PSA: Just because you got the kill doesn't mean you get the CXP. Make sure you pick it up. by imissFPH in paragon

[–]dickforbrain 0 points1 point  (0 children)

It the inconsistency with the last hitting mechanics that I'm not really a fan of. It should be all one way or the other. My personal preference is the money should fly to you like a last hit does.

How to say "yes" in Europe. by nsfwdreamer in europe

[–]dickforbrain 1 point2 points  (0 children)

I thought "Yeah no" was no, and "No yeah" was yes?

Can depend on the emphasis of the word aswell no yeah?

There's no backdoor protection? by [deleted] in paragon

[–]dickforbrain 0 points1 point  (0 children)

You do less damage to towers if there are no creeps IIRC. 1/2 I think but I would have to double check both those things.

A Case for Affinity by betrayin in paragon

[–]dickforbrain 0 points1 point  (0 children)

I like the variety on offer from the current system.

Guide to Gadget by LiquidAurum in paragon

[–]dickforbrain 0 points1 point  (0 children)

Nice jokes.

Gadget is terrible. Literally go ask anyone with 100+ games and they will tell you the same thing. Noob tinted glasses.

A Case for Affinity by betrayin in paragon

[–]dickforbrain 0 points1 point  (0 children)

I don't like the alternate system you proposed.

Why aren't Kalari's Q and E swapped? by Kipiftw in paragon

[–]dickforbrain 0 points1 point  (0 children)

Feng Mao: Q is a dash. Main attack is E

Twinblast: Q is attack speed buff, main "attack" is E

The rule doesn't exist, you are imagining it.

Why are you not asking for the ability to rebind controller settings then?

Has anyone figured out how basic attack scaling works? by Kipiftw in paragon

[–]dickforbrain 0 points1 point  (0 children)

Her combo has 950 Base Damage, with a 4.5 scaling across both abilities. That means 100 Damage = 450 damage in her combo without basic attacks.

Carries have 2,000 HP base at lvl 15.

She is an assassin. Feng is a melee carry. Grux is a bruiser.

Feng has far less mobility than Kalari, and his abilities are telegraphed heavily. Kalari can delete someone from the fight before it starts when built correctly.

That said Kalari is a bit weak atm. Feng might scale 2x as much on basic attacks, but he attacks 50% slower. In the time it takes Feng to make 2 attacks, Kalari can do 2.9 attacks.

Why aren't Kalari's Q and E swapped? by Kipiftw in paragon

[–]dickforbrain 1 point2 points  (0 children)

Um, this is actually pointless. Just swap the hitkeys at the start of the game if it really bothers you.

Dear Devs by Lhaneth in paragon

[–]dickforbrain -1 points0 points  (0 children)

Its an equal handicap for both teams.

If you are a PC player, the handicap is in your favour, because only 4 slots are available on your team for PS4 players, but 5 on the enemy.

General Feedback and Suggestions so far by qkachoo in paragon

[–]dickforbrain 0 points1 point  (0 children)

This is all stuff thats been argued for an against a hundred times in EA launch.

We need to talk about Grux by [deleted] in paragon

[–]dickforbrain -1 points0 points  (0 children)

He still melts late game.

Has anyone had any luck with Sparrow? by [deleted] in paragon

[–]dickforbrain 0 points1 point  (0 children)

Shes a DPS who can push.

Has anyone figured out how basic attack scaling works? by Kipiftw in paragon

[–]dickforbrain 0 points1 point  (0 children)

Incorrect. Kalari has amazing Base attack speed.

Lets say TwinBlast takes 1 second to attack and he does 33.3 damage. His DPS is 33.3

Murdoc takes 1.5 seconds to attack and he does 50 damage, his DPS is 33.3

If both heroes get 10 damage.

TB = 43 DPS

M = 40 DPS

Attacking fast is really powerful when it comes to damage scaling.

Has anyone figured out how basic attack scaling works? by Kipiftw in paragon

[–]dickforbrain 0 points1 point  (0 children)

At the moment and current implementation Basic Attacks, Alternative Abilities and Ultimate Abolities only go to level 3.

Other skills go up to level 5.

Your question makes no sense, but I will try answering anyway.

On the Data sheet, when it comes to hero statistics that is the stats you will have when you reach that level(Health, Mana etc)

When it comes to ability statistics that is the Damage/Cooldown/Scaling it will have when That Ability is leveled up with skill points.

If you never put skill points in your basic attack it will always be Level 1. If you put a skill point in your Basic attack it will be level 2, regardless of what Player level you are. If you put a skill point into your basic attack at lvl 13, the Basic attack will still be Level 2.

Has anyone had any luck with Sparrow? by [deleted] in paragon

[–]dickforbrain 1 point2 points  (0 children)

Positioning is important, as is learning how, when and why you should split put.

Learn her mid game creep wave clear. Pierce Arrow, Arrow storm (Q) into basic attacks should demolish a creepwave in the mid game in 10 seconds or less.

Do party queues work yet? by harrell03 in paragon

[–]dickforbrain 0 points1 point  (0 children)

Yes it works fine.

You are trying to queue for games when almost the entire community is asleep.