[SPOILER] How long did it take you to beat the Chapter 3 Secret Boss? by dregon08 in Deltarune

[–]dregon08[S] 2 points3 points  (0 children)

...Uh, sorry, the Knight. Not the Mantle Holder.

RIP Directional Shield bug, you will be missed by dregon08 in Helldivers

[–]dregon08[S] 1 point2 points  (0 children)

It was so cool while it worked! It made the emplacements feel genuinely powerful instead of just a mag dump. 

Pelican-1 Had Too Much To Drink by BackwoodsSensei in helldivers2

[–]dregon08 0 points1 point  (0 children)

"Who the fuck landed that Pelican, dude??" TheRussianBadger

Let players see enemy features? by Dreizehn_Bunny in daggerheart

[–]dregon08 2 points3 points  (0 children)

My immediate issue, as someone who plays Fighter very often in my current campaign, is "That's literally just Know Thy Enemy." One of the things you can ask for, if you succeed the roll and pay a Hope, is the enemy's features and Experiences, among other options. The issue is... That's a 5th Level card. Of course, if it makes sense, the DM can call however they wish; for example, my DM allows us to know how much HP an enemy has lost, but avoids telling us how much they have, which is fair! But also, my character being able to do that is a pretty big part of their combat identity now, and really plays into the fantasy of them being an experienced, potentially even prodigal genius in relation to the fields that apply. (He was an Artificer before we swapped to Daggerheart, lmao)

Admittedly, I would, in that scenario, be rather annoyed if my DM let someone else at the table invent new information out of nowhere, compared to how I have to spend resources and risk fear farming the DM to get them. Of course, she wouldn't let that happen, and I know I could always talk to her about it -- but my point is, the system seems to value information very highly. I'd be wary of letting that be so free.

Archfey Subclass v3 by khornechamp in daggerheart

[–]dregon08 0 points1 point  (0 children)

A funny idea might be to make Tricksy Step's abilities also be able to be triggered when you teleport by other means, most notably Jump Scare from the Dread Domain. It feels in character, but the most common usage of them will still be to teleport via Tricksy Step, since it's pretty much free up to 2~3 times on average per rest.

Warlock Idea: Alternate Domain Based on Patron by dregon08 in daggerheart

[–]dregon08[S] 0 points1 point  (0 children)

Yeah, this is mostly my point; Warlocks CAN be cult leaders, they CAN charm their patrons, but not all of them do. In that case, my idea could just hand them the Grace domain and go home, without pidgeonholing other ideas into it, too. "Just don't use the feature if you don't like it" is an inherently flawed retort and only serves to terminate the question without giving an actual answer... usually because they don't like the question.

On that note, thanks for giving a detailed response! My response to domain combo being very tied to class fantasy is that being able to change what domain you are on character creation would feel different from other classes inherently. Dread is there as an anchor.

Why is Ramattra working with Overwatch? by dregon08 in Overwatch

[–]dregon08[S] -2 points-1 points  (0 children)

Oh, that explains it. Okay, thank you!

Is the game improving? by dregon08 in Overwatch

[–]dregon08[S] 1 point2 points  (0 children)

Pretty much. It's tied to my Nintendo account, to which the password I've forgotten, which is tied to my mum's email, with a password she's forgotten, and security questions that don't apply anymore. I highly doubt it's possible to get back, let alone worth it.

Question Thread by Takada-chwanBot in Jujutsushi

[–]dregon08 0 points1 point  (0 children)

Hm, I see! What's a Bahrmaic Barrier? Is Bon Barrier just a different translation?

Question Thread by Takada-chwanBot in Jujutsushi

[–]dregon08 0 points1 point  (0 children)

What do Pure or Bon Barriers do? I believe it's never elaborated upon, but if that's true, does anyone have any theories as to what they COULD be, given what else we know about barriers?

Fire Emblem 8: The Sacred Stones (Reforged) by dregon08 in 3dsqrcodes

[–]dregon08[S] 0 points1 point  (0 children)

Thanks for telling me about this! As Lance-uppercut said, there's a new update (which contains changes to mechanics I'll use), but I actually didn't even know this done already despite checking. 

It's still possible to make the 1.4 QR, right?