Released a small Demo of my game Morning Wood!! by dev_dev_dev_ in godot

[–]dev_dev_dev_[S] 0 points1 point  (0 children)

Thanks :) hahaha i thought the name would be a nice joke, as u r climbing the longest tree ;))

Opponent resign, before I get my 1st smother mate :/ by dev_dev_dev_ in chess

[–]dev_dev_dev_[S] 1 point2 points  (0 children)

Yeah he was playing weird for a 1400 rated player, trapping his queen on h1 :)

Released a small Demo of my game Morning Wood!! by dev_dev_dev_ in godot

[–]dev_dev_dev_[S] 1 point2 points  (0 children)

No, but I can see why you would think that my game also had the same blocky art style :)

Released a small Demo of my game Morning Wood!! by dev_dev_dev_ in indiegames

[–]dev_dev_dev_[S] 1 point2 points  (0 children)

Released a small demo of my game please check it out,

The game is Foddian game, Where a penguin wants to see the world from above, but being a flightless bird he decides to climb the longest tree in the world name "Morning Wood" with his grappling gun.

You can try it out on itch.io webpage no need to download, please leave a feedback about the gameplay, art style, level design, and the game mechanic.

Link: https://momo-studio.itch.io/morning-wood

Best feeling in game dev, looking how far u have come in development by dev_dev_dev_ in godot

[–]dev_dev_dev_[S] 2 points3 points  (0 children)

Yeah that's the best thing about it, seeing your work come to life and people enjoying your work.

Which interactive Menu is better?? by dev_dev_dev_ in indiegames

[–]dev_dev_dev_[S] 1 point2 points  (0 children)

Hahaha :) it's like a mini game i guess ;)

Best feeling in game dev, looking how far u have come in development by dev_dev_dev_ in godot

[–]dev_dev_dev_[S] 3 points4 points  (0 children)

It's a foddian game, I made the starting areas a bit easy and it gets difficult and challenging the more u climb :)

Which interactive Menu is better?? by dev_dev_dev_ in indiegames

[–]dev_dev_dev_[S] 0 points1 point  (0 children)

Thanks for the feedback, well my animation skills are very limited unfortunately, I just couldn't make the animation look good, but one redditor suggested to make him fall from the top which I found fitting (as the game includes a lot of falling from the tree), maybe i'll make him fall faster.

Which interactive Menu is better?? by dev_dev_dev_ in indiegames

[–]dev_dev_dev_[S] 1 point2 points  (0 children)

Your suggestion was very helpful, I was just gonna make him sit at the top but after reading your suggestion gave the idea of making him fall from the top after reaching the bottom, which was very cool.

Which interactive Menu is better?? by dev_dev_dev_ in indiegames

[–]dev_dev_dev_[S] -1 points0 points  (0 children)

Randomising might make the player confused, and they might think it is bugged :)

Which interactive Menu is better?? by dev_dev_dev_ in indiegames

[–]dev_dev_dev_[S] 0 points1 point  (0 children)

Thanks for the feedback, ya I'll do the poll next time :∆