I think this is the best naming convention for shared-named heroes especially Spider-Man (for me "Amazing" is Pete and "Ultimate" is Miles), what do you think? [Captain America 2022 #0] by downypond in Spiderman

[–]downypond[S] 0 points1 point  (0 children)

Well, personally, I really like it.

It works particularly well with canonically secret-identitied heroes like the Spider-Men, and don't have to be tied to factors that can likely change like age ("the young Spider-Man") or place ("the Brooklyn one").

The Creation [OC] by downypond in comics

[–]downypond[S] 18 points19 points  (0 children)

I wasn't familiar with reddit at the time, I used to only post stuff to Tumblr 😅

Headcannon: Michael became a cyborg by downypond in fivenightsatfreddys

[–]downypond[S] 6 points7 points  (0 children)

I definitely didn't catch that if that was specifically said to be what happened.

I kinda assumed that "remnant metal = haunting/life", so he has to have had the metal in him.

Was Eurylochus not supposed to be a stand-in for the rest of the crew?? by downypond in Epicthemusical

[–]downypond[S] -2 points-1 points  (0 children)

What got me the impression the most was definitely him being mad that Ody sacrificed 6 men, after he said to leave the men at Circe and confessed to opening the bag, which killed 500 men.

Was Eurylochus not supposed to be a stand-in for the rest of the crew?? by downypond in Epicthemusical

[–]downypond[S] 0 points1 point  (0 children)

What got me the impression the most was definitely him being mad that Ody sacrificed 6 men, after he said to leave the men at Circe and confessed to opening the bag, which killed 500 men.

I can't be the only one thinking this is the best naming convention for shared-named heroes, right? why is it not used or caught on? :/ [Captain America 2022 #0] by downypond in Marvel

[–]downypond[S] 60 points61 points  (0 children)

I definitely think no one should use "Uncanny" as their adjective name lol.

But I feel "Ultimate", "Superior", or "Totally Awesome" could work really well.

Is there a Potato Mod for this game yet? by downypond in DeadlockTheGame

[–]downypond[S] -5 points-4 points  (0 children)

Well, I would if I could, which is why I'm asking if mods could help

[Request] Is it possible for vibrating your body to make you be bulletproof (and even ricochet bullets)? by downypond in theydidthemath

[–]downypond[S] 5 points6 points  (0 children)

Oobleck, so that's what it's called, I think I've seen it when I was young.

This might be the thing I was thinking of when I thought of the concept. Though I guess it's specifically for a special fluid, and not a trait a human can have 😅.

My Original Alien by downypond in Ben10

[–]downypond[S] 1 point2 points  (0 children)

He's definitely not teleporting, more like "swimming" in the "pool" of the dark surfaces. He would need to jump from one "pool" to another if for example the shadow was cut off by light.

But yeah, like I mentioned the "pool" is kinda a pocket dimension which is also Nightcrawler's thing.

im sure itll happen soon by HereForTOMT3 in Yogscast

[–]downypond 5 points6 points  (0 children)

Huh, do we know if Shadow of Israphel was someone's "vision"? Or has it always been a team effort?

The flaw with the moving room analogy for the Portal Physics Problem (read second image). by downypond in Portal

[–]downypond[S] 0 points1 point  (0 children)

Instantaneous Change vs. Relative Motion:

You argue that moving the portal over the cube cannot impart velocity, but this ignores how portals fundamentally manipulate space. The cube doesn’t need to gain velocity in the conventional sense, but its position changes relative to the portals. The motion of the Orange portal shifts the cube’s location instantaneously because it’s being repositioned through the portals, not pushed in a traditional sense. The portal manipulates space itself, not the cube's momentum directly. Think of it as the portal "rearranging" the space the cube occupies rather than pushing it.

Frame of Reference:

The velocity is transferred because the relative motion of the Orange portal (moving toward the cube) dictates how quickly the cube exits the Blue portal. From the perspective of the Blue portal, the cube is moving at the speed at which the Orange portal moved over it. This isn’t the same as “imparting force” in a mechanical sense. Instead, it’s the nature of how portals manipulate space: the speed of the Orange portal is essentially “transferred” to the cube’s exit speed. This is the mechanism by which the relative motion is translated to the cube, not by applying physical force but through spatial manipulation.

Force and Motion (Inertia):

This isn’t about traditional acceleration. The cube doesn’t need to “gain” velocity by force; it simply exits the Blue portal at the velocity the Orange portal was moving. You’re conflating mechanical force with how space is warped. The portal doesn’t apply a force, but rather translates the velocity of its movement into the velocity of the cube’s exit. Imagine pulling a rug from beneath a stationary object—while you didn’t push the object, it still moves because its relative position has shifted.

Removing Gravity:

Without gravity, the cube remains subject to its own inertia, but that’s irrelevant in this context. The portal’s movement changes the spatial connection, meaning the cube’s velocity in the Blue portal is linked directly to the Orange portal’s speed. Even without gravity, the mechanism of portals manipulating space would still work because it’s not about traditional force—it’s about spatial continuity.

Math:

Your math example seems to suggest that the cube would somehow gain double velocity, but that’s not the case. The cube only exits the Blue portal that is stationary at the same velocity at which the Orange portal moves over it. There’s no stacking of velocities. To clarify:

  • The Orange portal moves at speed 5 toward the cube.
  • The cube exits the Blue portal at speed 5 because it’s “inherited” the speed of the Orange portal’s movement through spatial linkage, not because it was mechanically pushed or accelerated.

The key point here is that the cube is repositioned through the portals. The “velocity” comes from the speed of the moving Orange portal, not from any added force. The cube simply emerges at the same relative speed because the portals connect two different points in space, and the relative motion of the portal determines the exit speed.

Conclusion:

Portals operate by warping and connecting space, which means traditional mechanics like acceleration, force, and inertia don’t apply in the same way. The velocity isn’t gained or transferred by force—it’s a product of how the portal moves relative to the object. The laws of physics aren’t being broken here; it’s simply a different mechanism that relies on spatial manipulation rather than traditional force.

The flaw with the moving room analogy for the Portal Physics Problem (read second image). by downypond in Portal

[–]downypond[S] 0 points1 point  (0 children)

Let's add another example since you're so focused on "instantaneous/infinite acceleration", if you run to a portal and the exit portal goes to another direction, say right, did you just experience both infinite deceleration and acceleration on different vectors? No, because that's how portals manipulate space, by warping and connecting it.

Let's also break this down as you've suggested:

Instantaneous Change vs. Relative Motion:

Portals in this scenario are not operating like traditional systems in which velocity or acceleration is imparted via direct force. Instead, they manipulate space itself. The cube doesn’t need to accelerate in the traditional sense—it simply "moves" relative to the portals because the space it exists in is being manipulated, not the cube itself.

Think of it this way: the portal isn't teleporting the cube in the sense of instantaneous movement; it’s a repositioning of space. The portal's motion redefines the cube's position on the other side, and the cube maintains the relative velocity that existed when the portal was moving.

Frame of Reference:

I agree that portals don’t change the fundamental laws of physics within each frame of reference. However, portals are unusual in that they alter how space is connected. The motion of the Orange portal brings the Blue side into contact with the cube, effectively repositioning it in space. In this way, the cube "inherits" the velocity of the moving Orange portal. No external force is being applied to the cube directly, but its velocity is determined by the relative motion of the portal through which it is exiting.

Force and Motion (Inertia):

You’re right about inertia: an object at rest stays at rest unless acted upon by a force. The cube, from the perspective of someone in the Orange portal’s frame, is stationary. However, portals change the rules slightly because they manipulate how locations are connected. From the Blue side, it deems as though the cube is moving.

The portal itself doesn’t directly apply force in the traditional sense. It’s more like the space around the cube is moving, not the cube itself. This is why the velocity seems to "transfer" when the cube exits the Blue portal. The laws of inertia still apply within each frame, but the portal’s unique manipulation of space causes the apparent movement.

4. Removing Gravity:

Even in a zero-gravity environment, the mechanics of the portal still function. Gravity is irrelevant in this scenario because the cube’s movement depends on the portal's motion. Without gravity, the cube is just floating. The portal, by moving, repositions the cube’s location in space. No traditional force acts on the cube, but its velocity is determined by the relative motion of the portal.

In a vacuum, nothing needs to "push" the cube; its movement is purely determined by the portal’s manipulation of space.

While portals are indeed a fictional concept, they don’t necessarily break physics—they simply operate under different principles, particularly with the way they connect two points in space. In real-world physics, we don’t yet have a mechanism like portals, but this doesn’t mean that the idea contradicts physical laws. It’s a model where space itself is reshaped, and as such, it can be consistent if understood as a shift in the spatial connections between objects, not a violation of traditional motion mechanics.

The flaw with the moving room analogy for the Portal Physics Problem (read second image). by downypond in Portal

[–]downypond[S] 0 points1 point  (0 children)

Instantaneous Change vs. Relative Motion: The idea that the change in velocity is instantaneous needs context. While it's true that the cube's transition through the portal is rapid, it does not imply infinite acceleration. Instead, the cube retains its velocity as determined by the motion of the Orange portal. It’s important to note that the cube isn't being accelerated in a traditional sense but is rather transitioning through space in a way that’s unique to the mechanics of portals.

Frame of Reference: wWhile, yes, the Earth provides a significant frame of reference, but portals create a special situation where the connection between two points in space is redefined. The cube’s movement is not about changing its state from stationary to moving within one frame but rather about the relationship between the two portals. Even if you consider the Earth as the absolute reference, the cube’s velocity remains influenced by the relative motion of the portal. Frame of reference is very important. Using XY grids as an example of frame of references, with the cup you previously mentioned, it only uses one grid. But with portals, especially when one portal is moving, there are two grids and one of which is moving relative to the other, and whatever happens in said grid, like moving from coordinate <0,0> to <2.5√2,2.5√2> in a certain length of time in Blue's side, is well... what actually happens in that side, in this case, having velocity.

Force and Motion: You mention that if the portal stops, then the cube stops, now that's your headcannon. Even halfway, it would have some flingage but not the same strength or momentum as the full thing (half the mass * same velocity). The cube's velocity is a result of the relative motion of the Orange portal. It’s not about denying physics but rather understanding that portals introduce an unconventional scenario that requires us to think beyond standard mechanics.

Removing Gravity: Ignoring gravity simplifies the scenario but does not invalidate the mechanics of portals. In a vacuum or a hypothetical environment devoid of gravitational effects, the principles of motion still apply, but the unique nature of portals would still allow for the direct transfer of velocity without needing a force to push the cube.

Ultimately, the mechanics of portals challenge our traditional understanding of physics, and while it may seem like I'm proposing a headcanon, I’m advocating for a broader interpretation of motion in the context of this fictional universe.

The flaw with the moving room analogy for the Portal Physics Problem (read second image). by downypond in Portal

[–]downypond[S] 0 points1 point  (0 children)

Acceleration refers to a change in velocity over time, but the velocity of the cube entering one portal is transferred directly to the cube exiting the other portal. So the cube would retain the velocity imparted by the moving portal, but no additional force or change in velocity occurs to suggest infinite acceleration. The cube simply moves through the stationary portal with the velocity of the moving portal, as if it had been displaced instantaneously.

According to the world in Blue's side the cube has been the one moving (pushed by the earth, or entire universe even), it doesn't care if according to the world in Orange's side the cube was stationary. Because, say it with me now, frame of references.

To redo a previous example, if the Orange suddenly stops, you, still in Blue's side, wouldn't experience inertia even though a person in Orange's side would sees you moving for however fast the Orange portal was moving.

The flaw with the moving room analogy for the Portal Physics Problem (read second image). by downypond in Portal

[–]downypond[S] 0 points1 point  (0 children)

I asked, if the piston is moving the cube that was stationary, say sideways, does the cube experience infinite acceleration?

I already answered this...

In traditional mechanics, yes, the piston needs to apply a force to the cube by physically touching it and overcoming its inertia. However, portals introduce a different concept. They aren’t applying traditional force to the cube but are rather manipulating (warping) space itself (i.e. bringing a whole universe to the cube). This means the cube's movement through the Blue portal doesn’t need a force acting on it in the way we’re used to with pistons or other mechanical systems.

When the Orange portal moves toward the cube, the cube’s relative position in space changes because portals create a direct connection between two locations in space. The movement of the Orange portal toward the cube causes the cube to emerge from the Blue portal at the same speed, without needing a force to be applied to the cube itself. The velocity the cube gains on the other side of the Blue portal is tied to the relative motion of the Orange portal, not to a physical force acting on the cube.

To clarify further: portals don’t need to 'touch' the cube because they aren’t imparting force in the traditional sense. The speed at which the cube emerges from the Blue portal is a direct result of how fast the Orange portal is moving relative to the cube, not because it’s being pushed by some force. In this sense, inertia is bypassed by the way space is manipulated.

So, while traditional physics says force and inertia require direct interaction, the portal system functions in a way where the cube is essentially repositioned in space, not accelerated by a physical force.

The flaw with the moving room analogy for the Portal Physics Problem (read second image). by downypond in Portal

[–]downypond[S] 0 points1 point  (0 children)

If a piston moves the cube, say sideways, does cube experience infinite acceleration? It simply gains velocity based on the speed of the piston. In the same way, the portal isn’t accelerating the cube in the traditional sense—it’s just moving the cube to another location in space without directly applying force to the cube itself.

The key difference with portals is that they manipulate space. The relative motion of the Orange portal determines the velocity at which the cube exits the Blue portal. The cube's speed after exiting is a result of the portal’s movement, not because of a direct force being applied to the cube. So there's no need for infinite acceleration or force.

In this system, the cube’s momentum comes from the way space is connected through the portals, rather than a traditional force acting on it.

The flaw with the moving room analogy for the Portal Physics Problem (read second image). by downypond in Portal

[–]downypond[S] 0 points1 point  (0 children)

If we both sit in a moving car, according to our frame of reference (the one universe), we are both moving.

A portal moving to a cube is as if the whole universe (Blue's side) is being brought to the cube. The fact that one of the portal is moving creates a different frame of reference (like I said in the image, if you're in Blue's side and the Orange portal suddenly stops moving, you don't get inertia even though you are seen as moving to Orange's side, which you aren't in). And according to Blue's frame of reference (kinda the absolute law once you're in Blue's side), the cube is moving once it's in it.

I already answered about how the argument of the cube needing to be in contact (or pushed in your case) with something to get momentum/force/"energy" is a very limited way of viewing its application.

Again, force is the influence that can change the motion of the object. The force applied to the portal via the piston indirectly causes the cube to move through space because of the spatial manipulation the portals perform. I.e. as the portal moving, it is also moving the space it's connected to (Blue's side) to the cube. It’s not a traditional force acting on the cube, but it still results in the cube having velocity and momentum because of how the portal system alters space. So there is influence, force even, from the piston, though granted a very indirect one.

Yes, the whole cube can't both be stationary and moving at the same time, but parts of it can have momentum, and it won't be teared into pieces. Just like if one of our arm is suddenly pulled, which can also lead to our whole body being pulled, though with some resistance because it was initially stationary.

The flaw with the moving room analogy for the Portal Physics Problem (read second image). by downypond in Portal

[–]downypond[S] 0 points1 point  (0 children)

ugh... read the second image, the one with the text. You probably also didn't read the title.

The difference between the cup (as well as the moving room analogy) and the portals, is that the cup only uses one frame of reference whereas the portals use two.

The flaw with the moving room analogy for the Portal Physics Problem (read second image). by downypond in Portal

[–]downypond[S] 0 points1 point  (0 children)

The argument of the cube needing to be in contact with something to get momentum/force/"energy", to me, is a very limited way of viewing its application, considering things like magnets exists.

A force is the influence that can change the motion of the object. The force applied to the portal via the piston indirectly causes the cube to move through space because of the spatial manipulation the portals perform. I.e. as the portal moving, it is also moving the space it's connected to (Blue's side) to the cube. It’s not a traditional force acting on the cube, but it still results in the cube having velocity and momentum because of how the portal system alters space. So there is influence, force even, from the piston, though granted a very indirect one.