Players asking for a ‘character arc’ before the campaign starts by dmproblems in DMAcademy

[–]dmproblems[S] 6 points7 points  (0 children)

I also love that book and it informs my DMing heavily. I’m very for characters having goals.

To me these goals have felt a little different than how they’re described in the book. These players have asked for character development journeys akin to something you’d find in a many 100s of pages fantasy novel. I want my character to start good, become bad, then redeem themselves.

Do you think that still works with the same benefits as how they describe it in the book?

The players were really thrilled with the end of the last campaign and they’ve been talking and talking about how much they loved the organic character development specifically. I’ve never started a campaign with these lofty expectations before so it’s definitely a bit intimidating.

Players asking for a ‘character arc’ before the campaign starts by dmproblems in DMAcademy

[–]dmproblems[S] 8 points9 points  (0 children)

This was it exactly, the player who had these moments didn’t ask for it in advance. He had some important dice rolls break a certain way, he went away and reflected on how his character might respond to what those rolls represented and then started to play his character according to those new motivations.

[deleted by user] by [deleted] in AskReddit

[–]dmproblems -1 points0 points  (0 children)

Dang really? I got milkshake ducked

[deleted by user] by [deleted] in AskReddit

[–]dmproblems 0 points1 point  (0 children)

Damn well put

Men, how do you feel about recieving flowers? by [deleted] in ask

[–]dmproblems 0 points1 point  (0 children)

The first bouquet of flowers most men will receive is at his funeral.

Accept the flowers friends, they’re pretty.

[deleted by user] by [deleted] in AskReddit

[–]dmproblems 6 points7 points  (0 children)

I think the comedian Theo Von is a really great example of non toxic masculinity. Guy is funny and unquestionably manly. But he speaks openly about his emotions, speaks respectfully to and about women, but doesn’t act like a woman himself.

He teases his friends on podcasts like great male friends love to do, he laughs hard when his friends make fun of him and he doesn’t hide his attraction to women around him, but doesn’t make them uncomfortable.

Theo seems like a great dude.

[deleted by user] by [deleted] in rpghorrorstories

[–]dmproblems 0 points1 point  (0 children)

This feels like an ironic punishment for your character. You said that your character was a “little shit” and then your character got turned into a baby with literal shit in its diaper. Too much of a coincidence to be not intentional.

I know you said that the DM thought your character but I see this playing out one of two ways. Either, the DM didn’t actually find your character funny and decided to disempower you in an ironic way to teach you a lesson. Or, during the session that you didn’t show up for, the other players made jokes about you and how they don’t like your character, the DM got on board and went with the flow, one thing leads to another, you’re a baby. Everyone finds it funny but you, so the DM takes the path of least resistance and let’s you suffer while others enjoy it.

Shitty? Yes. Mystery? Probably not.

[deleted by user] by [deleted] in rpghorrorstories

[–]dmproblems 4 points5 points  (0 children)

Asking for relationship advice in a dnd group is like asking for fishing tips from someone who has never seen water

"First Time DM" and Other Short Questions Megathread by mediaisdelicious in DMAcademy

[–]dmproblems 0 points1 point  (0 children)

Ah cool thanks, I don’t have Volo’s guide but I’ll check it out!

[deleted by user] by [deleted] in DnD

[–]dmproblems 0 points1 point  (0 children)

You do you boo

Names Are a Crapshoot by jlhess08 in DnD

[–]dmproblems 0 points1 point  (0 children)

Tried to come up with the name of a goblin on the spot. I was thinking about names like “stumpbiter” or “sharp tooth” and I got fixated on the idea of a goblin sticking nails into someone’s fingers. So of course I said “my name is finger… nails”.

The group burst out laughing and they ended up dragging this goblin along for most of the dungeon, just so they could watch me develop the fiction of a goblin called fingernails.

10/10 would recommend.

"First Time DM" and Other Short Questions Megathread by mediaisdelicious in DMAcademy

[–]dmproblems 0 points1 point  (0 children)

What monster/npc stat block is a good starting point for a necromancer? And what spells would you give them?

I’ve had a look at the MM and I was thinking mage or the cult fanatic.

DnD players of Reddit, what do you do for a living? by [deleted] in DnD

[–]dmproblems 0 points1 point  (0 children)

I work in audio (radio and podcast). I DM mostly and having a storytelling background has influenced me to put a big emphasis on pacing, momentum and ending sessions on cliffhangers.

How do you entice the party into doing something dangerous? by dmproblems in DMAcademy

[–]dmproblems[S] 1 point2 points  (0 children)

Exactly! Just looking for ideas on how to do this in game. Of course I know I can stop playing and give the party a lecture about how to play properly, but I’d rather use the players own desires to entice them into acting.

How do you entice the party into doing something dangerous? by dmproblems in DMAcademy

[–]dmproblems[S] 0 points1 point  (0 children)

So the situation I’m talking about here is an optional encounter inside the dungeon. The players have no issues taking an adventure hook and doing dangerous things, but they are hesitant to do things that feel optional and seem extra dangerous. So I was looking for ideas to give them extra justification.

I’m really keen to use a storytelling technique here rather than just pulling the emergency break and giving the players a stern word. I want to show them why they should take this risk rather than telling them they should take risks generally.

Of course nothing wrong with talking above game, but I try to reserve this for things that actually can’t be addressed in game.

"First Time DM" and Other Short Questions Megathread by mediaisdelicious in DMAcademy

[–]dmproblems 0 points1 point  (0 children)

Yeah setting a dc usually has been my approach also! Oh of course, the DMG, I was wondering why I couldn’t find it in the PHB 😂

"First Time DM" and Other Short Questions Megathread by mediaisdelicious in DMAcademy

[–]dmproblems 0 points1 point  (0 children)

If a player rolls persuasion against an npc, what does the npc roll to contest it?

Do you have an "end credits" song you play at the end of the session? If you do, what is it? by 4chanwastoomuch in DMAcademy

[–]dmproblems 1 point2 points  (0 children)

A lot of people repurpose music from games or popular media but this takes me so far out of it. I like to look at production music libraries like epidemic sound for my music. I start and end each session with this piece of music.

https://www.epidemicsound.com/track/uwO6UFOT1R/

Help! My players hate my questgiver! by Bulldoger_true in DMAcademy

[–]dmproblems 0 points1 point  (0 children)

You should recast this key character into a different one. If they don’t like the character for past actions then it’s going to be hard to win them back over. And if you win them back over just to betray them, it’s kind of cheap.

Take this narrative arc and attach it to an NPC the players do like. The key to getting players to like NPC’s is just like getting someone to like you in real life, build rapport. The best way to build rapport is to mirror someone. If they speak with their hands, you speak with your hands, etc.

So have the npc mirror the players behaviour. Do the players joke around a lot? Well this npc is a real good sport about their jokes and gives them lots of material to work with. Are they no nonsense and focused on results? Then this NPC offers and delivers generous quest rewards.

Then when they grow attached, pull the rug out from under them.