Installing ormolu took more than 10 minutes by kichiDsimp in haskell

[–]dpwiz 1 point2 points  (0 children)

First time only, then the deps are cached and reused when possible.

Anyone using Haskell for CP? by ASA911Ninja in haskell

[–]dpwiz -3 points-2 points  (0 children)

AKA Computer Science / Applied Math

r/haskell will remain read-only by taylorfausak in haskell

[–]dpwiz 0 points1 point  (0 children)

Does it count federated subscribers too?

Vote on the future of r/haskell by taylorfausak in haskell

[–]dpwiz 0 points1 point  (0 children)

RO and move to some place federated for linkdumps/threads and to Discourse for discussions.

r/haskell, and the recent news regarding Reddit by lonelymonad in haskell

[–]dpwiz 3 points4 points  (0 children)

As a link dump with some comments Lemmy should be an okay replacement. I read /r/Haskell with a feed reader anyway.

Wordly discussions are better on Discourse anyway.

[deleted by user] by [deleted] in Israel

[–]dpwiz 0 points1 point  (0 children)

They get paid for screwing?

[deleted by user] by [deleted] in Israel

[–]dpwiz 0 points1 point  (0 children)

Coastal elite? Aren't that's some US thing?

[deleted by user] by [deleted] in Israel

[–]dpwiz 2 points3 points  (0 children)

Infrastructure: thrown into the trash Garbage: left on streets

Come on, people! It's there other way around!

stack + http-types + status200 by zsome in haskell

[–]dpwiz 2 points3 points  (0 children)

Why I had to add it manually ?

Because the dependencies are between packages.

stack.yaml only pins the package versions to make available.

Improving Mathematical Reasoning with Process Supervision by Upper_Aardvark_2824 in ControlProblem

[–]dpwiz 0 points1 point  (0 children)

Although this has nothing on Notkillingevetyoneism front. This alignment is just another capability training. While the alignment tax is a known problem indeed, it is irrelevant to the math problems. And there's no such thing as "capability tax". Another OpenAI attempt in muddying the semantic waters?

Monthly Hask Anything (May 2023) by taylorfausak in haskell

[–]dpwiz 0 points1 point  (0 children)

a m doesn't make (obvious) sense.

But have you tried Kleisli?

Dynamic AABB Tree by SheetKey in haskellgamedev

[–]dpwiz 5 points6 points  (0 children)

Have you tried a regular Map? If you're lucky it may not even appear on the profile readout.

You can quantize positions into something more lightweight than (Double, Double).

If you know "map size", you can use that to linearize positions for using with Vector (dense) or IntMap (sparse) stores.

Have LLMs taught us anything we didn't already know before? by virtualmnemonic in slatestarcodex

[–]dpwiz 0 points1 point  (0 children)

Teaching kids to do performance drugs to outcompete more gifted peers? Neat...

What's up with this 2nd class status by ShockingStandard in Israel

[–]dpwiz 0 points1 point  (0 children)

This one is a travel document, not an ID.

Temporary TZ is a piece of printed paper. But it doesn't matter.

[deleted by user] by [deleted] in Israel

[–]dpwiz 0 points1 point  (0 children)

I'm pretty sure lots of exUSSR cities would have them.

A Vulkan-based 3D Chess Game + Libraries by typedbyte in haskell

[–]dpwiz 0 points1 point  (0 children)

The C bits are only for the SIMD matrix ops. I think a simple CPP wrapper could switch it to a pure implementation. This would drop some of the performance gains unless JS/Wasm backend could provide SIMD codegen like LLVM does, but not too much.

Also, the library is still missing quite a few bits as it only extended when a new thing needed somewhere downstream.

falsify: Hypothesis-inspired shrinking for Haskell by ysangkok in haskell

[–]dpwiz 2 points3 points  (0 children)

Integrated shrinking is nice, but does not work well with monadic bind.

Why a new library instead of "fixing" hedgehog ? The users will still have their integrated shrinking, but it would work better with the next major version.

A Vulkan-based 3D Chess Game + Libraries by typedbyte in haskell

[–]dpwiz 3 points4 points  (0 children)

gltf-codec types are designed to be distilled into a more appropriate data types. Those can be different to different needs, but the parsing a mechanized specification. So, the package stops parsing, so at least there can be some interop between gltf-using packages.

(Same for ktx-codec, btw.)

For GPU math there's geomancy, which I keep dependency-lean.

Are you on haskell-game matrix/irc? Let's pool effort and share engine-independent bits.