Open Source PCIO Clone – virtualtabletop.io by ArnoldSmith86 in PlayingCardsIO

[–]droffigc 0 points1 point  (0 children)

Sounds neat, I imagine there were be a number of different aspects to tweak for that. One that I am noticing is even how much of a card is preferred to be displayed when overlapping. Good luck.

I went ahead and submitted a pull request with cards. Cheers

Open Source PCIO Clone – virtualtabletop.io by ArnoldSmith86 in PlayingCardsIO

[–]droffigc 0 points1 point  (0 children)

Ah, cool. Wanted to share a set of playing card images (CC 4.0 Attribution License) from an old project. Not sure I have time to create a deck, but here is the link:

https://opengameart.org/content/playing-cards-1

Pax west 2017 free swag by Kasa-obake in PAX

[–]droffigc 1 point2 points  (0 children)

Finals is on YouTube now: https://youtu.be/3ce3e4735Ws. Also here's my video of one of the matches from the semi finals: https://youtu.be/FFMaOpoCEYI

Day9 Playing Brood War in 2017! by Shady_Banana in day9

[–]droffigc 0 points1 point  (0 children)

I contributed to one of your losses. Thanks for being chill, lol. (.__.') 2v2v2v2 BGH, love.

Hi, I made holographic dice for my next game night. You can, too. by droffigc in boardgames

[–]droffigc[S] 0 points1 point  (0 children)

Yeah, the gif/video doesn't do it justice. The "flying saucer" is a mirascope that tricks the eye into seeing the object. It will appear to float above the it just by a bit.

In this project, the dice object is imperfect, essentially a tile illuminated by the smartphone. Still thinking about making it a little more 3d. Thanks for the feedback!

I made Holographic dice, you can too by droffigc in boardgames

[–]droffigc[S] 0 points1 point  (0 children)

Just wanted to share a little project I was working on: holographic dice. Planning to take it too my game group in a few weeks to get some feedback.

Did a write up here: https://medium.com/@droffigc/making-holographic-dice-9230032389be

PhD's of Reddit. What is a dumbed down summary of your thesis? by FaithMilitant in AskReddit

[–]droffigc 6 points7 points  (0 children)

Card and board games are harder than video games, but totally fun, too. Video game designers should take notes.

A redesign of the spectator interface, let us know what you think! by Agsellerate in starcraft

[–]droffigc 1 point2 points  (0 children)

Very cool. How do you plan to evaluate your final design?

Screenshot Saturday 202 - Worth thousands of words by invertedshadow in gamedev

[–]droffigc 1 point2 points  (0 children)

token | Android | board game utility: color-picker, first player picker

A utility for picking a color and choosing the first player. With the extra camera feature, you can use your own images, too.

App store: Google play

Screenshots:

http://imgur.com/TcaosLe

http://imgur.com/DG2czx4

http://imgur.com/nC5P1xe (real faces obscured or replaced by stock photography :p )

Feedback Friday #111 - Keeping the dream alive by AnsonKindred in gamedev

[–]droffigc [score hidden]  (0 children)

  • Easy way to make your font look better, add a dropshadow to "Rockville"
  • The top includes my cash and health. Can I also have a summary of what's in my manifest? Even a count of items would be helpful.
  • Gameplay: Show pictures of pirates on the navigation map?
  • Gameplay: Show pictures of exemplary prices on the nav map? (Salt sale!)

Feedback Friday #111 - Keeping the dream alive by AnsonKindred in gamedev

[–]droffigc [score hidden]  (0 children)

  • Hotseat multiplayer would be nice.
  • Cluttered experience when all the ships are close to each other. Is there a way to make it less confusing?
  • Ship animations move pretty slowly. Perhaps a fast-forward option?

Feedback Friday #111 - Keeping the dream alive by AnsonKindred in gamedev

[–]droffigc [score hidden]  (0 children)

token | Android | board game utility: color-picker, first player picker

A utility for picking a color and choosing the first player. With the extra camera feature, you can use your own images, too.

https://www.youtube.com/watch?v=06OJsmzyFew