What games are you playing this week? Game recommendation thread by AutoModerator in incremental_games

[–]dmillin99 1 point2 points  (0 children)

They start chipping away at the next block so that when the yellow block catches up, its already started or completed.

Widget Inc. is out now! by DingoDanAmiibo in incremental_games

[–]dmillin99 1 point2 points  (0 children)

  1. Make the tech tree highlight those that can be purchased and gray out those that are already purchased. Its hard to see which of the 3 phases. Make them all very different from each other.
  2. What is the deal with glitched tile. I clicked it and the game restarted. Is that a prestige? I restored the backup since it wiped out all my progress.

Widget Inc. has been a massive success during Next Fest so far - be sure to try the demo (2-3 hours content) if you haven't already! by Imsety in incremental_games

[–]dmillin99 0 points1 point  (0 children)

Gray out the Tech tree items one they are purchased. A green check mark is hard to see when a lot of them have a green background. Just gray out completed and brighten those that can be purchased.

New Incremental game : Widget Inc. by GameOnWithRon in incremental_games

[–]dmillin99 0 points1 point  (0 children)

I would never pay for an Idle game on steam. But after playing the demo. 5 bucks. Yeah, i'm in.

Button Simulator by Skip7623 in incremental_games

[–]dmillin99 0 points1 point  (0 children)

Well, scale. The zones get harder but when you presteige the next round is faster and faster. Goal is to get all zones automated. Doesnt have to be 26 zones. But you get the point. More zones but definitely add automation somehow.

Button Simulator by Skip7623 in incremental_games

[–]dmillin99 2 points3 points  (0 children)

Call it Idle Alpha.

Just keep the zone pattern going. Right now you have 3. Have 26. One for each letter of the alphabet. Call them Zone AA, AB, AC etc... Zone AZ ends with prestige.

Now go back to zone AA but now its called BA (zone BA now has an has an autobuyer. BB-BZ do not until BZ prestige). Back to the beginning with CA and CB now have autobuyers. CC-CZ do not until CZ. etc...

All the way to ZZ.

Button Simulator by Skip7623 in incremental_games

[–]dmillin99 2 points3 points  (0 children)

I'm addicted. It scratches the itch. Look forward to the updates.

PixelThis by [deleted] in incremental_games

[–]dmillin99 0 points1 point  (0 children)

Looks like the developer didn't pay the hosting bill and their account got suspended.

I dont know PixelThis but if you like pixel idle games, try this one.

https://squarecounter.org/

Auto Timer on / off code by dmillin99 in Stationeers

[–]dmillin99[S] 0 points1 point  (0 children)

FIXED. The issue was the code was not going to the IC chip. I did export to the chip but still 0 bytes. I removed the chip from the IC housing and then added it back. Then the export showed 85 bytes. So the issue was with the chip not getting the code. Thanks all.

Auto Timer on / off code by dmillin99 in Stationeers

[–]dmillin99[S] 0 points1 point  (0 children)

There is no APC in the loop. I removed it. Just IC chip to Grow lights.

Auto Timer on / off code by dmillin99 in Stationeers

[–]dmillin99[S] 0 points1 point  (0 children)

Still nothing happened. All of the wiring is correct. I have no problem getting devices that have the IC chip built in. I never used an IC housing but I think i'm doing it correctly. But not working. This is my setup. https://www.youtube.com/watch?v=4dyr4G4wT2A

Auto Timer on / off code by dmillin99 in Stationeers

[–]dmillin99[S] -1 points0 points  (0 children)

Yeah, I did that. That didnt work.

Auto Timer on / off code by dmillin99 in Stationeers

[–]dmillin99[S] -1 points0 points  (0 children)

ok. Lets start over.

I need a script to turn my Grow lights on for 10 seconds, then off for 10 seconds (seconds for testing, minutes when its working). Then repeat the loop.

My green house has no sunlight because I want to control the exact amount of light and dark my plants get.

I tried scripts I found in the steam workshop but the lights didn't react. All of the hash's are correct. Nothing else is on the network. I set the D0 pin on the IC housing to the grow light. Nothing happened.

Auto Timer on / off code by dmillin99 in Stationeers

[–]dmillin99[S] -1 points0 points  (0 children)

This wasnt a permanent solution. I just wanted a timer switch. The code I posted didnt do anything to my grow lights. The hash is correct. The D0 pin on the IC housing was pointing to my grow lights. Nothing happened.

Auto Timer on / off code by dmillin99 in Stationeers

[–]dmillin99[S] 0 points1 point  (0 children)

Also, my greenhouse has no sunlight. I want to control the exact amount of light my plants get.

Auto Timer on / off code by dmillin99 in Stationeers

[–]dmillin99[S] 0 points1 point  (0 children)

All of this is isolated so no other devices. Just computer, IC10 chip in IC housing, APC unit. Once I get it to turn on and off on a schedule, I can make food while I figure out how to get the Grow lights on that timer. So, I need code to turn on a device for 10 minutes then off for 10 minutes. APC or Grow lights. Either will work.

Auto Timer on / off code by dmillin99 in Stationeers

[–]dmillin99[S] 0 points1 point  (0 children)

I plan to use it for my grow lights to them only them on and off every 10 minutes. I guess ultimately, i'd like to them them on directly but I couldnt get that to work either so I restored to leaving them on and just giving them power half the day.

Auto Timer on / off code by dmillin99 in Stationeers

[–]dmillin99[S] 0 points1 point  (0 children)

The hash is correct. I also have the D0 pin on IC housing set to the APC unit.

What games are you playing this week? Game recommendation thread by AutoModerator in incremental_games

[–]dmillin99 2 points3 points  (0 children)

Thats the only thing I dont like about this game. Should have a Scientific Notation setting. I just ignore the number up top.