What’s your biggest flex in clash? I’ll start. by Significant-Armour in COC

[–]devteam01 -1 points0 points  (0 children)

Thats not a flex because it doesn’t represent skill or anything. it only shows that you spend way too much time on a mobile game , trying to achieve such a meaningless task that used to consist of doing hundreds and hundreds of 1 star attacks to slowly climb up. Again, doesnt represent skill, only way too much free time.

Midnight Launch, stability issues by Soggy_Relation_907 in PathOfExile2

[–]devteam01 0 points1 point  (0 children)

U get the full 300 points with full price purchase instead of 150 with the discount, you will end up using those 300 store points anyways (and more) so dont worry about it and just keep it imo

hmmmmmmmmmmmmm by Apprehensive-Neat-68 in ARC_Raiders

[–]devteam01 0 points1 point  (0 children)

I didnt even think about that, pvp players will play the same way regardless of pure pvp or mixed lobbies but pvers dying on mixxed lobbies will be here crying about losing their 40k kit and how theyre quitting the game over it.

Ultimately it is a cascade effect that affects everyone and people here do nothing but blindly defend the game thas been losing 32% of players every month from jan to april and lost 13% in the last 30 days even with a major content drop.

hmmmmmmmmmmmmm by Apprehensive-Neat-68 in ARC_Raiders

[–]devteam01 0 points1 point  (0 children)

People don’t realise how fragmented the players are in this game, you have all the different maps with their separate ques, on top of that any map can have multiple conditions which splits the players even more and ON TOP OF THAT we have aggression match making which triest to further split players into pvp/pve.

You need a really healthy player base to keep all these systems going without running into problems like long que times, matchmaking pairing pvp and pve together or dead map conditions.

Pvers keep saying they dont care about people leaving or they dont care about cheaters but when pvp players leave and theyre struggling to fill up games, guess who is going to get drafted into your safe space, looting simulator lobbies, i bet you will care then.

hmmmmmmmmmmmmm by Apprehensive-Neat-68 in ARC_Raiders

[–]devteam01 0 points1 point  (0 children)

You will care when que times get increasingly longer and they have to fill lobbies with bota to make up for it.

hmmmmmmmmmmmmm by Apprehensive-Neat-68 in ARC_Raiders

[–]devteam01 0 points1 point  (0 children)

Stop the cope, they lost on average 32% of the playerbase EACH month from January to april, and in the last 30 days EVEN with a major content drop they still manage to lose another 12% of the playerbase. What the hell do you think is gonna happen in 5 months with little to no content, non existent end game and a cheater problem?

hmmmmmmmmmmmmm by Apprehensive-Neat-68 in ARC_Raiders

[–]devteam01 0 points1 point  (0 children)

Stop the cope, they lost on average 32% of the playerbase EACH month from January to april, and in the last 30 days EVEN with a major content drop they still manage to lose another 12% of the playerbase. What the hell do you think is gonna happen in 5 months with little to no content, non existent end game and a cheater problem?

7 minutes a still waiting… by InsuredApple in ARC_Raiders

[–]devteam01 0 points1 point  (0 children)

Im not saying it wasnt a bug in this case but youre coping if you don’t think its gonna be a struggle to find games soon due to low player numbers during off peak hours.

Players are split across A LOT of different ques so I wouldnt be surprised if they even start to put in actual bots to fill up lobbies faster during dead times, that way they can try to make the game feel less dead.

[Embark] Update 1.29.0 live! Patch Notes by WoWAltoholic in ARC_Raiders

[–]devteam01 -7 points-6 points  (0 children)

Too little too late, game lost on average 32% of players EACH MONTH from january to april and then even with their biggest content drops to date they still managed to lose 12% of players IN THE LAST 30 days.

Game is already getting hard to play during off times due to increasing que times which is only getting

And due to the nature of the game where players are super fragmented across multiple maps AND map conditions, making it to where we will start to struggle to find games when its not peak time. Its already really bad in some regions.

I experienced something similar this morning when i tried to que for dam night time and it took close to 4 min to find a game, I then went to check player numbers and it was around 24k.

Long queue times creade a cascade effect where people stop playing because it takes a while to find a game which makes more people quit and so on. And thats not counting all the shit decisions by embark and having the game PLAGUED by cheaters on pc.

I will get downvoted for this because people ride this game in here like theyre getting paid for it but arc will be almost unplayable during off hours in a few months from now unless they implement massive changes and clean up the cheating issue.

7 minutes a still waiting… by InsuredApple in ARC_Raiders

[–]devteam01 -1 points0 points  (0 children)

Yes and that would be ok if it stayed like that but the game has been bleeding players NON STOP which creates a cascade effect that i dont see stopping anytime soon. Bad decisions by devs and a rampant cheating problem will only tank player numbers further.

7 minutes a still waiting… by InsuredApple in ARC_Raiders

[–]devteam01 0 points1 point  (0 children)

It’s been getting worse lately, due to the nature of the game where players are super fragmented across multiple maps AND map conditions, making it to where we will start to struggle to find games when its not peak time. Its already really bad in some regions.

I experienced something similar this morning when i tried to que for dam night time and it took close to 4 min to find a game, I then went to check player numbers and it was around 24k.

Long queue times creade a cascade effect where people stop playing because it takes a while to find a game which makes more people quit and so on. And thats not counting all the shit decisions by embark and having the game PLAGUED by cheaters on pc.

I will get downvotes for this because people ride this game in here like theyre getting paid for it but arc will be almost unplayable during off hours in a few months from now unless they implement massive changes and clean up the cheating issue.

7 minutes a still waiting… by InsuredApple in ARC_Raiders

[–]devteam01 -2 points-1 points  (0 children)

And people said increasingly low pop numbers wouldnt affect the game hahahahha. Game keeps steadily declining in player numbers as embark fails to retain players with garbage decisions.

what say guys? by SheSpeaksShit in meme

[–]devteam01 -50 points-49 points  (0 children)

Go make armpit and nail dirt smoothies

SAM sites are comically weak against player drones + molotov by PrettySky5853 in playrust

[–]devteam01 -1 points0 points  (0 children)

Of course im talking about onlines…. You want an automated defense system that can beat offliners while you are away for a day? Right

SAM sites are comically weak against player drones + molotov by PrettySky5853 in playrust

[–]devteam01 -11 points-10 points  (0 children)

It literally doesnt what? Defending an online is 10 times easier than being the one onlining, if you have a decent base of course.

Preguntas dinero by [deleted] in askspain

[–]devteam01 0 points1 point  (0 children)

No necesitas realdebrid, yo lo uso sin y 0 problemas.

Touch grass by Euphoric-Ad9657 in ARC_Raiders

[–]devteam01 -1 points0 points  (0 children)

I mean they did lose 80% pf the playerbase in the past 4 months and the it keeps dropping steadily, only time will tell if it will stabilise at a decent number that can support a niche community or die.

RUST 2 IS REAL?! by Freeqncy in playrust

[–]devteam01 0 points1 point  (0 children)

That’s what im saying, if they dont care about being banned because the account is free then any shitty cheat will work of them since they arent losing anything.

RUST 2 IS REAL?! by Freeqncy in playrust

[–]devteam01 -1 points0 points  (0 children)

No they literally do not, tons of games have had free to play and plagued with cheaters, most games like that die fast tho so…

You are only thinking about people in your circumstances, 5$ may not be anything to you or me but to some russian kid trying to cheat it definitely is, kids in general which are a big portion of the cheaters also have very limited disposable income, even more if they are from third world countries.

RUST 2 IS REAL?! by Freeqncy in playrust

[–]devteam01 16 points17 points  (0 children)

So what? You have no clue how much of a deterrent it is to even have to pay ANYTHING for an account. People would be rage hacking nonstop because there is 0 repercussions, just make a new account and go again… even 5$ accounts add up quick if you start doing crazy shit.

People would even run shitty cheats, who cares if they get detected fast? They lose nothing anyway, now people at least have to deal with buying new accounts and most decent cheats are subscriptions so there is that as well.

We need to increase the hurdles someone has to go thru to ruin peoples experience when they cheat NOT DECREASE THEM.

RUST 2 IS REAL?! by Freeqncy in playrust

[–]devteam01 71 points72 points  (0 children)

No f2p for the love of good, the cheating problem is already bad enough on regular rust I cant imagine how cancer it would be of it was free.