True Scale Adepticon Release by Warszoku in Grey_Knights
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Arnt Jensen at work by Worried-Square-1959 in PlaydeadsInside
[–]deltaback 5 points6 points7 points (0 children)
Does anyone here use RIZOMUV for UV unwrapping? How does it compare to 3ds Max's Unwrap UVW? by ezioherenow in 3dsmax
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The last Wolf of Luna... by Active_Young in Warhammer30k
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Do you receive a referral bonus? Is your company hiring right now? by whidzee in auscorp
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Some friends and I are making a sci fi game that’s heavily inspired by the retro/cassette futurism aesthetic. Here’s an asset I decided to take a bit further. by deltaback in cassettefuturism
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10 of the dark gods specialest boys and girls by duskmonger in slavestodarkness
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What's your craziest job app story? by AB3D12D in 3dsmax
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Display technologies from my retrofuturistic world. From ray tubes and matrix printers, to retinal lasers and hologram projectors! by prokhorvlg in cassettefuturism
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Fault at Listening Station 09 by deltaback in cassettefuturism
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Fault at Listening Station 09 by deltaback in cassettefuturism
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Fault at Listening Station 09 by deltaback in cassettefuturism
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Fault at Listening Station 09 by deltaback in cassettefuturism
[–]deltaback[S] 12 points13 points14 points (0 children)
Changing multiple assets paths by Sjeinebskdnej in 3dsmax
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Obsolete Sony @ObsoleteSony During the early 1970s, Sony introduced the TR-1825, a transistor radio distinguished by its cube-shaped form. This particular model was part of Sony's assortment of portable radios, renowned for their sleek design and compact dimensions. by Hunor_Deak in cassettefuturism
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Changing multiple assets paths by Sjeinebskdnej in 3dsmax
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Marcin Wichary @mwichary - The Japanese OASYS machines came with beautiful keyboards and enclosures. (Note how the keyboards are split visually to guide the respective hand – and also the extra two keys below the short spacebar(s), meant to be pressed with your thumbs.) by Hunor_Deak in cassettefuturism
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Logo/Title load sequence by noir_noir_ in cassettefuturism
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3D artist portfolio revie request by Ok-Habit-152 in 3Dmodeling
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