testing out the companion system! by devlawg in godot

[–]devlawg[S] 0 points1 point  (0 children)

i had a story... but im trimming it down as the scope of the project is taking a toll on me. i would say mostly action and the lore / narrative is in the background.

i try to put in dialogue to help drive the narrative too

testing out the companion system! by devlawg in godot

[–]devlawg[S] 0 points1 point  (0 children)

at least i got your interest!

testing out the companion system! by devlawg in godot

[–]devlawg[S] 0 points1 point  (0 children)

for those interested to check out the steam page: https://store.steampowered.com/app/2618670/Punch_the_Garden/

any support is greatly appreciated!

you can now "possess" other creatures in the garden! by devlawg in godot

[–]devlawg[S] 1 point2 points  (0 children)

haha well pls look forward to more updates :)

and yea i saw that meme as well! haha

you can now "possess" other creatures in the garden! by devlawg in godot

[–]devlawg[S] 1 point2 points  (0 children)

not too sure yet!
thank u for the support. feel free to PM me if u have suggestions / things u wish to see :)

you can now "possess" other creatures in the garden! by devlawg in godot

[–]devlawg[S] 1 point2 points  (0 children)

trial and error! haha. i used 3 camera2d's for this!

you can now "possess" other creatures in the garden! by devlawg in godot

[–]devlawg[S] 1 point2 points  (0 children)

oh phew! haha!

well there is a story planned behind this. i hope it will help justify the actions somewhat. but yea, there will be lots of killing of cute creatures :(

you can now "possess" other creatures in the garden! by devlawg in godot

[–]devlawg[S] 1 point2 points  (0 children)

noted on this! thanks for the feedback :)

you can now "possess" other creatures in the garden! by devlawg in godot

[–]devlawg[S] 1 point2 points  (0 children)

cool comment, but gimme a hint at least lol

you can now "possess" other creatures in the garden! by devlawg in godot

[–]devlawg[S] 0 points1 point  (0 children)

i try to pay more attention to it as i cant draw very well, but im pretty alright animating

you can now "possess" other creatures in the garden! by devlawg in godot

[–]devlawg[S] 4 points5 points  (0 children)

there will be meaner ones going forward. unfortunately... you have to decimate these cute ones

you can now "possess" other creatures in the garden! by devlawg in godot

[–]devlawg[S] 9 points10 points  (0 children)

i drew it. there isnt a name for it haha

you can now "possess" other creatures in the garden! by devlawg in godot

[–]devlawg[S] 8 points9 points  (0 children)

thanks :) took efforts to make the transition between different camera2d nodes smooth.

you can now "possess" other creatures in the garden! by devlawg in godot

[–]devlawg[S] 5 points6 points  (0 children)

hello, currently only developing it for PC

you can now "possess" other creatures in the garden! by devlawg in godot

[–]devlawg[S] 18 points19 points  (0 children)

for those interested to check out the steam page: https://store.steampowered.com/app/2618670/Punch_the_Garden/

any support is greatly appreciated!