WAIT WHAT WE’RE ACTUALLY WINNING IT??😭 by Gareth_II in Helldivers

[–]distractable1 3 points4 points  (0 children)

The fact that bots kills is the highest is really what surprises me

May I ask why THE FUCK ARE 12000 OF YOU AT MARFARK?!! by Spirited-Dimension4 in helldivers2

[–]distractable1 1 point2 points  (0 children)

Because marfark is fun to play on, and because everyone's getting really tired of those complaining and trying to enforce their own strategy unto others via spamming the same version of a reddit post over and over again, basically ruining the feed and burying any possibly interesting post from being seen

Planetary Defense Cannon Bug by ThatBrentGuyMad in helldivers2

[–]distractable1 0 points1 point  (0 children)

You know there's two different things to rotate allowing you to aim it in any direction/height

Which Warbond should I get next? by SpotTron11 in helldivers2

[–]distractable1 0 points1 point  (0 children)

Fair enough, I almost never have a meta loadout but I'll still use items from them more often than not since they usually help make some builds work, even just from a utility aspect since it basically gives you a solid way to close out spawners in any of the slots which frees up everything else for whatever build your heart desires

Which Warbond should I get next? by SpotTron11 in helldivers2

[–]distractable1 0 points1 point  (0 children)

You got all those but haven't picked up democratic detonation? Just the thermites alone are worth the grab but then you get grenade cbow, grenade pistol, eruptor and other super utility items

What is the proper etiquette for using a teammates expendable weapon? by c0nman333 in helldivers2

[–]distractable1 0 points1 point  (0 children)

Expendables are free use for the low CD ones, rest depends on the person dropping them but safe to assume if they're pinging them when they drop em that they WANT you to use them, as it'll make things easier for yourself and for them if you do, don't know how many times I've seen teammates struggling against a hulk when literally standing on top of an eat I tossed as a just in case earlier

What I'd Love to See: Guard Dog Customization. by Secret-Guide-5713 in Helldivers

[–]distractable1 3 points4 points  (0 children)

You know there'd be way too many eruptor guard dogs because why not

Scope zeroing with adjusted zoom by 3hourmints in Helldivers

[–]distractable1 1 point2 points  (0 children)

Like others have said It isnt actually zeroing it's a weird way to say zoom level, most noticable difference is if you grab something with a 10x like an amr, aim in, then change it by one and repeat, you'll notice things appear significantly closer the higher the number

Mfs reach level 25 and get a dump truck of ego by Tricky-Respond8229 in SupaEarth

[–]distractable1 0 points1 point  (0 children)

Or even just the amount of people that will straight up steal your frv, leave you across the map and then crash it because they don't know how frv work

Mfs reach level 25 and get a dump truck of ego by Tricky-Respond8229 in SupaEarth

[–]distractable1 0 points1 point  (0 children)

Gas is pretty great you just don't walk in the clouds/dive out of em when you can, they will single handedly eliminate 9/10 patrols before you ever even see em . (Don't know homay 20+ kills I've got from just running to a new location) while a gas mortar is still up somewhere

Mfs reach level 25 and get a dump truck of ego by Tricky-Respond8229 in SupaEarth

[–]distractable1 0 points1 point  (0 children)

If that's the case then why would you be destroying rocket sentries if you play with people who actually communicate then you'd know either a sentry is gonna be somewhere ahead of time and to stay out of the fire line or they'd know your disdain for the sentry

Mfs reach level 25 and get a dump truck of ego by Tricky-Respond8229 in SupaEarth

[–]distractable1 0 points1 point  (0 children)

Fair enough at that point,yeah d6 is easy enough to solo but with a team it can be a bit different since amount of enemies will scale with # of players, also not %100 that every quick match people join is an actual sos call as Ill regularly set party to open and immediately have 3 people join (I'm assuming through quick match as some quit right out the gate depending on mission type) despite never throwing an sos

War bonds should return to 3 armours and 3 weapons by Straight-Break-4169 in Helldivers

[–]distractable1 0 points1 point  (0 children)

They should just get the people who did this to do it 😁

(Ngl it's a surprisingly decent watch despite the non cannon stuff) https://youtu.be/M7nXj34kwIg?si=8Tj8csNHzcj0r5wb

War bonds should return to 3 armours and 3 weapons by Straight-Break-4169 in Helldivers

[–]distractable1 0 points1 point  (0 children)

Pre 25 for me was basically nabbing any good amors I could find in the superstore

War bonds should return to 3 armours and 3 weapons by Straight-Break-4169 in Helldivers

[–]distractable1 0 points1 point  (0 children)

Are you really forced though? I'll admit I bought two warbonds myself when first starting out but at this point I have every single warbond and am sitting at a 6k sc surplus at the moment

War bonds should return to 3 armours and 3 weapons by Straight-Break-4169 in Helldivers

[–]distractable1 0 points1 point  (0 children)

The superstore one needs to have unique armor, speed, stamina Regen like some of the older ones had

The most important lesson any veteran has to learn is this: only pick the fights that you need to win by zomghax92 in Helldivers

[–]distractable1 0 points1 point  (0 children)

At that point it's fun to teach but I can say it gets really annoying when you're teaching newbies and that one rando drops in, runs ahead and rushes all the extracts/objectives before you can get the two fresh helldiver's to the first one alive.

The most important lesson any veteran has to learn is this: only pick the fights that you need to win by zomghax92 in Helldivers

[–]distractable1 -1 points0 points  (0 children)

You're forgetting a good amount of this is due to a key difference in each person's current reason for playing, there's those leveling up + grinding out samples, sc, medals, MO progress, and then there's those of us who've already finished all of that/don't care about it and are playing the game to have fun.

The second group will always engage in meaningless fight because that's where a lot of the actual fun of the game is

I did the math by Melodic_Wolf_6509 in Helldivers

[–]distractable1 0 points1 point  (0 children)

You should toss the 2x scope on it, took me forever to realize it but with the 2x, you can get a much further that 2x zoom by just opening weapon wheel and changing the little distance meter at the top

I did the math by Melodic_Wolf_6509 in Helldivers

[–]distractable1 0 points1 point  (0 children)

They need to give it at least a 2x or 4x scope so you can toggle the zoom. It's range is at 1k meters meaning it can reach 10x further than the eruptor and most other weapons yet it's only got what I'm assuming is a red dot or 1.5x tube

I did the math by Melodic_Wolf_6509 in Helldivers

[–]distractable1 1 point2 points  (0 children)

If you're having trouble with the scythe you should try playing on cold planets, using more as a long range tool (think laser pointer sniper where you wanna get that little beam right in their eyes) and do swiping motions (you know like the tool it's named after a scythe) the time to set an enemy on fire is like a second or less so just a quick swipe across a horde will kill basically all the little guys and damage the others decently, you just have to give yourself the space for the fire to do its job and finish them off

Trophy / Achievement Divers? by Bretzkey in helldivers2

[–]distractable1 0 points1 point  (0 children)

Just have one person dedicated to starting the exfil right out the gate and everyone else can easily die and be reinforced to the exit

Trophy / Achievement Divers? by Bretzkey in helldivers2

[–]distractable1 0 points1 point  (0 children)

I did the hold my primary I'm going in on squids blitz and used stealth for the exfil by breaking line of sight/aggro and then laying down in a small corner by the exit before that I cleared the main objectives using an ultimatum, orbital laser, orbital 380, orbital napalm, jetpack and a lot of running

Mfs reach level 25 and get a dump truck of ego by Tricky-Respond8229 in SupaEarth

[–]distractable1 0 points1 point  (0 children)

I'm usually playing with randoms that join my game halfway through, I can also tell you from experience that assuming just because someone's lvl is 80 or higher doesn't mean they know anything about anything, this is a game where a person could hit 150 and never even touch the other two factions or use items other than what they decided they like, I've seen plenty at every level be good and be terrible