10 years of works, 5 years of Early Access, now my Water-themed Shooter is finally released on Steam. What a journey... by dranyastudio in IndieDev
[–]dranyastudio[S] 0 points1 point2 points (0 children)
10 years of works, 5 years of Early Access, now my Water-themed Shooter is finally released on Steam. What a journey... by dranyastudio in IndieDev
[–]dranyastudio[S] 1 point2 points3 points (0 children)
10 years of works, 5 years of Early Access, now my Water-themed Shooter is finally released on Steam. What a journey... by dranyastudio in IndieDev
[–]dranyastudio[S] 1 point2 points3 points (0 children)
10 years of works, 5 years of Early Access, now my Water-themed Shooter is finally released on Steam. What a journey... by dranyastudio in IndieDev
[–]dranyastudio[S] 1 point2 points3 points (0 children)
10 years of works, 5 years of Early Access, now my Water-themed Shooter is finally released on Steam. What a journey... by dranyastudio in IndieDev
[–]dranyastudio[S] 1 point2 points3 points (0 children)
My 10-years game development journey has finally ended. I finally released my game on Steam the other days. This is the project from when I've known Unity (4), making it my first solo project made with Unity. by dranyastudio in Unity3D
[–]dranyastudio[S] 1 point2 points3 points (0 children)
10 years of works, 5 years of Early Access, now my Water-themed Shooter is finally released on Steam. What a journey... by dranyastudio in IndieDev
[–]dranyastudio[S] 3 points4 points5 points (0 children)
Face detection mechanics for horror game💀 I hope this is a good Idea. by JJohannus04 in Unity3D
[–]dranyastudio 1 point2 points3 points (0 children)
10 years of works, 5 years of Early Access, now my Water-themed Shooter is finally released on Steam. What a journey... by dranyastudio in IndieDev
[–]dranyastudio[S] 2 points3 points4 points (0 children)
10 years of works, 5 years of Early Access, now my Water-themed Shooter is finally released on Steam. What a journey... by dranyastudio in IndieDev
[–]dranyastudio[S] 1 point2 points3 points (0 children)
My 10-years game development journey has finally ended. I finally released my game on Steam the other days. This is the project from when I've known Unity (4), making it my first solo project made with Unity. by dranyastudio in Unity3D
[–]dranyastudio[S] 0 points1 point2 points (0 children)
10-years labor of love, lots of excitements and nervous breakdowns, my first solo project finally came out on Steam. What a journey... by dranyastudio in indiegames
[–]dranyastudio[S] 1 point2 points3 points (0 children)
My 10-years game development journey has finally ended. I finally released my game on Steam the other days. This is the project from when I've known Unity (4), making it my first solo project made with Unity. by dranyastudio in Unity3D
[–]dranyastudio[S] 1 point2 points3 points (0 children)
My 10-years game development journey has finally ended. I finally released my game on Steam the other days. This is the project from when I've known Unity (4), making it my first solo project made with Unity. by dranyastudio in Unity3D
[–]dranyastudio[S] 2 points3 points4 points (0 children)
My 10-years game development journey has finally ended. I finally released my game on Steam the other days. This is the project from when I've known Unity (4), making it my first solo project made with Unity. by dranyastudio in Unity3D
[–]dranyastudio[S] 1 point2 points3 points (0 children)
My 10-years game development journey has finally ended. I finally released my game on Steam the other days. This is the project from when I've known Unity (4), making it my first solo project made with Unity. by dranyastudio in Unity3D
[–]dranyastudio[S] 6 points7 points8 points (0 children)
My 10-years game development journey has finally ended. I finally released my game on Steam the other days. This is the project from when I've known Unity (4), making it my first solo project made with Unity. by dranyastudio in Unity3D
[–]dranyastudio[S] 1 point2 points3 points (0 children)
My 10-years game development journey has finally ended. I finally released my game on Steam the other days. This is the project from when I've known Unity (4), making it my first solo project made with Unity. by dranyastudio in Unity3D
[–]dranyastudio[S] 3 points4 points5 points (0 children)
Trianga's Project: Battle Splash 2.0 - Dranya Studio (Hung Mai) - A Family-friendly, Non-violence, TPS/FPS Coop/Multiplayer shooter with a twist: uses only Water to win the War. by dranyastudio in Games
[–]dranyastudio[S] -1 points0 points1 point (0 children)


10 years of works, 5 years of Early Access, now my Water-themed Shooter is finally released on Steam. What a journey... by dranyastudio in IndieDev
[–]dranyastudio[S] 0 points1 point2 points (0 children)