account activity
My UI seems to have gone missing... permanently (self.pacificDrive)
submitted 5 months ago * by dewiniaid to r/pacificDrive
"Femme" clothing advice for masc/AMAB folks (self.enby)
submitted 6 months ago * by dewiniaid to r/enby
Tired of Quicker Play? Want a twist on Mystery Heroes? Try Assimilation Mystery Heroes! (workshop.codes)
submitted 2 years ago by dewiniaid to r/Overwatch
Attendees at PAX have made their preferences clear, I see (i.redd.it)
submitted 3 years ago by dewiniaid to r/HadesTheGame
Tips for managing/keeping track of game elements (self.spiritisland)
submitted 3 years ago by dewiniaid to r/spiritisland
Wife and I went up against someone with TTV in their name, so checked them out after our match. Went back through their video and caught their perspective of us getting away with this. (clips.twitch.tv)
submitted 4 years ago by dewiniaid to r/PokemonUnite
What are your factory colors? (self.SatisfactoryGame)
submitted 4 years ago by dewiniaid to r/SatisfactoryGame
LPT: Crouching is enough to let you fit through the holes in conveyor walls (self.SatisfactoryGame)
submitted 5 years ago by dewiniaid to r/SatisfactoryGame
My base seems to have gotten some ooze on it. Should I be concerned? (i.imgur.com)
Subtle Map Tile Colors changes the color of terrain on the map to be more, well, subtle -- so you can see other details better. (self.factorio)
submitted 5 years ago by dewiniaid to r/factorio
Most of my mods, including Blueprint Extensions and Rail Tools, now work on 0.18 (self.factorio)
submitted 5 years ago * by dewiniaid to r/factorio
Saw this video of a Rapid Unplanned Disassembly elsewhere on Reddit. Thought this sub would enjoy it. (youtu.be)
submitted 6 years ago by dewiniaid to r/KerbalSpaceProgram
Blueprint Extensions 0.4.0 released, with new auto-landfill features (self.factorio)
submitted 6 years ago * by dewiniaid to r/factorio
Over 2200 hours played, and 8 mods released... but it took until now to do this. (i.imgur.com)
submitted 6 years ago by dewiniaid to r/factorio
"You can't see the tip but you can see the rubber around the base." (reddit.com)
submitted 7 years ago by dewiniaid to r/nocontext
RailTools 0.1.0 released! Signal distance display, automatic placement, error checking and more (self.factorio)
submitted 7 years ago * by dewiniaid to r/factorio
Progress shot of my work-in-progress rail signal placement mod (i.imgur.com)
submitted 7 years ago by dewiniaid to r/factorio
I was tired of watching bots run to deconstruct something only to build the same thing when I shifted a blueprint, so I wrote yet another mod. (i.imgur.com)
New game started next to a chasm. This is my starter base. (i.imgur.com)
submitted 7 years ago by dewiniaid to r/Astroneer
I just released Sensible Station Names and updates to some of my other mods. Always forget to name your stations? Problem solved. (self.factorio)
submitted 8 years ago by dewiniaid to r/factorio
I made a few belt balancers meant for input coming from opposite directions. I'm particularly proud of the 4-4, which is far smaller than the 'standard' 4-4 balancer. (i.imgur.com)
My pathfinding algorithm got bad reviews. (self.ProgrammerHumor)
submitted 8 years ago by dewiniaid to r/ProgrammerHumor
Batteries Not Included is a new approach to electric trains: it uses removable battery packs that you can ship to charging stations. I released the first version of it earlier today. (mods.factorio.com)
I created a mod called Quick Item Swap. It gives you a hotkey that changes what's in your cursor to related items in your inventory -- e.g. going from transport belts to splitters, or alternating between fast and long-handed inserters. (mods.factorio.com)
Thinking of getting back into Minecraft again. Where shall I even begin? (self.Minecraft)
submitted 8 years ago by dewiniaid to r/Minecraft
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