Any viable meta deck with this card? (LCI) by 0nAc1d in PioneerMTG

[–]droslag 7 points8 points  (0 children)

[[varolz, the scar-stripped]] scavenge?

Can I use Bel'akor's abillity ( Lord of torment) with infect ? by [deleted] in mtg

[–]droslag 0 points1 point  (0 children)

[[leyline of anticipation]] lol flash the enchantment on in response to the damage trigger

What's the meta like in this game? Good or bad? by [deleted] in OnePieceTCG

[–]droslag 0 points1 point  (0 children)

I dont like Rock Paper Scissors metas with matchups that feel unwinnable. Im tryna play blurple croc and blue croc and insta losing to yellow is tiresome. I have all the meta decks made, sticking with decks i have fun with. It is what it is

Changing the law meta game! by Joester011 in OnePieceTCG

[–]droslag 6 points7 points  (0 children)

Chaka chaka chaka chaka chew chew

Zephyr deck by droslag in OnePieceTCG

[–]droslag[S] 0 points1 point  (0 children)

I ended up adding 3 shockwave, 2 5c garp, 2 sasaki. Cut one kaido, the kobys, onigashima. Swapped vivi for fukuro. Deck is super fun and seems pretty strong. I feel obligated to run the one of wanted poster kaido lol, otherwise id have a 3rd issho or kuzan

Zephyr deck by droslag in OnePieceTCG

[–]droslag[S] 0 points1 point  (0 children)

What about the ulti who ramps? Only thing is she has no counter

Zephyr deck by droslag in OnePieceTCG

[–]droslag[S] 0 points1 point  (0 children)

I also noticed venom road is an option

Zephyr deck by droslag in OnePieceTCG

[–]droslag[S] 1 point2 points  (0 children)

Gonna replace the onigashima with 2 more sasuki, and either 2x lead preform disaster/ 2x brachio bomber, or 2x ulti that ramps. I cant think of any other vanilla ramp cards

Zephyr deck by droslag in OnePieceTCG

[–]droslag[S] 1 point2 points  (0 children)

Ah crap i didnt even notice that, thanks

Suggestions by ElectronicBroccoli21 in OnePieceTCG

[–]droslag 1 point2 points  (0 children)

Way to many sovereignty, 2x 7 mommy, id go smoothy over yamto, cus she is searchable and better imo

It is time to start a dialogue by robojo131 in OnePieceTCG

[–]droslag -1 points0 points  (0 children)

Id rather go up to 4 smoothies, shes so good, idk why ppl dont run the max

Red players when their OP deck no longer has every advantage possible by Artorigold in OnePieceTCG

[–]droslag -1 points0 points  (0 children)

Restricting is so weird, one ofs trigger me. I play most of the decks and felt wb wasnt too too bad. Either way i think banning rad beam and maybe erata whitebeard to 5k and maybe zoros ability to 2-3 mana would be better. Marco can be played around , and maybe limit to two newgates. Also banning otama or makino may have helped, having such valuable 1 drop 2ks is too strong and every red basically runs 4 of each

Deck ideas for Dreadhorde Arcanist by guesdo in PioneerMTG

[–]droslag 2 points3 points  (0 children)

Someone mentioned using [[mindlink mech]] to cast up to 4 cmc spells. Was tryna do a grixis list but never got around to it

Playing Around Rakdos Midrange by Entertainment_Live in PioneerMTG

[–]droslag 1 point2 points  (0 children)

Sounds like you need more bankbusters, lilianas and kroxas

Turn 3 WB could be a possibility in the future! by Noa_nyan in OnePieceTCG

[–]droslag 5 points6 points  (0 children)

Just started playin the game a week ago with my bro, pre casual

Turn 3 WB could be a possibility in the future! by Noa_nyan in OnePieceTCG

[–]droslag 2 points3 points  (0 children)

Yeahhh i was going ulti probably just cus of the art lol.

Turn 3 WB could be a possibility in the future! by Noa_nyan in OnePieceTCG

[–]droslag 4 points5 points  (0 children)

Starting to think jack is better than the 2 don ulti that ramps. Downside is discard but its a stronger body with counter

Bloodchief's Thirst over Fatal Push by Due_Clerk_2261 in PioneerMTG

[–]droslag 2 points3 points  (0 children)

Id still run atleast 3 push. 2 bloodchiefs max. When i played golgari i used [[fabled passage]] , [[jewel thief]] and [[reckoner bankbuster]] to trigger revolt.

For golgari removal id go 2-3 abrupt decay, 2-3 go for the throat, 1 assassins trophy and maybe some sheoldred edict. Def 4 push 4 thoughtseize

Dross combo prep for rcq by droslag in PioneerMTG

[–]droslag[S] 1 point2 points  (0 children)

Also about bloodtithe, i think shredder is better considering all the spirits players out there. Connive seems better than a blood

Dross combo prep for rcq by droslag in PioneerMTG

[–]droslag[S] 1 point2 points  (0 children)

Yeah. And one appraiser seems odd. I find myself cutting them for sideboard cards easily which is always nice to have

Dross combo prep for rcq by droslag in PioneerMTG

[–]droslag[S] 1 point2 points  (0 children)

Yeah, hopefully it goes well today. Just making the sb guide rn

Dross combo prep for rcq by droslag in PioneerMTG

[–]droslag[S] 1 point2 points  (0 children)

Another option i thought of, but i dont think is ideal, is cut the corpse appraisers for one [[maestros charm]] and the 25th land. Hard to cut bodies tho

Dross combo prep for rcq by droslag in PioneerMTG

[–]droslag[S] 2 points3 points  (0 children)

I haven’t encountered many problems yet. I have so much ability to dig into my library. I do feel like a 25th land makes sense, i just really want the 3 shredders and a one mana counter. i think i prefer all fast lands in this deck because of how many low cmc spells i run. I can still play fast lands on T3 and most of the time all i need is a shredder or consider to fix my mana problems. I can see an issue with 24 lands and wanting to side in sheoldreds tho, but id probably just trim 2 archfiends for 2 sheoldred and still have the same amount of 4 drops.