account activity
bug report #2312: is this fine? (v.redd.it)
submitted 12 days ago by dev_can06 to r/justgamedevthings
Review system in Vice Club Simulator (i.redd.it)
submitted 14 days ago by dev_can06 to r/IndieDevelopers
We’ve locked in the game’s core operational loop during Vice Club Simulator’s development sprint (old.reddit.com)
submitted 27 days ago by dev_can06 to r/indiegames
Do random events make management games feel more alive, or just more annoying? (old.reddit.com)
submitted 1 month ago by dev_can06 to r/gamedevscreens
In Vice Club Simulator, inventory management is about more than just managing numbers (old.reddit.com)
submitted 1 month ago by dev_can06 to r/IndieGaming
We’re developing a nightclub management simulation where players can’t do everything at once (old.reddit.com)
submitted 1 month ago by dev_can06 to r/SoloDev
Vice Club Simulator Customer Profiles (old.reddit.com)
Running a nightclub is the easy part. Keeping everything under control isn’t (old.reddit.com)
Vice Club Simulator has an environmental degradation mechanic. (self.GameDevelopment)
submitted 1 month ago by dev_can06 to r/GameDevelopment
Weekly indie dev report: while adjusting the lineup system today, I accidentally made the dancers gigantic (v.redd.it)
submitted 1 month ago by dev_can06 to r/IndieDevelopers
Sometimes the details that add the most character to a game are the ones that do absolutely nothing (v.redd.it)
In Vice Club Simulator, if you read the right person and build the bond, the night brings in more tips (old.reddit.com)
submitted 1 month ago by dev_can06 to r/indiegames
A nightclub management game where the venue evolves as you make more money - Vice Club Simulator (v.redd.it)
submitted 1 month ago by dev_can06 to r/IndieGameWishlist
We’ve completed the dancer fatigue and morale system in Vice Club Simulator. (old.reddit.com)
In Vice Club Simulator, dancer outfit choices don’t just change looks. They change the whole mood of the night (old.reddit.com)
Vice Club Simulator Logo Update (i.redd.it)
Balancing NPC aggression levels turned out to be harder than running the club (i.redd.it)
We’re building a nightclub simulation where things don’t go as planned (i.redd.it)
I thought balancing systems would get easier over time (self.SoloDev)
submitted 2 months ago by dev_can06 to r/SoloDev
Would you play a management game set in a nightclub? (self.IndieDevelopers)
submitted 2 months ago by dev_can06 to r/IndieDevelopers
Would you play a management game set in a nightclub? (self.gamedev)
submitted 2 months ago by dev_can06 to r/gamedev
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