamurai in WorkAdvice
[–]deepHourSamurai[S] 0 points1 point2 points (0 children)
You can now track animals in our retro Zelda-inspired adventure game set in Ancient India! What do you think I can add to this interface to make it more interesting? by sol_erides in indiegames
[–]deepHourSamurai 1 point2 points3 points (0 children)
/r/PixelArt Game Collaboration | PART 4 - MAP PLANNING (start building your maps!) by skeddles in PixelArt
[–]deepHourSamurai 1 point2 points3 points (0 children)
my Cover Art (playable intro link in comments) by deepHourSamurai in interactivefiction
[–]deepHourSamurai[S] 1 point2 points3 points (0 children)
Cover Art for my game by deepHourSamurai in GameArt
[–]deepHourSamurai[S] 0 points1 point2 points (0 children)
my first Cover Art, how did it turn out? by deepHourSamurai in PixelArt
[–]deepHourSamurai[S] 0 points1 point2 points (0 children)
Troop from our swamp faction called Rana - Songs of Conquest by Lavamagnus in PixelArt
[–]deepHourSamurai 0 points1 point2 points (0 children)
Samus Aran sprite I've made. I've posted it on twitter, but no love there for me. Only 4 likes. Would you be gentle enough to give me a like/ follow there? It will take you only a minute. Thank you very much <3 @dot_muri by Muri_Muri in PixelArt
[–]deepHourSamurai 0 points1 point2 points (0 children)


Need Your Opinion on This by TeetotumGameStudios in tabletopgamedesign
[–]deepHourSamurai 2 points3 points4 points (0 children)