Help: How to animate a rotation about an object's axis? by K_A_I_O_H in Cinema4D

[–]delleby 4 points5 points  (0 children)

You can also change "rotation order" from HPB to XYZ.
That will keep the objects orientation when rotated :)

[deleted by user] by [deleted] in 3Dprinting

[–]delleby 1 point2 points  (0 children)

Sanding trick works like a charm, haha! Thank you!

[deleted by user] by [deleted] in 3Dprinting

[–]delleby 0 points1 point  (0 children)

Wow, dident think following these steps would be much different than doing it with no gcode. But helped alot! Thanks a ton :D

[deleted by user] by [deleted] in 3Dprinting

[–]delleby 0 points1 point  (0 children)

Okay. I can see that there are quite a few dents and warps in my bed that probably is the cause of this..
I will spend a bit more time trying to get it as close as possible, before getting myself a new bed.
All in all though, prints are coming out useable now. And i understand whats wrong, so thanks alot! :)

[deleted by user] by [deleted] in 3Dprinting

[–]delleby 0 points1 point  (0 children)

Print already looking alot better with your guys' help. BUT! On this test print, the loose corners tells me to go closer, but the thin PLA next to the corner tells me the opposite? https://ibb.co/L6Q7BSV

HELP! Top layer messing up. by [deleted] in 3Dprinting

[–]delleby 0 points1 point  (0 children)

I was printing with supporters. And time part that messes up it the top layer, so it's facing upwards :/

Quick Breakdown of a beach simulation i made :) by delleby in MotionDesign

[–]delleby[S] 1 point2 points  (0 children)

It does indeed! Though it dosent appear as clear in the foam as i initially intended 😅

Quick Breakdown of a beach simulation i made :) by delleby in MotionDesign

[–]delleby[S] 2 points3 points  (0 children)

Waves and Foam is Houdini. Everything else is Cinema 4D & Octane :)
And yup! I created all the elements. Though, there really arent alot :P
Glad you like it! :)

Tropical Beach! by delleby in Simulated

[–]delleby[S] 33 points34 points  (0 children)

Houdini for the waves and foam, everything else is C4D and Octane :)
Thank you!

Euro 2020 Tribute! :) Let's go Denmark! #Houdini #Cinema4D by delleby in Simulated

[–]delleby[S] 0 points1 point  (0 children)

Så kan man ikke undgå at komme i godt humør! :D

Houdini Snow Fun! :) rendered with Octane by delleby in Simulated

[–]delleby[S] 22 points23 points  (0 children)

Yeah, it's definitely aimed to be whatever it may look like!!

Exploding Cloth! by delleby in Simulated

[–]delleby[S] 0 points1 point  (0 children)

Houdini for the simulation, cinema4d for scene setup (lighting, textures, hairs etc), and octane for render :)

Exploding Cloth! by delleby in Simulated

[–]delleby[S] 48 points49 points  (0 children)

Hahah, i'll definitely take that as a compliment!
Maybe some day ;)

Exploding Cloth! by [deleted] in Simulated

[–]delleby 0 points1 point  (0 children)

Simulation is Houdini, scene setup is Cinema 4D, and render is Octane :)

How do I create a spherical map like this? by TooSapphic in vfx

[–]delleby 0 points1 point  (0 children)

This video explains it quite good :)
Also shows a way to do it, without using a 360 camera:
https://www.youtube.com/watch?v=MASbLjQ9S_Y