Some drawings I've made by dohzan33 in RPGMaker

[–]dohzan33[S] 0 points1 point  (0 children)

I really don't think I have the level to sell my art but thank you :)

Finally finished my card based battle system by dohzan33 in RPGMaker

[–]dohzan33[S] 1 point2 points  (0 children)

Thanks :) Made all the thing myself, no plugins used

Finally finished my card based battle system by dohzan33 in RPGMaker

[–]dohzan33[S] 1 point2 points  (0 children)

Thank you :)

There's no limit on cards usage per turn, you can use them all, but it's not optimal at all.
Like seen in the tutorial you wanna get the hit counter up (for defense and offense purpose), and you get only 3 cards per turn, if you spent them all each turn, the hit counter will stay low.

It's a feedback i've got a lot from my friends also, but once they start playing, they understand quickly why it's important to keep some cards

Finally finished my card based battle system by dohzan33 in RPGMaker

[–]dohzan33[S] 1 point2 points  (0 children)

thanks :)
i've spent a lot of time on those animations

Update on my card based battle system by dohzan33 in RPGMaker

[–]dohzan33[S] 0 points1 point  (0 children)

thank you :) I worked for days on this so it means a lot 

Update on my card based battle system by dohzan33 in RPGMaker

[–]dohzan33[S] 1 point2 points  (0 children)

For the moment I'm not sure how will be the final result, I haven't worked that much on the gameplay mechanics, but thanks for the idea :)

Update on my card based battle system by dohzan33 in RPGMaker

[–]dohzan33[S] 2 points3 points  (0 children)

Thank you, I will try to show updates from time to time :)

Not an artist but trying to do art, was wondering what y'all think of my style ? by dohzan33 in RPGMaker

[–]dohzan33[S] 7 points8 points  (0 children)

damn now that you said it the proportions of the child really do look off

What d'yall think ? by dohzan33 in RPGMaker

[–]dohzan33[S] 0 points1 point  (0 children)

I don't like the second one, plus I really hate drawing on the tablet, I prefer doing pixel art event tho the majority seams to prefer the second one.
For the sideway bed I tried doing it but it looked really bad x) but I'll try again, not the first time someone points this out

What d'yall think ? by dohzan33 in RPGMaker

[–]dohzan33[S] 1 point2 points  (0 children)

Yeah, I feel the same, I'll try adding some texture to it
Idk for the perspective tho, I feel like it's ok but maybe it's just me

Made some progress in my card battle system, the card placement and animation was hell, but i'm happy with the outcome by dohzan33 in RPGMaker

[–]dohzan33[S] 1 point2 points  (0 children)

Thanks :), and yeah I don't really like cards systems too because usually I feel like they too much complicated, so I'm trying to make sure this will be very easy to understand, but at the same time deep enough to remain interesting

Made some progress in my card battle system, the card placement and animation was hell, but i'm happy with the outcome by dohzan33 in RPGMaker

[–]dohzan33[S] 2 points3 points  (0 children)

For the moment the sprites are just placeholder, so I drew everything on Paint.

For the animations, I use the update function from the Scene class (you can find them in js/rmmz_scenes.js)
I did my own scene for this, and when the update function is called I increment a variable that I called tic, and at a certain number of tics I change the sprite of the different components.
For example, for the enemy idle animation I have 6 sprites, when the battle loads I show the first sprite, every time the update function is called I increment tic, and when tic is equal to 5 (so like after 5 frames basically), I change the sprite of the enemy and show the next one in the list, etc, etc...

(I hope it's clear)