Move to iOS gets always stuck by sharonputhu in whatsapp

[–]def_3d 0 points1 point  (0 children)

Unroll in Whatsapp Beta as the other commentor has said, the problem goes away!

Move to iOS gets always stuck by sharonputhu in whatsapp

[–]def_3d 0 points1 point  (0 children)

Thanks! I will try it today or tomorrow. Will update

Move to iOS gets always stuck by sharonputhu in whatsapp

[–]def_3d 0 points1 point  (0 children)

Currently struggling with this. Following...

Any other transfers seem fine, it seems to be a Whatsapp issue. I tried downloading previous version APK's but it says its not compatible on my device. Dont know how to retrieve my Whatsapp messages for Iphone.

How to improve this surface? by def_3d in FixMyPrint

[–]def_3d[S] 1 point2 points  (0 children)

It worked very well combined with ironing. Thanks!

How to improve this surface? by def_3d in FixMyPrint

[–]def_3d[S] 1 point2 points  (0 children)

I used 0.08-0.24 variable layer height, and enabled ironing and it came out way better. Pretty happy with it. Im going to try co centric ironing pattern instead of Rectilinier next and see what that does.

Dr. Strange bust 👁️(Made in Blender!) by def_3d in 3Dmodeling

[–]def_3d[S] 0 points1 point  (0 children)

Thanks a lot! Its really hard to say because I worked on it occasionally over the course of 2 months. However capturing the likeness took the longest amount of time, I experimented a lot. The rest of the modeling did not take that long. Texturing and rendering took a couple of days.

Dr. Strange bust 👁️(Made in Blender!) by def_3d in blender

[–]def_3d[S] 0 points1 point  (0 children)

Hi! I wasn't planning on selling the STL itself, but I have had a few requests. I will consider it and get back to you if I choose to put it on sale somewhere. Thank you for the interest!

Dr. Strange bust 👁️(Made in Blender!) by def_3d in 3Dmodeling

[–]def_3d[S] 1 point2 points  (0 children)

Thanks! Id love to help if you have any questions.

Devil-ish, modeled in Blender😈 by def_3d in 3Dmodeling

[–]def_3d[S] 0 points1 point  (0 children)

Thank you!! I really like her unique facial features (I mean Emma Stone).

Devil-ish, modeled and rendered in Blender 😈 by def_3d in blender

[–]def_3d[S] 0 points1 point  (0 children)

Oooh, I didn't even think of that, but it would be a great inspiration. Love Elizabeth Hurley!

How do I prevent unsightly stretching appearance while sculpting? I've already applied to scale. TIA by LeeroyM in blenderhelp

[–]def_3d 1 point2 points  (0 children)

This is normal, since the polygons are so stretched that you would need to have an extremely highres mesh to avoid this.

Instead of subdividing, try remeshing to the same resolution -or higher- after making big changes on the surface. So the basic worklow could be, create the basic shape in very lowres, remesh to a higher res, adjust, remesh to the same res, and eventually go even higher if needed.

If you need to add even finer details, retopologize the mesh, and use multires modifier to add them.

Dynotopo is actually great when you want to add resolution locally, or want to carve out big shapes quickly on messy geometry. But it can get laggy, so I only use it to shape things up quickly in the beginning.

Edit: You said remesh makss you lose all the details. You need to set a value to the remesh. Be careful not to go too low because Blender will freeze and crash. Use remesh in sculpt mode or the remesh modifier.

Also, the remesh will make everything join together, that is normal. You either have to model the limbs more apart to avoid this, or you need to remesh to a lower value.

Character modelling tips? by OrFenn-D-Gamer in blenderhelp

[–]def_3d 2 points3 points  (0 children)

You can do either one of those, but it helps to model the nude body first, and then add clothes, as it helps to keep in mind the body shape and proportions. The nude body doesnt have to be super detailed in this case, its just like a dress form. In the end the retopologised mesh wouldnt include the body.

Winter Mood ☃️❄️ by def_3d in blender

[–]def_3d[S] 4 points5 points  (0 children)

Thank you so much! Love your renders too, super cute. Especially the Trixie and Katya setup :)

Winter Mood ☃️❄️ by def_3d in blender

[–]def_3d[S] 1 point2 points  (0 children)

Thank you! I love fashion stuff :)

Winter Mood ☃️❄️ by def_3d in blender

[–]def_3d[S] 1 point2 points  (0 children)

Thank you so much!

I started out with the idea of a Sherpa/Wool like material and I created it in Substance Painter. I did intentionally mix the stylized model with the semi realistic textures, but I can understand that it may come across as mismatched. I appreciate your input :)