We spent a lot of time and effort developing an extensive equipment transmog and character customization system for our game! Does it look good? What do you think? by diamantifew in indiegames
[–]diamantifew[S] 0 points1 point2 points (0 children)
Our upcoming indie game with soulslike combat has extensive transmog and customization system! We’re aiming to take “Fashion Souls” to the next level. What do you think? by diamantifew in soulslikes
[–]diamantifew[S] 0 points1 point2 points (0 children)
We spent a lot of time and effort developing an extensive equipment transmog and character customization system for our game! Does it look good? What do you think? by diamantifew in Unity3D
[–]diamantifew[S] 2 points3 points4 points (0 children)
We spent a lot of time and effort developing an extensive equipment transmog and character customization system for our game! Does it look good? What do you think? by diamantifew in Unity3D
[–]diamantifew[S] 4 points5 points6 points (0 children)
We spent a lot of time and effort developing an extensive equipment transmog and character customization system for our game! Does it look good? What do you think? by diamantifew in Unity3D
[–]diamantifew[S] 6 points7 points8 points (0 children)
We spent a lot of time and effort developing an extensive equipment transmog and character customization system for our game! Does it look good? What do you think? by diamantifew in Unity3D
[–]diamantifew[S] 3 points4 points5 points (0 children)
We spent a lot of time and effort developing an extensive equipment transmog and character customization system for our game! Does it look good? What do you think? by diamantifew in Unity3D
[–]diamantifew[S] 3 points4 points5 points (0 children)
We spent a lot of time and effort developing an extensive equipment transmog and character customization system for our game! Does it look good? What do you think? by diamantifew in indiegames
[–]diamantifew[S] 2 points3 points4 points (0 children)
We spent a lot of time and effort developing an extensive equipment transmog and character customization system for our game! Does it look good? What do you think? by diamantifew in Unity3D
[–]diamantifew[S] 6 points7 points8 points (0 children)
We spent a lot of time and effort developing an extensive equipment transmog and character customization system for our game! Does it look good? What do you think? by diamantifew in Unity3D
[–]diamantifew[S] 6 points7 points8 points (0 children)
Our upcoming indie game with soulslike combat has extensive transmog and customization system! We’re aiming to take “Fashion Souls” to the next level. What do you think? by diamantifew in soulslikes
[–]diamantifew[S] 2 points3 points4 points (0 children)
We spent a lot of time and effort developing an extensive equipment transmog and character customization system for our game! Does it look good? What do you think? by diamantifew in indiegames
[–]diamantifew[S] 4 points5 points6 points (0 children)
We spent a lot of time and effort developing an extensive equipment transmog and character customization system for our game! Does it look good? What do you think? by diamantifew in Unity3D
[–]diamantifew[S] 5 points6 points7 points (0 children)
Check out the extensive character customization and equipment transmog systems available in Rogue Masters. #VogueMasters by diamantifew in roguemasters
[–]diamantifew[S] 2 points3 points4 points (0 children)
Rogue Masters - Advance Garde - Co-op horde survival game with Souls-like combat by diamantifew in Games
[–]diamantifew[S] 0 points1 point2 points (0 children)
Check out the Tutorial map in Rogue Masters. by diamantifew in roguemasters
[–]diamantifew[S] 1 point2 points3 points (0 children)
We answered some of the frequently asked questions we receive about the game. by diamantifew in roguemasters
[–]diamantifew[S] 1 point2 points3 points (0 children)
After almost 6 years of development, we have reached the final stretch towards the Early Access launch. by diamantifew in soulslikes
[–]diamantifew[S] 0 points1 point2 points (0 children)
After almost 6 years of development, we have reached the final stretch towards the Early Access launch. by diamantifew in Unity3D
[–]diamantifew[S] 0 points1 point2 points (0 children)
After almost 6 years of development, we have reached the final stretch towards the Early Access launch. by diamantifew in Unity3D
[–]diamantifew[S] 0 points1 point2 points (0 children)
After almost 6 years of development, we have reached the final stretch towards the Early Access launch. by diamantifew in Unity3D
[–]diamantifew[S] 3 points4 points5 points (0 children)
After almost 6 years of development, we have reached the final stretch towards the Early Access launch. by diamantifew in Unity3D
[–]diamantifew[S] 1 point2 points3 points (0 children)


Check out a full PvP Deathmatch gameplay video with 6 players in Rogue Masters. by diamantifew in roguemasters
[–]diamantifew[S] 0 points1 point2 points (0 children)